Commit graph

15 commits

Author SHA1 Message Date
Julien Isorce
8937128d62 [412/906] Cocoa backend: improve support on GNUStep 2014-03-15 18:36:38 +01:00
Julien Isorce
db7d436bd8 [387/906] glmixer: add a glmixer base element
glmixer can be seen as a glfilter except it handles N requested
sink pads.
Each sink pad and the src pad are video/x-raw-gl.
glmixer is responsible for managing different framerates from inputs.
It uses OpenGL context sharing. It means that each input is in its
own OpenGL context shared together and shared with the OpenGL context
of the ouput gl chain.
Also add a glmosaic which is an example of implementation of glmixer.
For now glmosaic is a cube but it will be fixed in the next commits.
For now the glmixer has some weird behaviours in some configurations
but it will be improved in the next commits.
The autotools builds is temporarly broken since those changes
have been made on win32.
2014-03-15 18:36:37 +01:00
Julien Isorce
911cf141c4 [334/906] [win32/winCE] fix some pointer cast warnings with mingw
And turn off deprecated Wp64 msvc compiler option.
2014-03-15 18:36:34 +01:00
Julien Isorce
87a1652216 [330/906] Can now share textures with an external gl context
The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2014-03-15 18:36:34 +01:00
David Schleef
b47fc234ef [329/906] Build for Cocoa on darwin, with various fixes 2014-03-15 18:36:34 +01:00
Julien Isorce
ec0bb66fe9 [321/906] add OpenGL ES 2.x support.
In OpenGL 2.x for Embedded System, a lot of basic scene/draw functions
have been removed. It means that everything is made using vertex and
fragment shaders.
I have also added a gstglwindow backend for winCE that uses EGL
(Native Platform Graphics Intercace) (which is a full part of
OpenGL ES specification). It remove the use of wgl/glx functions.
2014-03-15 18:36:33 +01:00
Julien Isorce
49c903d156 [317/906] implement gstglwindow for Cocoa (MacOS and GNUstep) 2014-03-15 18:36:33 +01:00
Julien Isorce
1fbc72393c [281/906] Make cube example work on x11. Finish TODO task 9. 2014-03-15 18:36:31 +01:00
Julien Isorce
c8c7f8733b [280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes. 2014-03-15 18:36:31 +01:00
Julien Isorce
4a2f97e4e5 [276/906] better deal with last pending custom cb and destroy_context_cb 2014-03-15 18:36:31 +01:00
Julien Isorce
cfd7f1be38 [257/906] begin gstglwindow_x11.c implementation 2014-03-15 18:36:29 +01:00
Julien Isorce
3f4aa11d82 [254/906] Better handle when the parent window is resizing, and cleanup some code 2014-03-15 18:36:29 +01:00
Julien Isorce
f4bfade861 [253/906] win32: re-implement supports for gst xoverlay interface, on this branch 2014-03-15 18:36:29 +01:00
Julien Isorce
5a84fd49a9 [252/906] avoid a dead lock on window closure 2014-03-15 18:36:29 +01:00
Julien Isorce
42255b64aa [249/906] begin GstGLWindow in order to totally remove gstfreeglut 2014-03-15 18:36:29 +01:00