Commit graph

3249 commits

Author SHA1 Message Date
Matthew Waters
b85fa6f2dd meson: gl: fix incorrect error string
Use the winsys variable for an incorrect winsys provided
2016-10-18 14:10:32 +11:00
Munez
429135face gl/dispmanx: egl_show should resize the window only if there is no render rectangle set
https://bugzilla.gnome.org/show_bug.cgi?id=772699
2016-10-18 11:23:42 +11:00
Munez
1cf3d0a590 gl/dispmanx: Fix set_render_rectangle typo
https://bugzilla.gnome.org/show_bug.cgi?id=772698
2016-10-18 11:23:42 +11:00
Arnaud Vrac
e8b24f9189 adaptivedemux: fix buffer size print format
https://bugzilla.gnome.org/show_bug.cgi?id=772706
2016-10-11 09:59:03 +01:00
Edward Hervey
4aadf50012 adaptivedemux: Calculate values before queue2
In order to calculate the *actual* bitrate for downloading a fragment
we need to take into account the time since we requested the fragment.

Without this, the bitrate calculations (previously reported by queue2)
would be biased since they wouldn't take into account the request latency
(that is the time between the moment we request a specific URI and the
moment we receive the first byte of that request).

Such examples were it would be biased would be high-bandwith but high-latency
networks. If you download 5MB in 500ms, but it takes 200ms to get the first
byte, queue2 would report 80Mbit/s (5Mb in 500ms) , but taking the request
into account it is only 57Mbit/s (5Mb in 700ms).

While this would not cause too much issues if the above fragment represented
a much longer duration (5s of content), it would cause issues with short
ones (say 1s, or when doing keyframe-only requests which are even shorter)
where the code would expect to be able to download up to 80Mbit/s ... whereas
if we take the request time into account it's much lower (and we would
therefore end up doing late requests).

Also calculate the request latency for debugging purposes and further
usage (it could allow us to figure out the maximum request rate for
example).

https://bugzilla.gnome.org/show_bug.cgi?id=733959

https://bugzilla.gnome.org/show_bug.cgi?id=772330
2016-10-08 14:13:51 +02:00
Matthew Waters
9ad4c67578 glwindow: don't use g_thread_join() to join the navigation thread
Using g_thread_join() in _finalize() handlers may result in a deadlock
joining the current thread when the last reference is held by a signal
handler.

e.g.:

error 'Resource deadlock avoided' during 'pthread_join (pt->system_thread, NULL)'

The backtrace looks like this:
[...]
g_thread_join ()
gst_gl_window_finalize ()
gst_gl_window_x11_finalize ()
g_object_unref ()
g_value_unset ()
g_signal_emit_valist ()
g_signal_emit ()
gst_gl_window_send_mouse_event ()
gst_gl_window_mouse_event_cb ()
g_main_dispatch ()
[..]
g_main_loop_run ()
gst_gl_window_navigation_thread ()
g_thread_proxy ()
start_thread ()
clone ()
2016-10-05 18:32:09 +11:00
Matthew Waters
e20dab09ea gl/win32: remove egl implementation
It hasn't been used in ages and is dead code.
2016-10-05 12:20:52 +11:00
Wonchul Lee
69b866326e tsdemux: Add conditions to identify ATSC EAC3
https://bugzilla.gnome.org/show_bug.cgi?id=770528
2016-10-03 15:14:54 -04:00
Sebastian Dröge
254db116a1 player: Remove Return documentation for function returning void 2016-09-30 13:42:06 +03:00
Gwang Yoon Hwang
b75ec0c433 gl/dispmanx: Implements set_render_rectangle to adjust the position of window
We cannot set the x, y coordinate of the video frame at the dispmanx at
this point. We need to teach dispmanx backend to understand about
set_render_rectangle API to draw a video with other UI.

This patch keeps the current behavior which places video frame at the
center of the display if there is no set_render_rectangle call to the
dispmanx window.

https://bugzilla.gnome.org/show_bug.cgi?id=766018
2016-09-28 17:08:52 +10:00
Matthew Waters
c200e47ef8 gl: add necessary padding bytes to all public structs 2016-09-28 17:08:52 +10:00
Sebastian Dröge
fa31ea7ac3 player: Only report the initial duration if the query was successful 2016-09-26 13:26:36 +03:00
Matthew Waters
bad58e2b13 gldisplay: also free the GWeakRef when removing dead contexts
Otherwise we leak GWeakRef's.

Found with make -C tests/check libs/gstglcontext.valgrind
2016-09-22 18:25:37 +10:00
Martin Kelly
c40845731a wayland/Makefile.am: add missing libs
libgstwayland is missing a dependency on $(GST_PLUGINS_BASE_LIBS), so add it.

https://bugzilla.gnome.org/show_bug.cgi?id=771794
2016-09-21 20:07:06 -04:00
Sebastian Dröge
ac6e2af62d player: Remove some leftovers from external GstPlayer 2016-09-17 17:08:22 -04:00
Sebastian Dröge
79cab9f8b8 player: Remove boolean return from set_subtitle_uri()
It can't fail synchronously and is inconsistent with set_uri().
2016-09-15 13:15:51 +02:00
Sebastian Dröge
a036b7ef9f player: Don't change state to PLAYING immediately if a seek is pending
We first have to finish the seek (in PAUSED) and move to PLAYING once
the seek is actually finished (unless a new one is pending then).
2016-09-14 18:07:55 +02:00
Sebastian Dröge
776a9470a0 adaptivedemux: Also never have the SINK flag set on adaptivedemux 2016-09-12 18:38:36 +02:00
Thiago Santos
08da514528 adaptivedemux: fix typo in new API
Fixes supressed -> suppressed typo in previous commit

https://bugzilla.gnome.org/show_bug.cgi?id=770627
2016-09-10 16:53:59 -03:00
Wonchul Lee
aa314c43ba adaptivedemux: prevent to propagate source flag to itself
https://bugzilla.gnome.org/show_bug.cgi?id=770627
2016-09-10 09:49:45 -03:00
Matthew Waters
32273c2c9c meson/gl: use separate deps for gl and glx
e.g. passing with_gl_api=gles2 would still build the glx code but not be
linking against the libGL library which is where the glX* functions are
located and would result in a linker error.

Solved by checking for the libGL library if either opengl or glx may be
needed and then disabling the corresponding deps as requested.
2016-09-09 23:26:24 +10:00
Matthew Waters
b5b7a3aec3 meson: add some starting build files for GL
Currently only works on linux with egl/glx + wayland/x11 but the general
principals have been layed out for adding the other GL platforms/winsys'.
2016-09-09 11:22:47 +10:00
Julien Isorce
179c8f71fb gstplayer: remove leftover update_interval api
old: gst_player_set_position_update_interval
new: gst_player_config_set_position_update_interval

https://bugzilla.gnome.org/show_bug.cgi?id=769144
2016-09-08 08:41:03 +01:00
Alistair Buxton
c3d5057185 gl: Remove duplicate GL_CFLAGS in Makefile.am.
https://bugzilla.gnome.org/show_bug.cgi?id=771021
2016-09-08 09:45:18 +10:00
Thibault Saunier
533ee7be95 aggregator: Use the event_full function for GstAggregatorPads
Allowing us to tell GstPad why we are failing an event, which might
be because we are 'flushing' even if the sinkpad is not in flush state
at that point.
2016-09-06 16:30:28 -03:00
Jan Schmidt
840c2729cc gl: Remove extra duplicate typedef of GstGLFramebuffer
It's triggering a warning building git master on OSX
2016-08-31 04:27:09 +10:00
Alessandro Decina
a7dccec0ff glupload: fix tests and check for the new RECONFIGURE behaviour
The tests were broken since 91fea30, which changed glupload to return
GST_GL_UPLOAD_RECONFIGURE if the texture target in the input buffers doesn't
match the texture-target configured in the output caps.

This commit fixes that and adds more checks for the new behaviour.
2016-08-29 16:06:06 +10:00
Thibault Saunier
2fb716409c Use the new API to post flow ERROR messages on the bus
https://bugzilla.gnome.org/show_bug.cgi?id=770158
2016-08-26 19:23:31 -03:00
Alessandro Decina
91fea30ff4 gstglupload: make the GLMemoryUpload method output the correct texture-target
Now when used with video/x-raw as input, the GLMemoryUpload method checks for
->tex_target in input GLMemory(es) and sets the output texture-target
accordingly.

Fixes video corruption with a pipeline like avfvideosrc ! video/x-raw !
glimagesink where on macos avfvideosrc pushes RECTANGLE textures but glupload
was configuring texture-target=2D as output.
2016-08-26 17:44:33 +10:00
Thibault Saunier
50473d77cc meson: Make mpegts lib build when using subprojects
The headers passed as parametter are relative to the build dir
basically "../subproject/gst-plugins-bad/gst-libs/gst/mpegts/XXX.h"
but that does not match what is needed at build time when building as
subproject, also we always add current dir as include_dir so we are
safe including directly.

And link mpegtsdemux against the 'math' library as it is needed.
2016-08-25 15:17:17 -03:00
Jan Schmidt
3d2048e40a videoaggregator: Handle if update_caps() returns EMPTY
Don't assume the returned caps from update_caps() is
non-empty.
2016-08-26 03:25:49 +10:00
Jan Schmidt
45df74868c glviewconvert: Fix texture target fixation
Don't set the chosen texture-target into the wrong structure.
The input caps may not be writable, and in any case - the
intention was to configure the othercaps. Also, remove an
extra unref - the othercaps ref is consumed by
gst_caps_make_writable already.
2016-08-26 03:25:49 +10:00
Sebastian Dröge
4f6ae1f48c adaptivedemux: Enable bitrate selection for trick mode streaming again
And scale the bitrate with the absolute rate (if it's bigger than 1.0) to get
to the real bitrate due to faster playback.

This allowed in my tests to play a stream with 10x speed without buffering as
the lowest bitrate is chosen, instead of staying/selecting the highest bitrate
and then buffering all the time.

It was previously disabled for not very well specified reasons, which seem to
be not valid anymore nowadays.
2016-08-25 19:52:37 +03:00
Sebastian Dröge
a2c03f2b00 player: On redirects, remember the redirect URI separately and don't consider this an URI property change
The application does not know anything about the redirect, and changing its
URI internally will cause confusion.

Also don't reset the subtitle URI.
2016-08-24 14:16:23 +03:00
Sebastian Dröge
e416e79af8 player: Don't report spurious STOPPED state changes when doing transient changes there 2016-08-24 14:10:41 +03:00
Sebastian Dröge
c361907873 player: Ensure that rate is initialized to 1.0 2016-08-24 13:38:53 +03:00
Sebastian Dröge
c6d389c772 player: De-duplicate rate setting code and always use the property 2016-08-23 15:02:19 +03:00
Sebastian Dröge
fa8bfb3991 player: Protect setter/getter for the configuration with a mutex 2016-08-23 15:02:19 +03:00
Sebastian Dröge
a0f6105204 player: Move subtitle URI setter next to the uri setter
It's confusing to have them a couple of hundred lines apart.
2016-08-23 15:02:19 +03:00
Jan Schmidt
1d5b32ee91 adaptivedemux: Fix the previous commit
Remove extra files that were not meant to be added to the commit
2016-08-23 02:13:19 +10:00
Jan Schmidt
389e35d032 adaptivedemux: Fix broken updates loop on live streams
Prevent the manifest update loop from looping endlessly
after a seek event, by clearing the variable that tells
the task function not to immediately exit.
2016-08-23 01:57:55 +10:00
Michael Olbrich
0a63569fd1 adaptivedemux: fix stream exposure condition
The new streams should not be exposed until all streams are done with the
current fragment. The old code is incorrect and actually only checked the
current stream. Fix this by properly checking all streams.

Also, ignore the current stream. The code is only reached when the current
stream finished downloading and since
07f49f15b1 ("adaptivedemux: On EOS, handle it
before waking download loop") download_finished is set after
gst_adaptive_demux_stream_advance_fragment_unlocked() is called.

Without this HLS playback with multiple streams is broken, because the new
streams are never exposed.

https://bugzilla.gnome.org/show_bug.cgi?id=770075
2016-08-23 01:40:39 +10:00
Nirbheek Chauhan
42af2d66d8 Add support for Meson as alternative/parallel build system
https://github.com/mesonbuild/meson

With contributions from:

Tim-Philipp Müller <tim@centricular.com>
Matej Knopp <matej.knopp@gmail.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)

Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded

... and many more. For more details see:

http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.html
http://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html

Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
2016-08-20 11:35:54 +01:00
Nirbheek Chauhan
2fb76c89fc codecparsers: Explicitly export functions marked inline
On MSVC, inline functions are not available outside of a file unless
explicitly exported
2016-08-19 14:37:04 +01:00
Matthew Waters
306e610547 glwindow: marshal gst_gl_window_resize through the window loop
saves having every caller do it themselves.
2016-08-19 16:07:07 +10:00
Matthew Waters
05a0f0002c gl/wayland: use multi-threaded safe event wayland API
Multiple threads may be accessing the wayland fd at the same time which
requires the use of special wayland API to deal with to ensure nobody
will steal reads and cause a stall for anyone else.
2016-08-19 16:06:26 +10:00
Matthew Waters
0fc3c0f9dc gl/egl: fix inverted typedef
2b6841d had an inverted typedef defining ginptr and EGLAttrib.  Fix that.
2016-08-16 20:34:37 +10:00
Matthew Waters
2b6841da32 gl/build: add configure check for possibly missing EGLAttrib
Fixes the build on older android targets.
2016-08-16 16:51:02 +10:00
Song Bing
4e04f28478 gl/egl/dmabuf: Wrong attribute list type for EGL 1.5
For EGL 1.5 spec, the attribute list type should be EGLAttrib.

https://bugzilla.gnome.org/show_bug.cgi?id=768602
2016-08-16 15:34:08 +10:00
Vincent Penquerc'h
2776cef25d glcontext: fix race joining thread on finalize
https://bugzilla.gnome.org/show_bug.cgi?id=769939
2016-08-16 13:10:30 +10:00