It might happen that the key event arrives when the d3d11videosink
is stopping. In case of GstD3D11WindowWin32 it can raise a
navigation event even when the sink is already freed, because the
window object's refcount may reach 0 in the window thread. In
other words sometimes the GstD3D11WindowWin32 lives few ms more
then the GstD3D11VideoSink, because it's freed asynchronously.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6493>
Unprepare method posts WM_GST_D3D11_DESTROY_INTERNAL_WINDOW
command to the window queue, and from that moment considers
internal_hwnd to be released, and so it sets it to null.
The problem is that it's possible that right at that moment
the window thread might be already processing some other
command, or just another command might be already in the queue.
On practice we met a crash when WM_PAINT got processed in between
(unprepare already finished and WM_GST_D3D11_DESTROY_INTERNAL_WINDOW
was not handled yet)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6230>
This reverts questionable commit 009bc15f33
which looks completely wrong.
The GstWasapi2RingBuffer:buffer_size variable is used to
calculate available buffer size we can write
(i.e., available size = buffer_size - padding_size).
But the commit makes the size to be exactly same as buffer period.
Then, it can confuse this element as if the endpoint buffer is full on
I/O event callback (if padding size is equal to buffer period)
but it's not true.
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2870
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6140>
The GstMpeg2Picture system_frame_number is guint32, constant 1000 is guint32,
GstV4l2CodecMpeg2Dec *_ref_ts multiplication result is u64 .
```
u64 result = (u32)((u32)system_frame_number * (u32)1000);
```
behaves the same as
```
u64 result = (u32)(((u32)system_frame_number * (u32)1000) & 0xffffffff);
```
so in case `system_frame_number > 4294967295 / 1000`, the `result` will
wrap around. Since the `result` is really used as a cookie used to look
up V4L2 buffers related to the currently decoded frame, this wraparound
leads to visible corruption during MPEG2 decoding. At 30 FPS this occurs
after cca. 40 hours of playback .
Fix this by changing the 1000 from u32 to u64, i.e.:
```
u64 result = (u64)((u32)system_frame_number * (u64)1000ULL);
```
this way, the wraparound is prevented and the correct cookie is used.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5850>
The GstVp9Picture system_frame_number is guint32, constant 1000 is guint32,
GstV4l2CodecVp9Dec v4l2_vp9_frame.*_frame_ts multiplication result is u64 .
```
u64 result = (u32)((u32)system_frame_number * (u32)1000);
```
behaves the same as
```
u64 result = (u32)(((u32)system_frame_number * (u32)1000) & 0xffffffff);
```
so in case `system_frame_number > 4294967295 / 1000`, the `result` will
wrap around. Since the `result` is really used as a cookie used to look
up V4L2 buffers related to the currently decoded frame, this wraparound
leads to visible corruption during VP9 decoding. At 30 FPS this occurs
after cca. 40 hours of playback .
Fix this by changing the 1000 from u32 to u64, i.e.:
```
u64 result = (u64)((u32)system_frame_number * (u64)1000ULL);
```
this way, the wraparound is prevented and the correct cookie is used.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5850>
The GstVp8Picture system_frame_number is guint32, constant 1000 is guint32,
GstV4l2CodecVp8Dec v4l2_vp8_frame.*_frame_ts multiplication result is u64 .
```
u64 result = (u32)((u32)system_frame_number * (u32)1000);
```
behaves the same as
```
u64 result = (u32)(((u32)system_frame_number * (u32)1000) & 0xffffffff);
```
so in case `system_frame_number > 4294967295 / 1000`, the `result` will
wrap around. Since the `result` is really used as a cookie used to look
up V4L2 buffers related to the currently decoded frame, this wraparound
leads to visible corruption during VP8 decoding. At 30 FPS this occurs
after cca. 40 hours of playback .
Fix this by changing the 1000 from u32 to u64, i.e.:
```
u64 result = (u64)((u32)system_frame_number * (u64)1000ULL);
```
this way, the wraparound is prevented and the correct cookie is used.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5850>
Even if IDXGIOutput6 says current display colorspace is HDR,
captured texture via IDXGIOutputDuplication::AcquireNextFrame()
is converted frame by OS unless we use IDXGIOutput5::DuplicateOutput1()
with DXGI_FORMAT_R16G16B16A16_FLOAT format, in order for captured
frame to be scRGB color space. Then application should perform
tonemap operation based on reported display white level, color primaries, etc.
Since we don't have any tonemapping implementation, ignores colorimetry
reported by IDXGIOutput6.
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/3128
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5679>
When decoding stream using hardware V4L2 decoder element, in any of the
currently supported formats, the decoding will fail once frame number
1000000 is reached. The reported error clearly indicates a wrap-around
occured, instead of receiving decoded frame 1000000, frame 0 is received
from the hardware V4L2 decoder driver.
The problem is actually not in the driver itself, but rather in gstreamer,
which uses `struct v4l2_buffer` member `.timestamp` in a special way. The
timestamp of buffers with encoded data added to the SINK (input) queue of
the driver is copied by the driver into matching buffers with decoded data
added to the SOURCE (output) queue of the driver. In fact, the timestamp
is not a timestamp at all, but rather in this special case, only part of
it is used as an incrementing frame counter.
The `.timestamp` is of type `struct timeval`, which is defined in
`sys/time.h` [1]. Only the `tv_usec` member of this structure is used
for the incrementing frame counter. However, suseconds_t tv_usec [2]
may be limited to range [-1, 1000000]:
"
[XSI] The type suseconds_t shall be a signed integer type capable of
storing values at least in the range [-1, 1000000].
"
Therefore, once frame 1000000 is reached, a rollover occurs and decoding
fails.
Fix this by using both `struct timeval` members, `.tv_sec` and `.tv_usec`
with matching modular arithmetic, this way the failure would occur again
just short of 2^84 frames, which should be plenty.
[1] https://pubs.opengroup.org/onlinepubs/9699919799/basedefs/sys_time.h.html
[2] https://pubs.opengroup.org/onlinepubs/9699919799/basedefs/sys_types.h.html
A test case using stateless hardware h264 decoder, the WARN/ERROR output
in gstreamer log indicates a failure occurred. With this change, that
error no longer occurs and the WARN/ERROR are not present:
```
pc$ gst-launch-1.0 videotestsrc num-buffers=1001001 pattern=6 ! \
video/x-raw,width=16,height=16,format=I420 ! \
x264enc ! filesink location=/tmp/test.h264
dut$ GST_DEBUG="*:3" gst-launch-1.0 filesrc location=/tmp/test.h264 ! \
h264parse ! v4l2slh264dec ! fakesink
...
0:03:51.393677606 12111 0x370df400 WARN \
v4l2codecs-decoder gstv4l2decoder.c:1157:gst_v4l2_request_set_done:<v4l2decoder2> \
Requested frame 1000000, but driver returned frame 0.
0:03:51.394140597 12111 0x370df400 WARN \
v4l2codecs-decoder gstv4l2decoder.c:1157:gst_v4l2_request_set_done:<v4l2decoder2> \
Requested frame 1000001, but driver returned frame 1.
0:03:51.394425216 12111 0x370df400 WARN \
v4l2codecs-decoder gstv4l2decoder.c:1157:gst_v4l2_request_set_done:<v4l2decoder2> \
Requested frame 1000002, but driver returned frame 2.
0:03:51.394665211 12111 0x370df400 WARN \
v4l2codecs-decoder gstv4l2decoder.c:1157:gst_v4l2_request_set_done:<v4l2decoder2> \
Requested frame 1000003, but driver returned frame 3.
0:03:51.394785833 12111 0x370df400 WARN \
v4l2codecs-h264dec gstv4l2codech264dec.c:1059:gst_v4l2_codec_h264_dec_output_picture:<v4l2slh264dec0> \
error: Failed to decode frame 1000000
ERROR: from element /GstPipeline:pipeline0/v4l2slh264dec:v4l2slh264dec0: Failed to decode frame 1000000
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5603>
ISimpleAudioVolume controls volume of corresponding audio session
and there would be only single input/output audio session
in case of share-mode, which means that it controls audio volume of the
process. Instead, use IAudioStreamVolume interface which controls
volume of the stream.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5579>
Other Windows applications allow window switching even when
an application window is in fullscreen mode. Also fixing
regression introduced in 15248d8b84
which makes restored window is always located at topmost
since we do not call SetWindowPos() anymore when restoring
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5578>
Ignore alpha component of source (mouse cursor texture)
when blending alpha channel, otherwise the background area of source
(which has zeros) will be written to render target. Then it will result
in black rectangle if output texture is converted to premultiplied alpha
texture
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5577>
While adding arbitrary tile support, a round up operation was badly
converter. This caused the Y component of the stride to be 0. This
eventually lead to a crash in glupoad preceded by the following
assertion.
gst_gl_buffer_allocation_params_new: assertion 'alloc_size > 0' failed
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5463>
Issue is that when amc was producing a codec-data buffer, a
GstVideoCodecFrame was being popped off the internal queue. This meant
that the codec-data was being associated with the first input frame and
the second (first encoded buffer) output buffer with the second input
frame. At the end (assuming one input produces one output which seems
to hold in my testing and how the encoder is currently implemented)
there would be an input frame missing and would be pushed without any
timing information. This would lead to e.g. muxers rejecting the buffer
without PTS and failing to mux.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5335>
Since d3d11convert and its variant elements does not enable basetransform's
passthrough, passthrough allocation query needs to be handled
manually in order to respect downstream element's min/max buffer
requirement.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5297>
Fix compiler warnings about not using the return value when
freeing the GString segment with g_string_free(.., FALSE):
ignoring return value of ‘g_string_free_and_steal’ declared with attribute ‘warn_unused_result’
which we get with newer GLib versions. These were all harmless.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5015>