There's no reason why we would have to wait for the next buffer to decide
whether to output the current one or not. We just have to check if the
current one is earlier than our expected next time, which is the previous
frame timestamp plus the expected frame duration.
https://bugzilla.gnome.org/show_bug.cgi?id=740018
Refactor GstVideoInfo init, make function to set default colorimetry.
Call fill_planes after we configure the GstVideoInfo with parameters
from the caps.
The size of the chroma planes for interlaced vertically subsampled
formats needs to be rounded up to 2, we have 2 fields with each
the same anount of chroma lines.
Keep only 1 structure with all matrix information.
Add structure to hold gamma information.
Add more options to control gamma, primaries and color matrix handling.
Add functions to compute transformations to and from XYZ and use this
to convert between primaries.
Merge gamma into the convert to and from RGB stage.
Fix border val.
Simplify the fastpath table, remove unused fields, add some more checks.
Prepare for doing full gamma corrected conversion and scaling by first
splitting the conversions from and to RGB into separate steps.
split scaling in downscaling and upscaling steps to be performed before
and after conversion respectively.
Fix clipping of images that are partially left of the video
surface, they would get clipped on the right side instead of
the left side, because the video unpack functions currently
ignore the x offset parameter. Work around that until that
is implemented.
https://bugzilla.gnome.org/show_bug.cgi?id=739281
Shows visual result of blending a logo on top of
a video surface, esp. when the logo is partially
outside of the video surface and needs to be
clipped.
https://bugzilla.gnome.org/show_bug.cgi?id=739281
In case of overlay being completely or partially outside
the video frame, the offset calculations are not right,
which resulted in the overlay not being displayed as
expected, or crashes due to invalid memory access.
When the overlay rectangle is completely outside,
we need not render the overlay at all.
For partial display of overlay rectangles, src_yoff
was not being calculated, hence it was always clipping
the bottom half of the overlay, By calculating the
src_yoff, now the overlay is clipped properly.
https://bugzilla.gnome.org/show_bug.cgi?id=739281
Add test to check rendering of overlays of different sizes
that are completely or partially outside the video surface.
Once the overlay is blended to the video, verify if the
position of the blended overlay is as expected, by comparing
the pixels of the blended video with the expected values.
https://bugzilla.gnome.org/show_bug.cgi?id=739281
Make an ORC version of the 2x vertical upsampling code.
Improve unit tests, test chroma up and down sampling.
memset buffer in conversion to make valgrind happy.
There don't seem to be any unit tests for the socket handling elements. As
I am about to attempt some refactorings I've added some basic tests which
exercise some of the happy-paths in tcpclientsrc, tcpserversrc,
tcpserversink and tcpclientsink. They should let me know if I've caused
serious breakage.
They are far from exhaustive but are sufficient for me to have caught a few
memory-leaks in the existing code.
https://bugzilla.gnome.org/show_bug.cgi?id=739544