Original commit message from CVS:
- Added a function to get the currently executing cothread
- Removed some useless includes
- _interrupt now returns a boolean so the behaviour after the interrupt
can be controlled by the scheduler.
- Added a better way to set/get the default scheduler.
- make thread and pipeline get the default scheduler.
Original commit message from CVS:
Better, cleaner state management of the scheduler by adding scheduler state
flags.
typefind has to interrupt instead of yield.
Fix a leak in the queue when it's dropping buffers.
Original commit message from CVS:
This is an attempt at not segfaulting on errors but reporting some
usefull info instead.
- bin changes so errors can propagate.
- changed the _FAST macros to _CAST because that is what they do.
- removed all references to cothreads out of the core, they are
really a scheduler issue, handler with a sched_private gpointer.
- added a live buffer count, for debugging buffer leaks.
- added error checking in gst_scheduler_state_transition this solves the
"out of cothreads" problem.
- GST_ELEMENT_NO_ENTRY == GST_ELEMENT_INFINITE_LOOP
- added 2 private element flasg for use by the scheduler
(_COTHREAD_STOPPING) is now
- added scheduler entry points:
- _yield : to create possible scheduling points.
- _interrupt: to stop execution of an element.
- _error: to signal en error condition to the scheduler.
- improved error messages for pads.
- signal gst_element_error where appropriate.
- added the a new bin to the parent before entering it so one can reference
its children.
- queue memleak fixes on dispose.
- added possible deadlock detection in queue (turned off be default)
- GstBasicScheduler is a real class of its own now, hiding its internal
variables.
- GST_ELEMENT_IS_COTHREAD_STOPPING is gone. either call explicit _yield
operations, or make a sane loop.
- Better state change handling in filesrc. Better error reporting/recovery
too.
- updated core plugins.
- detect non decoupled elements on scheduler boundries and error.
Original commit message from CVS:
- Reclaim cothread state even if the cothread was never activated after
the free.
- fix the bin state change when there are no more children.
- use a real method to signal the parent bin of a state change.
- move the state change policy in the scheduler.
- remove the unused and ridiculous state change event
- don't free the cothread state when the element is disabled. only free it
when the element is removed from the scheduler.
Original commit message from CVS:
Some more work on cleanup.
- added two functions in the scheduler _setup and _reset to initialize
the context. In the case of the cothread context we have to map the
cothread stack space onto the threads stack.
- setup/reset the scheduler context in the threads context.
- fix the ghostpad cleanup.
- slightly changed the scheduler code to cleanly remove connections.
Original commit message from CVS:
- added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu>
- some fixes to int2float
- aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at
making automake 1.5 happy (gst now requires automake1.5). It's still not
perfect but it builds.
- Made the schedulers plugable. The default scheduler now lives inside a
plugin.
- Added a new mpeg1/2 parser/demuxer.
- Fixed some compiler warnings in the core libs.
- substantial work to GstThread (hopefully less race conditions). simplified
the code in GstThread a bit. A state change can now also happen in the
thread context.
- reworked the state semantics of a bin. it'll now automatically get the
highest state of its children.
- the autoplugger now nests the threads so that a state change failure of
one thread doesn't make its upstream thread lock.
- GstQueue refuses to go to PLAYING if the sinkpad is not connected. This
way the queue will not wedge in the _get lock.
- GstQueue unlocks its mutexes when going to PAUSED.
- make sure that when all elements in a bin/thread go to PAUSED, the bin
is set to PAUSED too.
- make a parent bin wait for its children to PAUSE before ending the
iteration with FALSE (EOS)
- Some changes to GstPlay to deal with EOS.
- aplied the latest patch from Zeenix to gstrtp.
end result: GstPlay doesn't crash on EOS and the pipeline is now shut down
properly.
Original commit message from CVS:
API docs.
revived _buffer_ref_by_count
fast types for scheduler and bin.
error checking on plugin features;
removed some prototypes that were not implemented (gst_pipeline_iterate
comes to mind)
remove gst_pad_event until we know what it's supposed to do.
remove sinesrc, it wasn't compiles anymore, so...
updates to various elements that used the old event API.
Original commit message from CVS:
Added prototypes for gst_pad_peek, gst_pad_select and gst_pad_selectv.
Added different scheduling methods in aggregator.
Fixed a bug in fakesrc when setting up the scheduling functions.
Original commit message from CVS:
More massive changes to the scheduling system. Moved the scheduling code
to gstscheduler.[ch], so an child bin can replace the scheduler.
Introduced the concept of chains, which are subsets of the list of managed
elements for a given manager bin, which get scheduled as separate entities.
gst_bin_iterate_func should be pretty much fixed now, the scheduling code
gets to do all the hard work.
Cothreaded case work in the couple tests I've tried, chained is next.