This was only taken care of previously if there was a decoder before.
However if previously a decoder was not needed then the ghostpad
would've been linked directly to the slot's srcpad.
Reconfiguring the slot requires this to be undone so that linking can
happen normally.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/985>
Whenever a new collection is calculated, the internal `select_streams_seqnum`
variable is reset. This ensures that we reliably know whether a select-streams
event has been received for that new collection.
Use that to decide whether we should add previously un-selected streams or new
streams in the current selection
Fixes#784
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/733>
When linking source pads to decodebin, make sure we use the *specified* new
source pad and not some random one.
This avoids ending up with source pads being unlinked.
Main cause of random timeouts with rtsp change_state_intensive validate tests
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/687>
The main_input stream-id would not get reset when going to READY state.
This would cause warnings when trying to reuse the same decodebin3, since
you would get a new STREAM_START event with a new stream-id, which would
collide with the now stale stream-id
The default values were not being set on element initialization. This
was a problem for buffer_duration and buffer_size since they would be
zero initialized, rather then being set to -1. This would cause the
underlaying queue2 element to have no limits and depending on the
streamed file, could cause queue2 to allocate massive amounts of memory.
In decodebin3 and uridecodebin3 the `force-sw-decoders` boolean property is
added. In uridecodebin3 it is only a proxy property which will forward
the value to decodebin3.
When decodebin3 has `force-sw-decoders` disabled, it will filter out in its
decoder and decodable factories those elements within the 'Hardware'
class, at reconfiguring output stream.
playbin3 adds by default GST_PLAY_FLAG_FORCE_SW_DECODERS, and sets
`force-sw-decoders` property accordingly to its internal uridecodebin, also
filters out the 'Hardware' class decoder elements when caps
negotiation.
Added `force-sw-decoders` boolean property in decodebin2 and
uridecodebin. By default the property is %FALSE and it bypass the new
code. Otherwise the factory list is filtered removing decoders
within 'Hardware' class.
uridecodebin sets the `force-sw-decoders` property in its internal
decodebin, and also filters out Hardware class in the
autoplug-factories default signal handler.
playbin2 adds by default GST_PLAY_FLAG_FORCE_SW_DECODERS it its flags
property, and depending on it playbin2 sets the `force-sw-decoders`
property on its internal uridecodebin, also filters out the Hardware
class decoding decoders at the autoplug-factories signal handler.
When the playsink's sink is activated its state is set to READY but it remains
unlinked. So, in order for decodebin3 to potentially reuse the context later on,
the whole playbin3 needs to have it internally stored.
There are in the wild (mp4) streams that basically contain no tracks
but do have a redirect info[0], in which case, qtdemux won't be able
to expose any pad (there are no tracks) so can't post anything but
an error on the bus, as:
- it can't send EOS downstream, it has no pad,
- posting an EOS message will be useless as PAUSED state can't be
reached and there is no sink in the pipeline meaning GstBin will
simply ignore it
In that case, currently the application could try to handle that but it
is pretty complex as it will get the REDIRECT message on the bus at
which point it could set the URL but playbin will ignore it, as
it will only be for the next EOS, it thus need to set the pipeline to
NULL (READY won't do as it is already in READY at that point). And it
needs to figure out the following ERROR message on the bus needs to be
ignored, which is not really simple.
The approach here is to allow element to add details to the ERROR
message with a `redirect-location` field which elements like playbin handle
and use right away.
We could also use the element 'redirect' message in playbin, but the
issue with that approach is that the element will still emit the ERROR
message on the bus, leading to wrong behaviour. That can't be avoided
since in the case the app/parent pipeline is not handling the redirect
instruction, the ERROR message is necessary (and there is no way to
detect that the message has been "handled" from the element emitting the
redirect).
[0]: http://movietrailers.apple.com/movies/paramount/terminator-dark-fate/terminator-dark-fate-trailer-2_480p.mov
Due to the use of {set/get}-element_private methods being used to store
the GstSyncStream in the src and sink pads, and the racey nature of pad
destruction, there are numerous ways we can be bitten by race conditions
in the stream synchronizer. Fix that by tying the pads toghether with
references.
By passing NULL to `g_signal_new` instead of a marshaller, GLib will
actually internally optimize the signal (if the marshaller is available
in GLib itself) by also setting the valist marshaller. This makes the
signal emission a bit more performant than the regular marshalling,
which still needs to box into `GValue` and call libffi in case of a
generic marshaller.
Note that for custom marshallers, one would use
`g_signal_set_va_marshaller()` with the valist marshaller instead.
Protocols that are in the stream_uris list should always
be streams, no matter what they respond to the scheduling
query. The flag in the scheduling query is just another
way to declare something that needs buffering without the
whitelist, the absence of the flag shouldn't make us ignore
our known protocol list.
Also set is_stream always to a boolean and not a mask value.
As expected by the property getter.
Basically there are cases where we can be getting the source from
any thread and in another thread bring back the element from PAUSED
to READY, which leads to a critical warning (or worse).
The only place where we use `->source` outside the property getter is
the change_state function so the current way of setting/reading it
should be safe.
downloadbuffer element doesn't handle the properties low-watermark and
high-watermark, those are handled by queue2.
Currently hi and low watermarks are set regardless queue2 or
downloadbuffer are used. Thus, when the later is set, a warning is
raised.
This patch sets the watermark properties first, if no download.
Follow-up to !160 and commit 6a99ad2c.
Firstly, don't leak the sinkpad. g_weak_ref_get() returns
a strong reference (unless it returns NULL), so that must
be unrefed, as detected by the playbin-complex and
discoverer unit tests.
Next, if we do that we get invalid memory access when the
final pad ref is dropped a few lines below after the
request pad is released. The reason for this is that
GWeakRefs are not movable once they're in use, because
their address will be stored inside the object. In this
case the GWeakRef was embedded inside the GstDemuxerPad
struct which in turn was embedded inside the GArray data
section, and when the GArray gets resized, the structs
move. Just KISS and use a list with individual allocations
for each DemuxerPad instead.