Matthew Waters
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aa109016a3
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gl: use GLMemory for accessing textures everywhere
This simplifies and consolidates a lot of duplicated code creating
and modifying textures.
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2016-07-26 14:07:24 +10:00 |
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Matthew Waters
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4e7797546a
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gleffects; give each effect a unique long name and description
Gives applications that scrape the factory details more detailed and unique
details on the exact element.
https://bugzilla.gnome.org/show_bug.cgi?id=760566
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2016-03-11 01:40:39 +11:00 |
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Matthew Waters
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b7777b9181
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gl: use gles2 shaders everywhere
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
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2015-08-10 16:38:32 +02:00 |
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Michał Dębski
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b12f975e0a
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gleffects: Create element for each effect
https://bugzilla.gnome.org/show_bug.cgi?id=746209
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2015-04-21 13:03:11 +01:00 |
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Michał Dębski
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532f332c2f
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gleffects: Merge laplacian filter into effects
https://bugzilla.gnome.org/show_bug.cgi?id=746209
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2015-04-21 13:03:06 +01:00 |
|
Michał Dębski
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0165b163db
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gleffects: Merge sobel filter into effects
https://bugzilla.gnome.org/show_bug.cgi?id=746209
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2015-04-21 13:02:57 +01:00 |
|
Michał Dębski
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7770fb2f57
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gleffects: Merge blur filter into effects
https://bugzilla.gnome.org/show_bug.cgi?id=746209
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2015-04-21 13:02:53 +01:00 |
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Anton Obzhirov
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4504356dda
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gleffects: port all effects to GLES2.0
https://bugzilla.gnome.org/show_bug.cgi?id=745955
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2015-03-30 19:06:44 +01:00 |
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Matthew Waters
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4bdf5f336a
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move gl elements to ext subdirectory
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2014-03-16 11:23:16 +01:00 |
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