This patch refactors the code by adding the function
vaapi_plugin_base_set_srcpad_can_dmabuf(), it determines if the passed
GstGLContext can handle dmabuf-based buffers.
The function is exposed publicly since it is intended to be used later
at GstVaapiDisplay instantiation.
https://bugzilla.gnome.org/show_bug.cgi?id=788503
Instead including particular gstgl header files in a header file
that doesn't export a gstgl symbol, the main gstgl header file is
included in gstvaapipluginutil.c where the symbols are used.
https://bugzilla.gnome.org/show_bug.cgi?id=786597
Direct rendering (use vaDeriveImage rather than vaPutImage) has better
performance in some Intel platforms (Haswell, for example) but in others
(Skylake) is the opposite.
In order to have some control, the patch enables the direct rendering
through the environment variable GST_VAAPI_ENABLE_DIRECT_RENDERING.
Also it seems to generating some problems with gallium/radeon backend.
See bug #779642.
https://bugzilla.gnome.org/show_bug.cgi?id=775848
In order to enable, in the future, dmabuf-based buffers, the vaapi base
plugin needs to check if downstream can import dmabuf buffers.
This patch checks if downstream can handle dmabuf, by introspecting the
shared GL context. If the GL context is EGL/GLES2 and have the extension
EGL_EXT_image_dma_buf_import, then dmabuf can be negotiated.
Original-patch-by: Julien Isorce <j.isorce@samsung.com>
If a GstVaapiDisplay is not found in the GStreamer context sharing,
then VAAPI elements look for a local GstGLContext in gst context
sharing mechanism ('gst.gl.local.context').
If this GstGLContext not found either then, only the VAAPI decoders
and the VAAPI post-processor, will try to instantiate a new
GstGLContext.
If a valid GstGLContext is received, then a new GstVaapiDisplay will
be instantiated with the platform, API and windowing specified by the
instantiated GstGLContext.
Original-Patch-By: Matt Fischer <matt.fischer@garmin.com>
https://bugzilla.gnome.org/show_bug.cgi?id=777409
Instead of instantiating an allocator per vaapivideobufferpool, only one
allocator is instantiated per element's pad and shared among future pools.
If the pad's caps changes, the allocator is reset.
https://bugzilla.gnome.org/show_bug.cgi?id=765435
Instead of #ifdef it should be used #if becasuse USE_GST_GL_HELPERS is always
defined in config.h, but it would be 0 or 1 depending on the configure output.
https://bugzilla.gnome.org/show_bug.cgi?id=765702
If the backend driver vendor string is not in a white-list, and the
environment variable GST_VAAPI_ALL_DRIVERS is not set either, the decoder will
change it state from NULL to READY, hence the auto-plug mechanism will look
for another decoder.
This patch assumes the GstContext has already being shared along the pipeline
and the element has a valid GstVaapiDisplay instance.
https://bugzilla.gnome.org/show_bug.cgi?id=764673
In bug 757598 was added the set_context() vmethod chain up in
GstVaapiPluginBase. But it is buggy, since the parent_class address is
assigned to the last element which called gst_vaapi_plugin_base_class_init().
No error has shown up since none of the element's base classes redefined
set_context() vmethod from GstElement, so always the correct function was
called. Still this code is wrong and this patch make it right.
Since set_context() is the same code, a macro is used to implement that code
in all the gst-vaapi elements.
https://bugzilla.gnome.org/show_bug.cgi?id=765368
When resolving bug 753914, a custom allocation query was added, overlapping
the responsibilities of GstVideoDecoder.
But with the merge of the patches from bug 764421 this overlapping was not
required anymore. This patch restores this situation setting the
allocation_caps in the GstVideoCodecState when needed.
https://bugzilla.gnome.org/show_bug.cgi?id=764316
-- Maintaing decoded surface resoluton and actual display resoultion separately
-- Before pushing every frames downstream, check for the requirement of pool negoation and
output_state negotiation: This is needed to avoid multiple issuses with cropping,
multi-resoluton video handling, more complex multi resolution decode scenarios for vp9decode,
possible wrong behaviour from upstream element to report uncropped values etc. Due to these reasons,
We can't just reliably use the resolution change notification from libgstvaapi for pool renegotiation too.
This is slight overhead, but safe enough. Optimization could be possible though.
https://bugzilla.gnome.org/show_bug.cgi?id=753914
In gstvaapipluginbase.c we are using the macro USE_GST_GL_HELPERS to guard the
code related with GstGL. Nonetheless, in gstvaapipluginbase.h we are using
HAVE_GST_GL_GL_H macro in order to include the GstGLContext's header.
We should use only one to be homogeneous. This patch sets USE_GST_GL_HELPERS
in the header file.
Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>
As gstreamer-vaapi now only supports from GStreamer 1.6, this patch removes
all the old GStreamer version guards.
Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>
Since gstreamer 1.4 is not required to have pad query functions if the query
vmethods are used.
This patch guards out the pad query functions for gstreamer < 1.4
Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=757629
Working on bug #744042 I realized that the gstvaapiuploader is practically not
used.
This patch removes the gstvaapiuploader and add the method
gst_vaapi_plugin_base_get_allowed_raw_caps () that returns the raw caps that
the system can handle, which is used by vaapisink and vaapipostproc.
Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=752777
If a GstGLContext is supplied by the downstream element, then make
sure that the VA plugin element gets a compatible display to what
is requested by the GL context. e.g. re-allocate a VA/GLX display
when a GLX context is provided by the downstream element.
Record GL context supplied by downstream elements. This can be useful,
and further needed, to enforce run-time check that the GL context is
compatible for use by libgstvaapi. e.g. check that we don't create a
VA/GLX display for EGL/X11 contexts.
https://bugzilla.gnome.org/show_bug.cgi?id=725643
Original-path-by: Matthew Waters <ystreet00@gmail.com>
Add a default decide_allocation() hook to GstVaapiPluginBase. The caps
feature argument can be used to force a bufferpool with a specific kind
of memory.
Add a "display-name" property to vaapisink so that the end user could
select the desired output. Keep "display-name" in-line with the existing
"display" (GstVaapiDisplayXXX type).
So, for X11 or GLX, the "display-name" is the usual display name as we
know for XOpenDisplay(); for Wayland, the "display-name" is the name used
for wl_display_connect(); and for DRM, the "display-name" is actually the
DRI device name.
https://bugzilla.gnome.org/show_bug.cgi?id=722247
Factor out propose_allocation() hooks, creation of video buffer pool
for the sink pad, conversion from raw YUV buffers to VA surface backed
buffers. Update vaapidecode, vaapiencode and vaapipostproc to cope
with the new GstVaapiPluginBase abilities.
Move common VA display creation code to GstVaapiPluginBase, with the
default display type remaining "any". Also add a "display-changed"
hook so that subclasses could perform additional tasks when/if the
VA display changed, due to a new display type request for instance.
All plug-ins are updated to cope with the new internal APIs.
Introduce a new GstVaapiPluginBase object that will contain all common
data structures and perform all common tasks. First step is to have a
single place to hold VA displays.
While we are at it, also make sure to store and subsequently release
the appropriate debug category for the subclasses.