To document it, we instantiate a subclass and inspect the properties
on the created object. Subclasses (in that case textrender) may
initialize those properties with a different default, we do not
want to expose that in the base class documentation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/723>
Fix the check for whether the element is operating in ARGB mode. It
was incorrectly checking if the output format has an alpha channel,
which is true for both ARGB and AYUV, leading to the element
incorrectly outputting ARGB values into AYUV caps.
Fixes regression introduced by "clean-up" done as part of commit 98ebcb4.
dummy must live as long as use the return value of localtime_r() since
that's just a pointer to it, and by putting it inside the block we made
dummy go out of scope right after localtime_r() returned, which messed
up the time values since when we poked at the struct the contents might
already have been overwritten.
Fixes#722
In this mode, buffer timestamps are displayed as an absolute date
since a user-specifiable epoch. The format is also specifiable as
a string property, that will be passed to g_date_time_format().
PangoCairo is thread-safe as long as the context and fontmap are not
shared between threads. Previously each subclass had its own context and
a class mutex for this reason, but apart from hurting performance this
was also not completely safe yet: the same fontmap might've been used by
different classes from different threads as the thread-default fontmap
(at time of class initialization) was used.
... as expected later on when end time is used to determine end running time.
Otherwise the latter is determined as NONE and the resulting text buffer is
then used indefinitely.
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
Introduces [x-absolute, y-absolute] properties
for positioning in +/- MAX_DOUBLE range.
Adds new (h/v)alignment type "absolute" where coordinates
map the text area to be exactly inside of video canvas for [0, 0] - [1, 1]:
[0, 0]: Top-Lefts of video and text are aligned
[0.5, 0.5]: Centers are aligned
[1, 1]: Bottom-Rights are aligned
https://bugzilla.gnome.org/show_bug.cgi?id=761251
In order to detect graphical user input on the
textoverlay, the resulting rendering properties
need to be exposed to applications.
Fixes delayx property declaration.
https://bugzilla.gnome.org/show_bug.cgi?id=761251
The current position property is limited to X,Y positions
in the range of [0, 1]. This patch allows full control
over the overlay position, including partially outside
of the video area.
https://bugzilla.gnome.org/show_bug.cgi?id=761251
accept-caps is not recursive and might stop at the next downstream element,
while caps queries are generally recursive. The next element might accept any
capsfeatures we want, but that doesn't mean that further downstream it will
also work.
Additionally for the future:
We should probably check if downstream *prefers* the
overlay meta, and only enforce usage of it if we can't handle
the format ourselves and thus would have to drop the overlays.
Otherwise we should prefer what downstream wants here.
the extents rectangle is what you need to know to properly position
a buffer that has been rendered in a surface of the ink rectangle
size. This patch make the placement on par with the placement we had
before without having to over allocate.
This patch also enable placement for vertical rendering. Note that
the halginement, valighment and line-alignment default are set to
the previous default when this property is set. This is for backward
compatibility, you can change the value after setting vertical render.
https://bugzilla.gnome.org/show_bug.cgi?id=728636
This patch uses the ink rectangle in order to compute the size
of the surface require to render. It also correctly compute the
transformation matrix as the ink_rect position might not be at
0, 0. Additionally, shadow_offset and outline_offset (which is
in fact the diameter of a dot, not a really an offset) is now
taken into account. Redundant matrix operation has been removed
for the vertical rendering.
Take note that the matrix operation in cairo are excuted in
reverse order.
https://bugzilla.gnome.org/show_bug.cgi?id=728636
* Only send the caps event once if the query had support for the
overlay composition meta.
* Only do the allocation query if it is supported through caps.
* Send overlay_caps before doing allocation query rather then normal
caps
https://bugzilla.gnome.org/show_bug.cgi?id=751157
The GstVideoOverlayComposition meta coordinates should always be
in stream scale, regardless of the window size downstream. This
way the sink can always scale the composition if the window size
have changed after a buffer (with his meta) was rendered before.
https://bugzilla.gnome.org/show_bug.cgi?id=751157