Commit graph

131 commits

Author SHA1 Message Date
Sebastian Dröge
ab9ee34aba decklink: Use BT2020 colorspace for UltraHD resolutions 2015-01-13 19:56:45 +01:00
Sebastian Dröge
65119ae8b4 decklink: Fix indention once again 2015-01-13 19:56:45 +01:00
Sebastian Dröge
d2e309d341 decklinkvideosink: Get our own "start time" instead of the one of the pipeline
decklinkvideosink might be added later to the pipeline, or its state might
be handled separately from the pipeline. In which case the running time when
we (last) went into PLAYING state will be different from the pipeline's.

However we need our own start time to tell the Decklink API, which running
time should be displayed at the moment we go to PLAYING and start scheduled
rendering.
2015-01-13 17:44:17 +01:00
Sebastian Dröge
b79ece392c decklink: Initialize refcount of our C++ classes in the constructor
CID 1262288
CID 1262287
CID 1262289
2015-01-12 15:58:38 +01:00
Sebastian Dröge
4531a341a8 decklinkvideosrc: Post LATENCY message when the mode changes
Different modes have different framerates, and thus different latencies. We
might need to reconfigure the latency of the pipeline.
2015-01-08 18:16:12 +01:00
Sebastian Dröge
beede3f27d decklinkvideosrc: Fix compiler warning 2015-01-08 18:16:12 +01:00
Florian Langlois
9480d91ad4 decklinkvideosrc: Add automatic mode detection
https://bugzilla.gnome.org/show_bug.cgi?id=739284
2015-01-08 18:16:12 +01:00
Sebastian Dröge
7e7cabb422 decklink: Add a dummy value to the video connection mapping table for auto 2015-01-08 12:55:51 +01:00
Sebastian Dröge
ed0d4cc653 decklinkaudiosrc: Add property to select the audio input connection 2015-01-08 12:48:22 +01:00
Sebastian Dröge
34de6ad73b decklink: Add XLR and RCA audio connection enums 2015-01-08 12:23:53 +01:00
Sebastian Dröge
a35d5ae9b9 decklinkvideosrc: Add auto value for the connection property
This will use the default/auto connection for video capturing, and can
be set via the Decklink configuration tools.
2015-01-08 12:23:09 +01:00
Sebastian Dröge
478deb4805 decklink: Fix indention once again 2015-01-08 12:13:03 +01:00
Florian Langlois
81c1ef190d decklink: Add property for configuring the input connection of the video sources 2015-01-08 12:12:50 +01:00
Florian Langlois
e7c6eb6326 decklink: Fix latency values for sources 2015-01-07 16:42:57 +01:00
Sebastian Dröge
196d9c4829 decklink: Add support for 4K / UHD modes 2014-12-29 17:58:37 +01:00
Sebastian Dröge
0122a9d1b6 decklink: Fix indention 2014-12-29 17:58:37 +01:00
Sebastian Dröge
d632a48d6c decklink: Fix various compiler warnings with gcc 2014-12-19 15:05:58 +01:00
Sebastian Dröge
5e7782ca39 decklink: Re-add the COM initialization code for Windows
Untested, and we will never deinitialize COM again.
2014-12-19 14:50:25 +01:00
Sebastian Dröge
f9d16c5913 decklink: Remove in-same-pipeline detection code for audio/video elements of the same device
This causes deadlocks sometimes for some reason.
2014-12-19 14:40:40 +01:00
Sebastian Dröge
9c2e09cf39 decklinkvideosink: Implement clock slaving 2014-12-19 14:40:40 +01:00
Sebastian Dröge
b9e17c5605 decklinkvideosink: Add some more debug output for when frames are scheduled 2014-12-19 14:40:40 +01:00
Sebastian Dröge
ec90bbb6f3 decklink: Add property for configuring the buffer size of the sources 2014-12-19 14:40:40 +01:00
Sebastian Dröge
112fdd266a decklinkaudiosrc: Implement timestamp jitter and discont handling 2014-12-19 14:40:40 +01:00
Sebastian Dröge
7c0fb92f1b decklink: Our capture time is the end timestamp of the buffer, subtract the duration 2014-12-19 14:40:40 +01:00
Sebastian Dröge
4ef676f109 decklink: Allow for a maximum of 5 packets to be queued up
In case downstream is a bit slow with consuming packets at times.
2014-12-19 14:40:40 +01:00
Sebastian Dröge
aac0027ed2 decklink: Implement latency query in sources and remember selected mode 2014-12-19 14:40:40 +01:00
Sebastian Dröge
23d6eaaa10 decklink: Remove obsolete files 2014-12-19 14:40:39 +01:00
Sebastian Dröge
6d931a0c0e decklink: Add initial version of audio and video sources 2014-12-19 14:40:39 +01:00
Sebastian Dröge
57d46fe9e1 decklink: Initial version of the audio/video sink rewrite 2014-12-19 14:40:39 +01:00
Sebastian Dröge
2d25f2e0b8 decklink: Fix make distcheck
And properly dist all headers and source files.
2014-12-04 15:43:20 +01:00
Sebastian Dröge
d0892984bc decklink: Fix compiler warnings with gcc in the dispatcher 2014-12-03 16:01:32 +01:00
Sebastian Dröge
9aa8bf1705 decklink: Update Windows SDK headers to 10.3.1
No idea where the DecklinkAPIDispatch.cpp comes from on Windows,
but this should still work. Will just become a problem once we
use other parts of the API.
2014-12-03 15:16:18 +01:00
Sebastian Dröge
9a8a944d2f decklink: Update OS X SDK headers to 10.3.1 2014-12-03 14:42:43 +01:00
Sebastian Dröge
5d74b4ba42 decklink: Update Linux SDK headers to 10.3.1 2014-12-03 14:39:13 +01:00
Sebastian Dröge
55721c62e6 decklinksink: Drop too late frames and start scheduled playback at the correct time 2014-11-28 17:32:29 +01:00
Sebastian Dröge
c180012d02 decklinksrc: For the source, unsetting the callback already deletes it 2014-11-28 15:06:42 +01:00
Sebastian Dröge
820894a871 decklinksink: Wait for the pipeline clock instead of the decklink clock
Otherwise we're going to starve other elements if the decklink clock
is slower than the pipeline clock, or starts much later.

Of course this will still cause problems if the decklink clock and ours are
completely out of sync, or running at a very different rate. But this at least
works better now.
2014-11-28 14:58:41 +01:00
Sebastian Dröge
d191fb4476 decklinksink: Schedule video frames according to their timestamps, not according to a frame counter 2014-11-28 14:58:41 +01:00
Sebastian Dröge
b4695f60e5 decklinksink: Add some FIXME comments about synchronization 2014-11-28 14:58:41 +01:00
Sebastian Dröge
50c4ea54f6 decklinksrc: Sample the pipeline clock for the timestamps instead of coming up with our own
If we just count the frames and calculate timestamps from that, all frames
will arrive late in the sink as we have a live source here. Instead take
the pipeline clock at capture time as reference.
2014-11-28 14:56:19 +01:00
Sebastian Dröge
ee8766b342 decklinksrc: Handle callback/delegate object the same way as in the sink
Potentially fixes crashes.
2014-11-28 14:51:53 +01:00
Sebastian Dröge
2a0123d79a decklinksink: Don't crash when going to READY another time
We have to handle the callback object a bit different:
a) it needs a virtual destructor
b) we need to set the callback to NULL when we're done with the output
c) create a new one every time

https://bugzilla.gnome.org/show_bug.cgi?id=740616
2014-11-28 14:51:52 +01:00
Sebastian Dröge
11485e32ab decklink: Add support for 2k modes 2014-11-24 14:11:04 +01:00
Sebastian Dröge
104f39dfe8 decklink: HD1080i50 is 50 frames per second 2014-11-24 13:56:56 +01:00
Sebastian Dröge
bdfac8a6d4 decklink: Fix indention 2014-11-14 10:41:59 +01:00
Sebastian Dröge
e47dbaed07 decklinksink: Check the correct variable for failure
If we can't get an output, we would otherwise just use it later and crash.
2014-11-11 12:00:30 +01:00
Sebastian Dröge
a680867761 decklinksink: Initialize pixel format to bmdFormat8BitYUV
https://bugzilla.gnome.org/show_bug.cgi?id=725871
2014-08-01 18:02:10 +02:00
Sebastian Dröge
fd793e9498 decklinksink: Catch errors during data flow and error out properly
Otherwise we will just deadlock the thread if e.g. scheduling a video
frame fails for whatever reason.
2014-08-01 16:59:42 +02:00
Sebastian Dröge
a8f94fe1e1 decklink: 59.94fps is 60000/1001, not 30000/1001
And also change 30/1 to 60/1 for one 60fps mode.
2014-08-01 12:39:47 +02:00
Nicolas Dufresne
4e9036690c decklink: Don't fail if HW does not have all interfaces
This patch completes 1c1cc73a3b. These
changes where accidentally pushed as a separate patch with wrong commit
message.

https://bugzilla.gnome.org/show_bug.cgi?id=7273
2014-04-27 09:34:39 -04:00