Matthew Waters
a27589629d
gl: advertise GstGLMemory usage in the caps as capsfeatures
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https://bugzilla.gnome.org/show_bug.cgi?id=729658
2014-05-07 21:48:57 +10:00
Matthew Waters
6f4fd70867
gl/sink: make sure we always initialize the upload object
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https://bugzilla.gnome.org/show_bug.cgi?id=729542
2014-05-07 09:12:23 +10:00
Matthew Waters
dfc6745143
gl: use the bufferpool's upload when available
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Avoids duplicating GL resources
https://bugzilla.gnome.org/show_bug.cgi?id=728872
2014-05-02 15:59:28 +10:00
Julien Isorce
a20f17e29c
glimagesink: use new helper function to avoid duplicating default shader text
2014-04-30 15:35:49 +01:00
Julien Isorce
3db1e3e1ed
gl: fails glimagesink when shader compilation went wrong
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Those shaders are fixed and very simple so it should not fail
but it's worth to handle a such case.
2014-04-24 16:57:01 +01:00
Julien Isorce
673b813ab3
gl: call glClearColor before glClear
2014-04-24 16:57:01 +01:00
Sebastian Dröge
e50f264411
glimagesink: Use the pixel-aspect-ratio adjusted width/height when centering the frame in the display area
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Makes sure we actually keep the display aspect ratio
2014-04-23 11:10:28 +02:00
Sebastian Dröge
ebab5b0a43
glimagesink: By default keep the display aspect ratio
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Also the default for the pixel-aspect-ratio should be 1/1, not 0/1.
2014-04-23 10:58:12 +02:00
Sebastian Dröge
89d2bb75d6
glimagesink: Call gst_object_unref() on the GstGL GObjects again
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While they're plain GObjects it does not hurt to call gst_object_unref()
on them and potentially allows to debug reference leaks a bit easier.
2014-04-23 10:24:55 +02:00
Sebastian Dröge
38ebfb2da8
glimagesink: If creating a context or upload failed, destroy it
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Fixes deadlocks in error cases when later code assumes the broken
context is actually usable.
https://bugzilla.gnome.org/show_bug.cgi?id=728761
2014-04-23 10:00:48 +02:00
Vincent Penquerc'h
467d9267a2
gl: a couple spelling/grammar fixes
2014-04-21 13:23:46 +01:00
Vincent Penquerc'h
7a3e141204
gl: guard against using a NULL window pointer
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Coverity 1195145
2014-04-21 13:23:46 +01:00
Matthew Waters
364b01aca9
glimagesink: remove unused texture
2014-04-13 22:16:45 +10:00
Matthew Waters
d4a72b61c0
glimagesink: move upload into _prepare()
2014-04-13 22:14:52 +10:00
Sebastian Dröge
0bd53c9ccb
glimagesink: First handle GL window setup, then create the context and its thread
2014-04-12 17:01:09 +02:00
Matthew Waters
15d0c04933
gl/mem: allocate the memory per plane
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This patch provides the basic infrastructure required for this.
Upload and Download has been ported to this.
Has the nice effect of allowing GstGLMemory to be our
refcounted texture object for any texture type (not just RGBA).
Should not lose any features/video formats.
2014-04-11 10:37:06 +10:00
Matthew Waters
95abfda139
gl: add colorconvert object that converts between color spaces/formats
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Currently used by both upload and download objects separately.
2014-04-11 10:37:05 +10:00
Sebastian Dröge
82b7c915bb
glimagesink: Create GL context and set up window from the streaming thread
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gst_gl_context_create() might need to dispatch some operations to the
application's main thread, and calling this in the change_state function
can cause deadlocks.
2014-04-07 11:21:07 +02:00
Matthew Waters
e01e2cce9f
gl: pass video info's by reference
2014-04-02 23:05:47 +11:00
Matthew Waters
e58cd96b96
gl: avoid adding a NULL pool to propose allocation
2014-04-02 22:42:50 +11:00
Julien Isorce
75c92dc915
gl: only set CAPS_FEATURE_MEMORY_EGL_IMAGE on egl platform
2014-03-27 07:07:01 +00:00
Julien Isorce
218244a040
gl: let the user includes itself our egl headers if needed
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Forgot to address this change.
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2014-03-26 19:17:03 +00:00
Julien Isorce
0ae3c984aa
gl: add EGLImage support
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* picked from old libgstegl:
- GstEGLImageMemory
- GstEGLImageAllocator
- last_buffer management from removed GstEGLImageBufferPool
* add-ons:
- GstEGLImageMemory now old a reference on GstGLContext
so that it can delete the EGLImage and its gltexture source
while having the associated gl context being current.
- add EGLImage support for GstVideoGLTextureUploadMeta which
mainly call EGLImageTargetTexture2D
- GstGLBufferPool now supports GstEGLImageAllocator
- glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
to upstream
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2014-03-26 19:09:13 +00:00
Matthew Waters
4bdf5f336a
move gl elements to ext subdirectory
2014-03-16 11:23:16 +01:00