Commit graph

7 commits

Author SHA1 Message Date
Matthew Waters
ab48bb6f0f glwindow: remove width/height from _draw()
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2015-01-23 16:11:31 +11:00
Matthew Waters
e10d2417e2 gl/cocoa: move to CGL and CAOpenGLLayer for rendering
Removes the use of NSOpenGL* variety and functions.  Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2015-01-22 21:29:52 +11:00
Sebastian Dröge
2173d34462 gl/cocoa: Switch to a plain NSView subclass instead of NSOpenGLView
We don't and can't use NSOpenGLView as it's supposed to be used and
it gets into our way by being to clever in various situations.
2014-09-29 10:57:18 +03:00
Sebastian Dröge
c9283c95f6 gl/cocoa: Switch from our custom main loop to a GMainLoop
Simplifies code a lot and makes it more similar to the other backends.
2014-09-25 16:13:19 +03:00
Matthieu Bouron
52a9869596 [837/906] cocoa: resize OpenGL view size each time the window is resized
Fixes glitches that can appear when the OpenGL view has not been resized
after a window resize.

https://bugzilla.gnome.org/show_bug.cgi?id=711672
2014-03-15 18:37:03 +01:00
Matthew Waters
db1c7a242b [818/906] window: add send_message_async vmethod
- provide a default synchronous send_message
- make context creation threadsafe again
2014-03-15 18:37:02 +01:00
Matthew Waters
95c08c2ee2 [794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2014-03-15 18:37:01 +01:00