Commit graph

2207 commits

Author SHA1 Message Date
Matthew Waters
ab3fd36d64 amcvideodec: move release_output_buffer into the sync meta
Some devices only ever keep one buffer available in the GL queue resulting in
multiple calls to release_output_buffer only causing one frame to be rendered.
If there is a queue after amcvideodec (even playsink's small one), then
multiple buffers are pushed but only a small fraction of them are actually
rendered on time.  The rest will either render some number of frames ahead of
where they are meant to be or timeout waiting for a frame that's already been
rendered.

Solved by moving the release_output_buffer into the sync_meta the is pushed
downstream.  When downstream renders, the custom sync implementation attempts
to release the current buffer (if not already released) and render. Once the
frame has been rendered to the screen, the next frame is released and is
hopefully available by the time the next frame is to be rendered.

This fixes a perceived frame jitter in the output.
2015-11-19 19:25:48 +11:00
Reynaldo H. Verdejo Pinochet
86ec812429 Remove unnecessary NULL checks before g_free()
g_free() is NULL-safe
2015-11-18 16:05:42 -08:00
Sebastian Dröge
96eb5ef33c amcvideodec: Don't require a non-zero buffer size when doing decoding to a surface
At least on some devices/Android versions the buffer size will always be zero
in these cases.

https://bugzilla.gnome.org/show_bug.cgi?id=758228
2015-11-18 09:23:49 +02:00
Sebastian Dröge
be7f4d6cd6 amcvideodec: Fix indentation 2015-11-17 16:21:10 +02:00
Alessandro Decina
3d5a1ccbf4 applemedia: vtdec: fix negotiation more
Year 12: I still don't understand how negotiation works.

Apparently gst_pad_query_caps doesn't do what I thought it did. To get the
actual caps that can flow through vtdec:src we must call gst_pad_peer_query_caps
with the template caps as filter.

Fixes negotiation with stuff that doesn't understand GLMemory (hello videoscale).
2015-11-17 16:15:53 +11:00
Alessandro Decina
94cd5316f3 applemedia: vtdec: minor texture cache fixes
Small fix on how the texture cache is cleaned up / setup in case of renegotiation
2015-11-17 16:15:53 +11:00
Alessandro Decina
3c681045bf applemedia: corevideotexturecache: stop configuring cache->convert over and over 2015-11-17 16:15:53 +11:00
Matthew Waters
3bf7430411 glimagesink: wait on the correct sync meta when rendering 2015-11-17 15:27:26 +11:00
Matthew Waters
f2ca0eaf27 amcviddec: output external-oes textures
This provides a performance and power usage improvement by removing
the texture copy from an OES texture to 2D texture.

The flow is as follows
1. Generate the output buffer with the required sync meta with the incrementing
   push counter and OES GL memory
1.1 release_output_buffer (buf, render=true) and push downstream
2. Downstream waits for on the sync meta (timed wait) or drops the frame (no wait)
2.1 Timed wait for the frame number to reach the number of frame callbacks fired
2.2 Unconditionally update the image when the wait completes (success or fail).
    Sets the affine transformation matrix meta on the buffer.
3. Downstream renders as usual.

At *some* point through this the on_frame_callback may or may not fire.  If it
does fire, we can finish waiting early and render. Otherwise we have to
wait for a timeout to occur which may cause more buffers to be pused into the
internal GL queue which siginificantly decreases the chances of the
on_frame_callback to fire again.  This is because the frame callback only occurs
when the internal GL queue changes state from empty to non-empty.

Because there is no way to reliably correlate between the number of buffers
pushed and the number of frame callbacks received, there are a number of
workarounds in place.
1. We self-increment the ready counter when it falls behind the push counter
2. Time based waits as the frame callback may not be fired for a certain frame.
3. It is assumed that the device can render at speed or performs some QoS of
   the interal GL queue (which may not match the GStreamer QoS).

It holds that we call SurfaceTexture::updateTexImage for each buffer pushed
downstream however there's no guarentee that updateTexImage will result in
the exact next frame (it could skip or duplicate) so synchronization is not
guaranteed to be accurate although it seems to be close enough to be unable
to discern visually.  This has not changed from before this patch.  The current
requirement for synchronization is that updateTexImage is called at the point in
time when the buffers is to be rendered.

https://bugzilla.gnome.org/show_bug.cgi?id=757285
2015-11-17 15:27:26 +11:00
Alessandro Decina
35052fdfd0 applemedia: vtdec: fix setting internal SKIP / DROP flags 2015-11-17 15:19:01 +11:00
Alessandro Decina
119e09eac3 applemedia: vtdec: improve negotiation
Rework negotiation implementing GstVideoDecoder::negotiate. Make it possible to
switch texture sharing on and off at runtime. Useful to (eventually) turn
texture sharing on in pipelines where glimagesink is linked only after
decoding has already started (for example OWR).
2015-11-17 12:59:58 +11:00
Alessandro Decina
8f14882b44 applemedia: vtdec: improve handing of decode errors/frame drops
Improve decode error handling by avoiding calling into GstVideoDecoder from the
VT decode callback. This removes contention on the GST_VIDEO_DECODER_STREAM_LOCK
which used to make the decode callback slow enough for VT to start dropping lots
of frames once the first frame was dropped.
2015-11-17 12:59:58 +11:00
Alessandro Decina
8a171754e5 applemedia: vtdec: fix uninitialized variable warning 2015-11-17 12:59:58 +11:00
Heinrich Fink
788ff2f98e vtenc: Set profile_level to NULL after release
Otherwise, gst_vtenc_negotiate_profile_and_level will double-release as
it checks for profile_level != NULL. This caused crashes when the
vtenc instance is stopped and then restarted.

https://bugzilla.gnome.org/show_bug.cgi?id=757935
2015-11-11 14:49:58 +01:00
Alessandro Decina
75ad1246a2 applemedia: fix vtdec texture sharing on ios 9.1
Use gst_gl_sized_gl_format_from_gl_format_type to get the format passed to
CVOpenGLESTextureCacheCreateTextureFromImage. Before this change extracting the
second texture from the pixel buffer was failing on ios 9.1.
2015-11-10 14:24:42 +11:00
Tim-Philipp Müller
8a78e788b0 dshow: fix GList leak
_remove_link() would not free the actual list nodes.
2015-11-06 13:00:55 +00:00
Luis de Bethencourt
508451005d dvbsrc: use GST_STIME_ARGS for GstClockTimeDiff
No need to use G_GINT64_FORMAT for potentially negative values of
GstClockTimeDiff. Since 1.6 these can be handled with GST_STIME_ARGS.
Plus it creates more readable values in the logs.

https://bugzilla.gnome.org/show_bug.cgi?id=757480
2015-11-03 15:05:43 +00:00
Luis de Bethencourt
1ba4d63d6a amcvideodec: use GST_STIME_ARGS for GstClockTimeDiff
No need to manually handle negative value of deadline, GST_STIME_ARGS does
exactly this.
2015-11-03 15:00:28 +00:00
Alessandro Decina
5336cc9ff6 Revert "vtenc: free input buffer ASAP"
This reverts commit 6101fc57b8.

GstVideoEncoder assumes that the input buffer is available until _finish_frame.

https://bugzilla.gnome.org/show_bug.cgi?id=756951
2015-11-02 20:16:15 +11:00
Philippe Renon
c4657f4276 ksvideosrc: don't try to align current timestamp on previous timestamp
this causes frames to be dropped.

Based on a patch by Sebastian Dröge

https://bugzilla.gnome.org/show_bug.cgi?id=748337
2015-11-01 11:16:36 +02:00
Matthew Waters
34c523c3b9 vtdec: fix compilation error
Undefined symbols for architecture x86_64:
  "__gl_target_to_gst", referenced from:
      __do_get_gl_buffer in libgstapplemedia_la-corevideotexturecache.o
2015-10-30 16:38:17 +11:00
Matthew Waters
ccce217502 glcolorconvert: add support for converting texture targets
Solved with a simple shader templating mechanism and string replacements
of the necessary sampler types/texture accesses and texture coordinate
mangling for rectangular and external-oes textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
e61d504556 glmemory: add support for rectangle textures
Add the various tokens/strings for the differnet texture types (2D, rect, oes)

Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.

Update the relevant caps/templates for 2D only textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
c6f2426a7a androidmedia: fix build errors
printf %lld instead of G_GINT64_FORMAT.
Double ret variable declaration.
2015-10-21 05:33:13 +11:00
Matthew Waters
c322806227 amcviddec: use gstcontext to retreive the OpenGL context 2015-10-21 04:27:43 +11:00
Matthieu Bouron
7dbb6681a3 androidmedia: Only allow GL output if the decoder has unknown color formats
If GST_AMC_IGNORE_UNKNOWN_COLOR_FORMATS is set to yes, non-GL output
is still allowed.

https://bugzilla.gnome.org/show_bug.cgi?id=731204
2015-10-21 04:27:43 +11:00
Matthieu Bouron
43b63f304d androidmedia: Add support for GL output in amcvideodec
https://bugzilla.gnome.org/show_bug.cgi?id=731204
2015-10-21 04:27:43 +11:00
Matthieu Bouron
45e287840d androidmedia: Do not flush codec if it is not started 2015-10-21 04:27:43 +11:00
Matthieu Bouron
6ca0be038a androidmedia: Allow object to be NULL in gst_amc_jni_*unref functions 2015-10-21 04:27:43 +11:00
Edward Hervey
88cd44fbd8 androidmedia: Fix debug statement (%d for a gsize argument) 2015-10-21 04:27:43 +11:00
Matthieu Bouron
4ab1e66b2e androidmedia: Improve color format debug messages 2015-10-21 04:27:43 +11:00
Matthieu Bouron
8c46a7704a androidmedia: Improve debug messages 2015-10-21 04:27:43 +11:00
Matthieu Bouron
a038478f1b androidmedia: Do not warn we do not support COLOR_FormatSurface 2015-10-21 04:27:43 +11:00
plamot
e0ffcd30e8 dshowvideosink: Fix 64bit compatibility issue
SetWindowLong works only for 32 bit systems, thus windows events (move/resize)
where not interpreted on 64 bit systems

https://bugzilla.gnome.org/show_bug.cgi?id=756617
2015-10-19 15:23:38 +03:00
Sebastian Dröge
f441b9d5d2 amcvideodec: Properly forward the return value of gst_video_decoder_negotiate()
https://bugzilla.gnome.org/show_bug.cgi?id=756578
2015-10-16 09:12:35 +03:00
Sebastian Dröge
b48524c357 amcvideodec: Implement support for COLOR_QCOM_FormatYVU420SemiPlanar32mMultiView for decoding
https://bugzilla.gnome.org/show_bug.cgi?id=756578
2015-10-16 09:12:35 +03:00
Reynaldo H. Verdejo Pinochet
0ac769194f dvb: simplify ZAP file format parser
Simplify state handing, drop unneeded local vars, etc.
2015-10-09 17:53:52 -07:00
Aleix Conchillo Flaqué
12a2acd7e8 applemedia: dist missing header files
https://bugzilla.gnome.org/show_bug.cgi?id=755852
2015-09-30 09:05:08 +01:00
Matthew Waters
63a7cbf8f1 nvenc: call the parent class on GstElement::set_context 2015-09-29 16:17:22 +10:00
Matthew Waters
b1d13e10af Add Nvidia based hardware encoder element
Currently only h264 is supported

https://bugzilla.gnome.org/show_bug.cgi?id=753405
2015-09-29 15:32:17 +10:00
Sebastian Dröge
9764e22a5c decklink: Add a clock epoch that is used as offset whenever restarting the clock
Otherwise we're going to return times starting at 0 again after shutting down
an element for a specific input/output and then using it again later.

https://bugzilla.gnome.org/show_bug.cgi?id=755426
2015-09-24 09:32:36 +02:00
Sebastian Dröge
e0fd5317df decklink: Disable inputs/outputs in PAUSED->READY to allow going to PAUSED again from there
https://bugzilla.gnome.org/show_bug.cgi?id=755426
2015-09-24 09:32:27 +02:00
Matthew Waters
f02425c4af vtdec: disable the texture cache on OSX
This a workaround until the incompatibility with CVOpenGLTextureCache
and opengl3 contexts is fixed.

https://bugzilla.gnome.org/show_bug.cgi?id=754786
2015-09-18 21:31:15 +10:00
Matthew Waters
578b8432b6 vtdec: gst-indent file 2015-09-18 16:58:21 +10:00
Matthew Waters
3772c8ece6 applemedia/vtdec: fix negotiation errors when resizing glimagesink
GstVideoDecoder has its own logic for detecting when to reconfigure
which ultimately calls decide_allocation and results in a new
texture cache that has not been configured from our reconfigure check.

https://bugzilla.gnome.org/show_bug.cgi?id=755156
2015-09-17 21:14:24 +10:00
Vineeth T M
e98addcc31 avdtputil: fix GError memory leak during failures
https://bugzilla.gnome.org/show_bug.cgi?id=755142
2015-09-17 11:55:49 +02:00
Jan Schmidt
9f890c5935 vtdec: Use R/RG textures for NV12 when the context provides them
Fixes playback to GL memory on iOS, where the colours are messed
up by passing Luminance/LuminanceAlpha textures where
color convert expects R/RG textures.

https://bugzilla.gnome.org/show_bug.cgi?id=754504
2015-09-12 04:33:34 +10:00
Jan Schmidt
0d7d7f6c92 vtdec: Prefer GL output caps.
Prefer GL caps by putting them first in the pad template and
intersecting using GST_CAPS_INTERSECT_FIRST.
2015-09-12 04:33:34 +10:00
Sebastian Dröge
b2149e7bb4 decklinkvideosink: less-than-zero comparison of an unsigned value is never true
Use the correct type, GstClockTimeDiff, instead.

CID 1323742
2015-09-10 14:11:58 +03:00
Sebastian Dröge
b6498c32f3 decklinkvideosink: Handle pipelines where the running time does not start around 0 properly
We were converting all times to our internal running times, that is the time
the sink itself spent in PLAYING already. But forgot to do that for the
running time calculated from the buffer timestamps. As such, all buffers were
scheduled much later if the pipeline's running time did not start at 0.

This happens for example if a base time is explicitly set on the pipeline.

https://bugzilla.gnome.org/show_bug.cgi?id=754528
2015-09-09 16:59:02 +03:00