Commit graph

14 commits

Author SHA1 Message Date
Tim-Philipp Müller
13706c2c05 gl: shadervariables: make parsing of floats locale-independent
Floating point numbers are written differently in different
locales, e.g. in many countries 1/2 = 0,5 instead of 0.5, and
strtod will not be able to parse "0.5" correctly in such a
locale.
2017-12-09 19:31:50 +00:00
Matthew Waters
97607a0d50 glshadervariables: also trim \r as well as \n 2017-12-09 19:31:50 +00:00
Luis de Bethencourt
f16b75aa49 glshader: Fix memory leak
Memory is only freed in the TRUE clause of the if conditional. Free in the else
clause as well.
Also, consolidate g_malloc + sprintf into a g_strdup_printf().

CID #1212171

https://bugzilla.gnome.org/show_bug.cgi?id=739368
2017-12-09 19:31:49 +00:00
Sebastian Dröge
43866270ef gl: Fix memory leak
CID #1212171
2017-12-09 19:31:40 +00:00
Matthew Waters
e225af3e0d gl: silence all the compiler warnings 2017-12-09 19:31:34 +00:00
Matthew Waters
266ffc48be [824/906] android: Build fixes
https://bugzilla.gnome.org/show_bug.cgi?id=709786
2017-12-09 19:31:31 +00:00
Matthew Waters
e983f02e87 [642/906] add gstglconfig.h for apps to find out what our capabilites are
ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00
Matthew Waters
344253e860 [624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2017-12-09 19:31:26 +00:00
Matthew Waters
4c35d682c9 [603/906] update FSF address 2017-12-09 19:31:25 +00:00
Matthew
4a424d6d2c [567/906] fix OpenGL|ES2 ifdef'ed code 2017-12-09 19:31:25 +00:00
Julien Isorce
e25b142e24 [497/906] filtershader: fix format compiler warnings 2017-12-09 19:31:23 +00:00
Julien Isorce
b30da1699a [480/906] win32 builds: add glshader filter sources to vs9 and codeblocks
Also fix some warnings from msvc9 and mingw-3.4.5
2017-12-09 19:31:23 +00:00
Руслан Ижбулатов
c0ebeccb8c [479/906] gstglshadervariables: strtok_r is not multiplatform
Fix bug #664367
2017-12-09 19:31:23 +00:00
Luc Deschenaux
500210b354 [471/906] glshader: add dynamic fragment shader filter
Also add fragment shader parser
Fix bug #600195
2017-12-09 19:31:23 +00:00