Commit graph

16 commits

Author SHA1 Message Date
Matthew Waters
6527008c2a [903/906] api: add GstGLPlatform to/from string 2014-03-15 18:37:07 +01:00
Matthew Waters
767a3524ae [883/906] api: provide from_string()
Also s/gst_gl_api_string/gst_gl_api_to_string/g
2014-03-15 18:37:06 +01:00
Sebastian Dröge
228474806c [775/906] configure: Check for GLeglImageOES and others again
https://bugzilla.gnome.org/show_bug.cgi?id=704498
2014-03-15 18:37:00 +01:00
Sebastian Dröge
16a5316755 [738/906] gl: Include glu.h after gl.h 2014-03-15 18:36:58 +01:00
Sebastian Dröge
a5a46aa833 [733/906] gl: Major header and include cleanup 2014-03-15 18:36:57 +01:00
Julien Isorce
dd7e054e2c [732/906] build: fix repeated typedefs
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.

https://bugzilla.gnome.org/show_bug.cgi?id=703885
2014-03-15 18:36:57 +01:00
Руслан Ижбулатов
89a6d7ef5d [722/906] gl: Fix build on Win32
1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
   toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.

Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/

https://bugzilla.gnome.org/show_bug.cgi?id=703364
2014-03-15 18:36:57 +01:00
Matthew Waters
39e5b7c97f [681/906] win32: fix gl api calls on 32-bit
win has the bright idea of having 5 different calling conventions.
we should probably use the right one so we don't crash from stack
corruption.
2014-03-15 18:36:54 +01:00
Matthew Waters
7f3aaf504b [671/906] win32: #include GL/glext.h on windows
also add some GL default variables if some GL types are not defined
2014-03-15 18:36:54 +01:00
Matthew Waters
7b03a572d9 [647/906] remove dependecy on glew 2014-03-15 18:36:52 +01:00
Matthew Waters
fa3c3b8434 [642/906] add gstglconfig.h for apps to find out what our capabilites are
ie libgstgl can be compiled with any combination of opengl/gles2
2014-03-15 18:36:52 +01:00
Matthew Waters
b11d8b8664 [630/906] display: add gl api checking
i.e. check for cases where the window wants a different API than
what the library was compiled with
2014-03-15 18:36:51 +01:00
Matthew Waters
76dfdd656f [629/906] window: add GError for error handling of context creation 2014-03-15 18:36:51 +01:00
Matthew Waters
df8c489ada [625/906] add vtable for opengl functions
The vtable provides the ability for one to compile (but not link)
against both OpenGL and GL|ES and starts the move away from GLEW
2014-03-15 18:36:51 +01:00
Matthew Waters
bbd3b4dbd9 [623/906] move GL includes into a single file 2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5 [621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window 2014-03-15 18:36:51 +01:00