Listen to the pad-removed signal and remove the stream associated with the
removed pad.
Add signal to be notified of the removed pad.
Remove the fakesink in unprepare()
Fix signatures of the signal methods
Together with a shared clock, this base-time could eventually be sent to
the client so that it can reconstruct the exact running-time of the clock
on the server.
Add a property to let the media provide a GstNetTimeProvider for its clock.
Make methods to get the clock and nettimeprovider
Add a x-gst-clock property to the SDP with the IP and port number of the nettime
provider and also the current time of the clock. This should make it possible
for (GStreamer) clients to slave their clock to the server clock.
Make GObjects from the remaining simple structures.
Remove GstRTSPSessionStream, it's not needed.
Rename GstRTSPMediaStream -> GstRTSPStream: It is shorter
Rename GstRTSPMediaTrans -> GstRTSPStreamTransport: It describes how
a GstRTSPStream should be transported to a client.
Rename GstRTSPMediaFactory::get_element -> create_element because that
more accurately describes what it does.
Make nice methods instead of poking in the structures.
Move some methods inside the relevant object source code.
Use GPtrArray to store objects instead of plain arrays, it is more
natural and allows us to more easily clean up.
Move the allocation of udp ports to the Stream object. The Stream object
contains the elements needed to stream the media to a client.
Improve the prepare and unprepare methods. Unprepare should now undo
everything prepare did. Improve also async unprepare when doing EOS on
shutdown. Make sure we always unprepare correctly.
Allow for adding a GstRTSPAuth on the factory and media level and check
permissions when accessing the factory.
Add hints to the auth methods for future more fine grained authorisation.
Add example application for per factory authentication.
Make a 'prepared' signal and emit it when we successfully prepared the element.
This signal can be used to configure the media object after it has been prepared
for streaming.
When we are dynamically adding pads, the addition of the udpsrc elements will
trigger an ASYNC_DONE. We have to ignore this because we only want to react to
the real ASYNC_DONE when everything is prerolled.
Add an eos-shutdown property that will send an EOS to the pipeline before
shutting it down. This allows for nice cleanup in case of a muxer.
Fixes#625597
If we have a new enough multiudpsink with the send-duplicates property, use this
instead of doing our own filtering. Our custom filtering code should eventually
be removed when we can depend on a released -good.
Keep track of how the client connected to the server and setup the udp ports
with the same protocol.
Copy the server ip address in the SDP so that clients can send RTCP back to
us.
When preparing, use the ASYNC_DONE and ERROR messages in the bus handler to wait
until the media is prerolled or in error. This avoids doing a blocking call of
gst_element_get_state() that can cause lockups when there is an error.
Fixes#611899
Keep track of which transport is active to avoid closing the connection too
soon.
Remove the destination transport also when going to NULL.
Print some stats about the SDES and other RTCP messages we receive from the
clients.
Always perform the state actions even if the target state of the pipeline is
already correct, we still want to add/remove the transports when we are dealing
with shared media.
Keep a counter of the number of active transports for a media so that we can use
this to perform a state change when needed.
Perform a state change of the pipeline only when the first transport was added
or when there are no active transports.