While in many cases it's desirable to wait for a buffer to be pushed
downstream when using appsrc-push, in some cases this is not possible as
such pushing action is dependent on following actions that would not be
executed if we wait.
An example for this is prerolling:
appsrc ! qtdemux ! video/x-h264 ! decodebin name=dec ! %(videosink)s
description, seek=false, handles-states=true
appsrc-push, target-element-name=appsrc0, file-name="raw_h264.0.mp4"
set-state, state=playing
appsrc-eos, target-element-name=appsrc0
In order for the preroll to occur, both the appsrc needs to push the
buffer and the state needs to reach PLAYING. But `set-state` cannot
finish if the buffer has not been pushed (the state transition does not
finish) and conversely pushing the buffer will not finish until the
state has reached.
Making appsrc-push not wait for the buffer solves this problem. This
patch makes appsrc-push aware of this issue by only waiting for the
buffer to be pushed if the pipeline is in a state that allows buffers to
flow.
Since gst_validate_action_set_done() is asynchronous, the bus EOS
handler may already be running before the action is actually finished.
This patch ensures that is not a problem.
This change allow tests to check performance of elements by checking the
frequency at which buffers are pushed on src pads.
I re-used most of the logic from fpsdisplaysink to compute the
frequency.
We can now uses something like:
GST_VALIDATE_CONFIG='core,min-buffer-frequency=60,target-element-factory-name=v4l2src'
The 'buffer-frequency-start' optional field can be used to ignore the
frequency during the start of the pipeline. This is useful when testing live
pipelines where configuring and setting up elements can take some time slowing
down the first buffers.
- Stop arbitrarily consider params as ClockTime based on their names
but add a convetion that the `.type` field of the ActionType should
end by `(GstClockTime)` when it is a clock time.
And require them to follow the `$varname` (can't be $(varname) as
parenthesis have another meaning in those expressions).
Still accept "duration" and "position" as varname for backward compat
but update our scenarios anyway.
This way it is clear that you are using a variable reading the scenario
and we can verify that what the scenario writer intents is to use an
already set variable.
There was a race in appsrc-push when the pushed buffer caused an EOS.
The EOS event could be handled by the main thread, finishing the test
while the action, executing in the streaming thread, has not finished
yet.
A mutex is now introduced to add mutual exclusion for the two threads so
that an EOS does not cause the termination of the test while the action
is still going.
validateflow can be used to check the buffers and events flowing through
a custom pipeline match an expectation file. This can be used to test
non-regular-playback use cases like demuxers handling adaptive streaming
fragment pushing.
This patch includes also new actions used for these cases:
`appsrc-push`, `appsrc-eos` and `flush` (plus `checkpoint`, which is
only available with validateflow).
- Move the parser code into a `LauncherConfig.create_parser()` method
- Remove the need to pass libsdir to the _TestsLauncher object
- Extract out a `setup_launcher_from_args` function
When defining pipelines_descriptions to run test on in a `.json` file, you might
need to point to paths in the testsuite directory (for media files URIs
for example), you can now do
`"pipeline": "filesrc location="$(config_path)s/../medias/some/file.mkv...`
Work around broken disthook check in release.mak so we don't
have to update the common submodules for that (applies only
to this module because the version number is in the top-level
meson.build but the package/dist directory is a subdir). This
only became a problem now because the common submodule hadn't
been updated for the last few years.
We use visual studio module definitions for the list of symbols to
export when targetting Windows. Fixes CI failure:
../validate/tools/gst-validate.c:460: undefined reference to `gst_validate_spin_on_fault_signals'
I think it was a mistake to call them <error> as the two notions are
different (we marked failed test as "failures" in the <testuite> node).
Should make gitlab happy with our file!
This is generally usefull so we do not have to pass -M every time we launch the launcher
And it adds support for nesting launcher calls always respecting the provided main directory
+ Fix some new pep8 errors
This is particularly useful for scenario that define constants
that are used to check video frame checksum for example, we can
now have one single 'scenario' file that defines consts for the
checksum of the frames, and those can be reused everywhere.
gst_validate_override_register_by_name() was not working when using a
pad name because by the time gst_validate_pad_monitor_do_setup()
was called to set the name of the monitor it was too late for overrides
to have any effect.
Patch written by Thibault.
This patch removes the quotes surrounding the command shown by
gst-validate to reproduce the issues -- which were troublesome when
copying and pasting.
It also introduces escaping for the arguments, so that the command line
can be copied and pasted in the terminal without further changes.
https://bugzilla.gnome.org/show_bug.cgi?id=796897
You often want to make sure that elements from a particular plugins
are always/never plugged, `set-rank,name=plugin-name,rank=XXX` allows
you to simply do that.
Any local variable related to the stream should be resetted
when the pad is deactivated
Avoids weird issues when elements are re-used (and pads are deactivated
and reactivated).
Introducing the `.media_info.push` media info extension, which is meant
to let the launcher know that those file should run with the "pushfile://"
protocol.
And allow symlinking "normal" `.media_info` to their `.pushfile` variant
so that both can share the exact same content.
This is useful when you want to check only the demuxer output.
- Keep the information in the media file so that we can launch media-check
with the proper arguments in the launcher. Update it accordingly.
- Refactor compare_streams to simplify it, which in the end leads to
reporting all the issues instead of exiting on the first one.
Otherwise both gdb and gst-validate-launcher will react to ^C at the
same time, gdb will be killed by SIGHUP (because gst-validate-launcher
quitted in consequence of the ^C) and the terminal state will be left
garbled because readline inside gdb had disabled echo.
https://bugzilla.gnome.org/show_bug.cgi?id=796396
This patch modifies the default behavior of --gdb to not run and quit
automatically the test, but rather wait for user input. This is
usually much more convenient to debug all kinds of bugs.
The automatic run behavior has been moved to a new command switch:
--gdb-non-stop
https://bugzilla.gnome.org/show_bug.cgi?id=796389
We will run a simple pipeline with the IQA element to run ssim (dssim)
tests on the rendered files, comparing it with a reference file.
For now we use the very empiric 1.0 value as a ssim error threshold and
the goal is basically to detect completely broken renderings.
The issue is closed upstream (because of concentrating on decodebin3
instead), and initial forever testing seems to show the issue doesn't
happen anymore
It fails to generate gst-validate-enum-types.h and gst-validate-enum-types.c
when build out of source tree. Add the path for template files.
https://bugzilla.gnome.org/show_bug.cgi?id=795531
Signed-off-by: Kai Kang <kai.kang@windriver.com>
Instead of the test index in the list of tests as it is
meaningless to the user and feels weird.
Also minor fix in the test name display when running with --forever.
Make our stdout output simpler to follow by:
- Not printing the tests we launch (it is not really useful in the end)
- Using `\r` when printing the passed tests
- Not reprinting all the test in a now useless summary