Commit graph

4 commits

Author SHA1 Message Date
Matthew Waters ccce217502 glcolorconvert: add support for converting texture targets
Solved with a simple shader templating mechanism and string replacements
of the necessary sampler types/texture accesses and texture coordinate
mangling for rectangular and external-oes textures.
2015-10-30 14:24:53 +11:00
Alessandro Decina edf9035d02 applemedia: avoid implicit color conversions
Rework the GL texture code a little to avoid implicit color conversion inside
AVF/VT on both iOS and OSX.
2015-04-20 17:09:58 +10:00
Alessandro Decina f577b52e5d applemedia: rework GL texture sharing
Use YUV instead of RGB textures, then convert using the new apple specific
shader in GstGLColorConvert. Also use GLMemory directly instead of using the
GL upload meta, avoiding an extra texture copy we used to have before.
2015-01-30 00:34:08 +11:00
Alessandro Decina cdfe90aaba avfvideosrc: implement the GL texture upload meta 2015-01-15 14:10:43 +11:00