Commit graph

2972 commits

Author SHA1 Message Date
Tim-Philipp Müller
c2bcc2711a meson: fix build when msdk is not found 2018-03-09 23:59:16 +00:00
Sreerenj Balachandran
bdbc1d0bef msdk: Fix the misspelled file name in meson build 2018-03-09 10:33:22 -09:00
Emilio Pozuelo Monfort
898e01fe29 wasapi: ship audioclient3 header in tarballs
https://bugzilla.gnome.org/show_bug.cgi?id=794197
2018-03-09 11:42:13 +00:00
Hyunjun Ko
4918430858 msdk: enc: fix missing some frames to be encoded
There was not handling the end of encoding sequence in encoder.
This patch does drain any remaining internal streams while decoder
already does this.

Document says:
"To mark the end of the encoding sequence, call this function with a
NULL surface
pointer. Repeat the call to drain any remaining internally cached
bitstreams—one
frame at a time—until MFX_ERR_MORE_DATA is returned."

https://bugzilla.gnome.org/show_bug.cgi?id=793236
2018-03-08 11:39:25 -09:00
Hyunjun Ko
8a3630ffd7 msdk: dec: fix leaks when flushing
https://bugzilla.gnome.org/show_bug.cgi?id=793708
2018-03-08 11:38:52 -09:00
Hyunjun Ko
c9faf0d612 msdk: manage child sessions on parent GstMsdkContext
Sometimes parent context is released before its children get released.
In this case MFXClose of parent session fails.

To make sure that child sessions are closed before closing a parent
session,
Parent context needs to manage child sessions and close them first when
it's released.

https://bugzilla.gnome.org/show_bug.cgi?id=793412
2018-03-08 11:38:30 -09:00
Hyunjun Ko
37ef61586a msdk: dec: remove code to manage buffers with locked surface
https://bugzilla.gnome.org/show_bug.cgi?id=793413
2018-03-08 11:37:52 -09:00
Hyunjun Ko
b08b8ddae3 msdk: manage MSDK surfaces seperately
Currently a gst buffer has one mfxFrameSurface when it's allocated and
can't be changed.
This is based on that the life of gst buffer and mfxFrameSurface would
be same.
But it's not true. Sometimes even if a gst buffer of a frame is finished
on downstream,
mfxFramesurface coupled with the gst buffer is still locked, which means
it's still being used in the driver.

So this patch does this.
Every time a gst buffer is acquired from the pool, it confirms if the
surface coupled with the buffer is unlocked.
If not, replace it with new unlocked one.
In this way, user(decoder or encoder) doesn't need to manage gst buffers
including locked surface.

To do that, this patch includes the following:
1. GstMsdkContext
- Manages MSDK surfaces available, used, locked respectively as the
following:
  1\ surfaces_avail : surfaces which are free and unused anywhere
  2\ surfaces_used : surfaces coupled with a gst buffer and being used
now.
  3\ surfaces_locked : surfaces still locked even after the gst buffer
is released.

- Provide an api to get MSDK surface available.
- Provide an api to release MSDK surface.

2. GstMsdkVideoMemory
- Gets a surface available when it's allocated.
- Provide an api to get an available surface with new unlocked one.
- Provide an api to release surface in the msdk video memory.

3. GstMsdkBufferPool
- In acquire_buffer, every time a gst buffer is acquired, get new
available surface from the list.
- In release_buffer, it confirms if the buffer's surface is unlocked or
not.
  - If unlocked, it is put to the available list.
  - If still locked, it is put to the locked list.

This also fixes bug #793525.

https://bugzilla.gnome.org/show_bug.cgi?id=793413
https://bugzilla.gnome.org/show_bug.cgi?id=793525
2018-03-08 11:37:12 -09:00
Nirbheek Chauhan
c2956036b8 wasapi: Increase rank to prefer over directsoundsrc
Directsoundsrc/sink have multiple issues, most of which cannot be
fixed at all because the API is deprecated and is implemented as a
compatibility wrapper around WASAPI since Vista.

Users and developers should now use the wasapisrc/sink elements, and
future development efforts should go towards that.
2018-03-01 15:33:18 +05:30
Nirbheek Chauhan
05a37d3791 wasapi: Clarify usage of low-latency property, add myself as author
The low-latency property is *always* safe to enable, so applications
that do realtime communication should set it, and the elements will
automatically configure WASAPI to use the lowest possible device
period, and the audioringbuffer in audiobasesink will also be
configured accordingly.

Applications can also use exclusive mode during capture and playback
for the lowest possible latency if they know that the device will not
be used by any other application.

In this mode, the latency-time and buffer-time properties will be
completely ignored.
2018-02-26 16:23:11 +05:30
Nirbheek Chauhan
995059dc87 wasapi: Add a property for trying the AudioClient3 API
The AudioClient3 API is only available on Windows 10, and we will
automatically detect when it is available and use it.

However, using it for capturing audio with low latency and without
glitches seems to require setting the realtime priority of the entire
pipeline to "critical", which we cannot do from inside the element.

Hence, we can only enable that by default for wasapisink since
apps should be able to safely set the low-latency property to TRUE if
they need low-latency capture or playback.
2018-02-26 16:23:11 +05:30
Nirbheek Chauhan
f7d0ce2477 wasapi: Set realtime thread priority at runtime
Use LoadLibrary() to set the thread characteristics at runtime so it
works automagically regardless of where or how the plugin was built.
2018-02-26 16:23:11 +05:30
Nirbheek Chauhan
0cb11c15ed wasapi: Use IAudioClient3 interface when available
This allows us to request ultra-low-latency device periods even in
shared mode. However, this requires good drivers and Windows 10, so
we only enable this when we detect that we are running on Windows 10
at runtime.

You can forcibly disable this feature on Windows 10 by setting
GST_WASAPI_DISABLE_AUDIOCLIENT3=1 in the environment.
2018-02-26 16:23:11 +05:30
Nirbheek Chauhan
16af66ee95 wasapi: __uuidof is simply not available in C
Fix comment, and don't try to use it at all.
2018-02-26 16:23:11 +05:30
Nirbheek Chauhan
28874e15ff wasapi: Set a default category for util functions
Without this, they all go to the default category where they can be
missed
2018-02-26 16:23:11 +05:30
Nirbheek Chauhan
14b2d6b27a wasapi: Use a macro for HRESULT failure paths
Saves a lot of boilerplate across all files.
2018-02-26 16:23:11 +05:30
Hyunjun Ko
14f0186741 msdk: remove unused code
There's unused code remaining since MSDK bufferpool patches landed.

https://bugzilla.gnome.org/show_bug.cgi?id=793741
2018-02-23 14:30:56 -09:00
Sreerenj Balachandran
1c81bf4bdc msdkenc: remove unnecessary memset
https://bugzilla.gnome.org/show_bug.cgi?id=791479
2018-02-22 12:32:45 -09:00
Sreerenj Balachandran
3cc61f98b1 msdk: enc: Support force-key-unit events
https://bugzilla.gnome.org/show_bug.cgi?id=791479
2018-02-22 12:32:20 -09:00
Sreerenj Balachandran
a50ecfe46c msdk: enc: Fix typo 2018-02-20 17:22:35 -09:00
Sreerenj Balachandran
e924dec4e1 msdk: h264_enc: Enable B-pyramid prediction support
Since there is already an "adaptive-B" option, just
use boolean property for B-pyramid enabling.

Fixme: Not sure whether this can be supported in vp8 and vp9.
It could be possible through GPB (b without backward ref) but
can't verify currently. We can move this as common property
once verified with vp8 and vp9 without breaking any backward
compatibility.

https://bugzilla.gnome.org/show_bug.cgi?id=791637
2018-02-20 12:41:18 -09:00
Sreerenj Balachandran
07c05a75a5 msdk: Add more tuning options
Added tuning options for mb level bitrate control,
adaptive I-frame insertion, and adaptive B-frame insertion.

https://bugzilla.gnome.org/show_bug.cgi?id=791637
2018-02-20 12:41:08 -09:00
Sreerenj Balachandran
f25bcf7cb8 msdk: h264_enc: Add slice size tuning option
According to spec, it is a general property. But based on
testing it only works for h264 encoder.
Let's keep it as h264 specific for now.

https://bugzilla.gnome.org/show_bug.cgi?id=791637
2018-02-20 12:40:59 -09:00
Sreerenj Balachandran
ddd02be0de msdk: move enum definitions to separte file
Move enum value defintions which are (or in future) supported
by more than one codec into a common file.

https://bugzilla.gnome.org/show_bug.cgi?id=791637
2018-02-20 12:40:50 -09:00
Sreerenj Balachandran
b7dbcb26b8 msdk: encoder: h264: Enable trellis quantization tuning
Add a new property "trellis" to enable trellis quantization.
Keeping trellis as a flag value (which is boolean for gst x264 enc element)
since it is possible to enable/disable this seperately for
I,P and B frames through MediaSDK ext option headers.

The subclass implementations always need to inform base-encoder
if it requires the inclusion of Extend Header buffers (mfxExtCodingOption2
 and mfxExtCodingOption3).

https://bugzilla.gnome.org/show_bug.cgi?id=791637
2018-02-20 12:40:42 -09:00
Sreerenj Balachandran
d58c0bd509 msdk: h264_enc: Add LookaheadDownsampling support
This option controls down sampling in look ahead bitrate
control mode. According to spec it is only supported in AVC.

Fixme: Probably HEVC also have support for this in recent
MSDK versions. We could move the enumeration types to common
header usable for multiple codecs.

https://bugzilla.gnome.org/show_bug.cgi?id=791637
2018-02-20 12:39:53 -09:00
Sreerenj Balachandran
ae8d956c2c msdk: encode: Add more rate control options
MediaSDK has support for a number of rate control algorithms.
Adding all possible options to the property rate-control.

Fixme1: In case of failure, currently we don't have a proper method
to show which rate-control has been failed. It could be better
to add some extensive validation on EncQuery output in case of error.
Unfortunately, not all ratecontrol methods are supported by every codecs
and we don't have the dynamic detection of supported ratecontrol methods yet.

https://bugzilla.gnome.org/show_bug.cgi?id=791637
2018-02-20 12:39:28 -09:00
Sreerenj Balachandran
f076f1948e msdk: encode: Add property to set slice/partitioning
Adding a new property num-slices to set the number of
slices/partitions per frame. Adding it as a general
property for all codecs (except jpeg).

https://bugzilla.gnome.org/show_bug.cgi?id=791637
2018-02-20 12:39:13 -09:00
Sreerenj Balachandran
a165a1a1a9 msdk: encoder: h265: generalize the behavior of "i-frames" property
We have the property "i-frames" to set the IDR interval in a
gop. Unfortunately MSDK HEVC encoder behaves bit differently
for IdrInterval field, IdrInteval == 1 indicate every
I-frame should be an IDR (which is IdrInterval == 0 for other codecs),
IdrInteval == 2 means every other I-frame is an IDR
(which is IdrInterval == 1 for other codecs) etc.
So we generalize the behaviour of property "i-frames" by
incrementing the value by one in each case (only for HEVC).

https://bugzilla.gnome.org/show_bug.cgi?id=791637
2018-02-20 12:39:02 -09:00
Sreerenj Balachandran
fa0911c3f6 msdk: encoder: register only the required properties
The base encoder common properties are not valid for
mjpeg encoder where there is no motion compensation or rate control.
Delaying the property installation on the base gobject
untill the subclass class_init get invoked.

https://bugzilla.gnome.org/show_bug.cgi?id=791637
2018-02-20 12:38:28 -09:00
Víctor Manuel Jáquez Leal
0156d391ae msdk: add missing files for dist target
https://bugzilla.gnome.org/show_bug.cgi?id=793563
2018-02-19 22:16:07 +01:00
Edward Hervey
b3ca3e977c decklink: Fix array of devices usage
We need to allocate actual Device structures since we are going
to be setting callbacks with address to that structure

https://bugzilla.gnome.org/show_bug.cgi?id=777239
2018-02-14 16:00:34 +01:00
Sreerenj Balachandran
173b07ba11 msdk: vc1_dec: Add Advanced profile (WVC1) support
Only supporting asf header-format having BDUs with startcode.
It might be possible to support other formats too, but haven't tested.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:41:52 -09:00
Sreerenj Balachandran
55c0d7205d msdk: dec: Add non-packetized stream handling support
The gst-msdk decoders prefer packetized streams as input
and in this case we can avoid unnecessary input bitstream copy
to mfxBitstream. This works fine for codecs like h264 where
we only support byte-stream with au alignment. Other format
conversions should be done thorugh parsers. But this won't work
for codecs like vc1 where we don't have an autoplugged parser.
Even the parser is not capable to do format conversions.

Packetizing through base decoders parse() routine will bring a
lot of uncecessary of complexities and codecparser libraray dependency.
So we just use an interal gst_adaper to keep track of bitstream
which is not consumed by msdk durig AsynchronusDecoding.
This adapter will get used only if subclass implementations
set the "is_packetized" to FALSE for msdk base encoder.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:41:20 -09:00
Sreerenj Balachandran
760e6e54a7 msdk: Add VC1 decoder (simple and main profiles)
Adding Simple and Main profiles decode support.

Currently msdkvc1dec is not capable to handle the codec_data,
only instream headers are supported. Also msdk vc1 decoder
expecting instream with Sequence header as per SMPTE 421M Annex L.

Most of the decdoebin/playbin pipeline won't work with the above
constraints
because vc1parse is still not an autoplug element.

Only way to make mskdvc1dec work is by connecting a vc1parse
as an upstream element.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:40:54 -09:00
Sreerenj Balachandran
b622d21d6a msdk : Add RenderNode support
Use drm render node as the first choice of device node file.
Fall backs to use drm primary (/dev/dri/card[0-9])
if there is no render node available

Basic logic is inherited from gstreamer-vaapi, but using
gudev API rather than libudev directly.

Added gudev library as dependency for msdk.

https://bugzilla.gnome.org/show_bug.cgi?id=791599
2018-02-13 14:40:22 -09:00
Hyunjun Ko
76a82feae7 msdk: Avoid build failures on Windows until d3d allocator is implemented
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:54:03 -09:00
Hyunjun Ko
72c6cd5545 msdkdec: use video memory if there's another MSDK context in a pipeline
1\ If downstream's pool is MSDK bufferpool,
2\ If there's shared GstMsdkContext in the pipeline,

a decoder decides to use video memory.

This policy should be improved to handle more cases.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:53:02 -09:00
Hyunjun Ko
375a50a876 msdk: add async depth from each msdk element to GstMsdkContext to be shared
In case that pipeline is like ".. ! decoder ! encoder ! ..." with using
video memory,
decoder needs to know the async depth of the following msdk element so
that it could
allocate the correct number of video memory.

Otherwise, decoder's memory is exhausted while processing.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:52:14 -09:00
Hyunjun Ko
f2b35abcab msdkdec/enc: query GstContext to share GstMsdkContext
How to share/create GstMsdkcontext is the following:

- Search GstMsdkContext if there's in the pipeline.
  - If found, check if it's decoder, encoder or vpp by job type.
    - If it's same job type, it creates another instance of
GstMsdkContext
     with joined-session.
    - Otherwise just use the shared GstMsdkContext.
  - If not found, just creates new instance of GstMsdkContext.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:51:18 -09:00
Hyunjun Ko
dc82ccb9a2 msdk: context: add job type to figure out if joining session is necessary
According to the driver's instruction, if there are two or more encoders
or decoders in a process, the session should be joined by
MFXJoinSession.

To achieve this successfully by GstContext, this patch adds job type
specified if it's encoder, decoder or vpp.

If a msdk element gets to know if joining session is needed by the
shared context,
it should create another instance of GstContext with joined session,
which
is not shared.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:50:48 -09:00
Hyunjun Ko
dddb84897f msdk: adds util functions to handle GstContext
To share GstMsdkContext with each msdk element,
it will be using GstContext.

Most common code is from gstreamer-vaapi.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:50:08 -09:00
Hyunjun Ko
a66d5620f3 msdkdec: use bufferpool
1\ In decide_allocation, it makes its own msdk bufferpool.
  - If downstream supports video meta, it just replace it with the msdk
bufferpool.
  - If not, it uses the msdk bufferpool as a side pool, which will be
decoded into.
    and will copy it to downstream's bufferpool.

2\ Decide if using video memory or system memory.
  - This is not completed in this patch.
  - It might be decided in update_src_caps.
  - But tested for both system memory and video memory cases.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:49:28 -09:00
Hyunjun Ko
580a52ec49 msdkenc: use bufferpool
1\ Proposes msdk bufferpool to upstream.
  - If upstream has accepted the proposed msdk bufferpool,
    encoder can get msdk surface from the buffer directly.
  - If not, encoder get msdk surface its own msdk bufferpool
    and copy from upstream's frame to the surface.

2\ Replace arrays of surfaces with msdk bufferpool.

3\ In case of using VPP, there should be another msdk bufferpool
   with NV12 info so that it could convert first and encode.

Calls gst_msdk_set_frame_allocator and uses video memory only on linux.
and uses system memory on Windows until d3d allocator is implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:48:32 -09:00
Hyunjun Ko
2542b2d34d msdk: supports bufferpool
Implements 2 memory allocators:
1\ GstMsdkSystemAllocator: This will allocate system memory.
2\ GstMsdkVideoAllocator: This will allocate device memory depending
on the platform. (eg. VASurface)

Currently GstMsdkBufferPool uses video allocator currently by default
only on linux. On Windows, we should use system memory until d3d
allocator
is implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:44:08 -09:00
Hyunjun Ko
4d860ec82b msdk: adds frame allocator using libva
Implements msdk frame allocator which is required from the driver.
Also makes these functions global so that GstMsdkAllocator could use
the allocated video memory later and couple with GstMsdkMemory.

GstMsdkContext keeps allocation information such as mfxFrameAllocRequest
and mfxFrameAllocResponse after allocation.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:43:42 -09:00
Hyunjun Ko
3ed9f7c5f1 msdkdec: fix typo
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:43:00 -09:00
Hyunjun Ko
6ce9a66b80 msdk: implements GstMsdkContext.
Makes GstMsdkContext to be a descendant of GstObject so that
we could track the life-cycle of the session of the driver.

Also replaces MsdkContext with this one.
Keeps msdk_d3d.c alive for the future.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:41:28 -09:00
Hyunjun Ko
3f9d0fcaa9 msdk: libva: adds utility function between mfx and libva
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:39:44 -09:00
Hyunjun Ko
b45147a6d4 msdk: adds new utility functions for conversion from gstreamer to libmfx
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:37:47 -09:00
Hyunjun Ko
8f0450dad4 msdk: move and rename the function msdk_video_alignment
Move the msdk_video_alignment function from decoder
to msdk.c and rename so that others could call this function
without duplicated declaration.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:36:46 -09:00
Nirbheek Chauhan
8f61785485 wasapisrc: Re-align device period if necessary
Same changes as done for wasapisink in cbe2fc40a. Turns out this is
sometimes also needed for capture. Reported by Mathieu_Du.

Also improve logging in that case for easier debugging.
2018-02-09 02:09:04 +05:30
Nirbheek Chauhan
9078a3a41d meson: Fix wasapi build on Windows
Was missing device prober and avrt (on msvc)
2018-02-08 14:41:33 +05:30
Nirbheek Chauhan
69b90224fa wasapi: Unprepare when src/sink_prepare fails
unprepare() is not called automatically on failure.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:30:38 +05:30
Nirbheek Chauhan
cbe2fc40a4 wasapisink: Re-align device period if necessary
Sometimes the minimum period advertised by a card results in an
unaligned buffer size error during initialization in exclusive mode.
In that case, we can fetch the actual buffer size in frames and
calculate the period from that.

We can't do this pre-emptively because we can't call GetBufferSize
till Initialize has been called at least once.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
7f1d60da5b wasapisink: pre-load the buffer with silence
This reduces the chances of startup glitches, and also reduces the
chances that we'll get garbled output due to driver bugs.

Recommended by the WASAPI documentation.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
4dbca8df09 wasapi: Try to use latency-time and buffer-time
So far, we have been completely discarding the values of latency-time
and buffer-time and trying to always open the device in the lowest
latency mode possible. However, sometimes this is a bad idea:

1. When we want to save power/CPU and don't want low latency
2. When the lowest latency setting causes glitches
3. Other audio-driver bugs

Now we will try to follow the user-set values of latency-time and
buffer-time in shared mode, and only latency-time in exclusive mode (we
have no control over the hardware buffer size, and there is no use in
setting GstAudioRingBuffer size to something larger).

The elements will still try to open the devices in the lowest latency
mode possible if you set the "low-latency" property to "true".

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
624de04fdb wasapi: Cover more HRESULT error messages
This requires using allocated strings, but it's the best option. For
instance, a call could fail because CoInitialize() wasn't called, or
because some other thing in the stack failed.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
62b6224e37 wasapi: Increase thread priority to reduce glitches
This is particularly important when running in exclusive mode because
any delays will immediately cause glitching.

The MinGW version in Cerbero is too old, so we can only enable this when
building with MSVC or when people build GStreamer for MSYS2 or other
MinGW-based distributions.

To force-enable this code when building with MinGW, build with
CFLAGS="-DGST_FORCE_WIN_AVRT -lavrt".

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 12:04:20 +05:30
Nirbheek Chauhan
6ecbb7556a wasapi: Allow opening devices in exclusive mode
This provides much lower latency compared to opening in shared mode,
but it also means that the device cannot be opened by any other
application. The advantage is that the achievable latency is much
lower.

In shared mode, WASAPI's engine period is 10ms, and so that is the
lowest latency achievable.

In exclusive mode, the limit is the device period itself, which in my
testing with USB DACs, on-board PCI sound-cards, and HDMI cards is
between 2ms and 3.33ms.

We set our audioringbuffer limits to match the device, so the
achievable sink latency is 6-9ms. Further improvements can be made if
needed.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 12:04:20 +05:30
Nirbheek Chauhan
4b388814af wasapi: Rename struct element for device name
We will use ->device for storing a pointer to the IMMDevice structure
which is needed for fetching the caps supported by devices in
exclusive mode.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 12:04:20 +05:30
Nirbheek Chauhan
3f1e039007 wasapi: Fix indentation issues missed by the commit hook
These were missed because the relevant commits were made on Windows
where `indent` wasn't installed.
2018-02-08 11:46:01 +05:30
Nirbheek Chauhan
538ccb6093 wasapi: Correctly set ringbuffer segsize/segtotal
This will set the actual-latency-time and actual-buffer-time of the sink
and source.

We completely ignore the latency-time/buffer-time values set
on the element because WASAPI is happiest when it is reading/writing at
the default period. Improving this will likely require the use of the
IAudioClient3 interfaces which are not available in MinGW yet.

https://bugzilla.gnome.org/show_bug.cgi?id=792897
2018-01-31 14:58:21 +05:30
Nirbheek Chauhan
ec6a10ed06 wasapi: Implement a device provider for probing
Currently only does probing and does not handle messages from
endpoints/devices. In the future we want to do proper monitoring which
is well-supported in WASAPI.

https://bugzilla.gnome.org/show_bug.cgi?id=792897
2018-01-31 14:58:21 +05:30
Nirbheek Chauhan
d6d31064b4 wasapi: Implement support for >2 channels
We need to parse the WAVEFORMATEXTENSIBLE structure, figure out what
positions the channels have (if they are positional), and reorder them
as necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=792897
2018-01-31 14:58:21 +05:30
Nicolas Dufresne
a7c207630c kmssink: Make render rectangle property controllable
https://bugzilla.gnome.org/show_bug.cgi?id=792798
2018-01-30 10:02:14 +00:00
Justin Kim
297f7e4f04 ahc: enable autofocus callback
It should be enabled to set autofocus properly, but
it seems to be commented out mistakenly from the first commit.

https://bugzilla.gnome.org/show_bug.cgi?id=790945
2018-01-26 10:13:00 +00:00
Sebastian Dröge
357a5746b0 directsoundsrc: Add missing \ in multi-line #define 2018-01-25 21:23:09 +02:00
Sebastian Dröge
b174a91a1a directsoundsrc: Add support for a DeviceProvider
https://bugzilla.gnome.org/show_bug.cgi?id=792782
2018-01-25 20:20:08 +02:00
Nirbheek Chauhan
c8c32a7200 wasapi: Fix some leaks, bugs, and compiler warnings
Also improve logging.
2018-01-25 17:57:23 +05:30
Tim-Philipp Müller
07c8417799 nvenc: add "gop-size" property
This also changes the default gop size from 30 to 75 frames.

https://bugzilla.gnome.org/show_bug.cgi?id=781410
2018-01-24 10:39:40 +00:00
Tim-Philipp Müller
bea0ea66be nvenc: mark properties that can be changed at runtime accordingly
https://bugzilla.gnome.org/show_bug.cgi?id=781410
2018-01-24 10:21:48 +00:00
Ole André Vadla Ravnås
59365e3d7b nvenc: Add support for dynamic bitrate/preset reconfiguration
Useful for dynamically updating bitrate in live scenarios.

https://bugzilla.gnome.org/show_bug.cgi?id=781410
2018-01-24 10:17:58 +00:00
Ole André Vadla Ravnås
bc92b10164 nvenc: Add support for I420
https://bugzilla.gnome.org/show_bug.cgi?id=781410
2018-01-24 09:30:49 +00:00
Tim-Philipp Müller
2a40ab6ad6 decklink: don't crash if there are no decklink devices
Fixes generic/states check.
2018-01-23 14:49:51 +00:00
Tim-Philipp Müller
9bb905620c decklink: don't limit number of devices to 16
There is no fixed limitation for the number of devices on the
decklink API side according to BlackMagic. Many PC motherboards
are able support 6 decklink cards each with up to 8 inputs so
a limit of 16 might well be too low.

https://bugzilla.gnome.org/show_bug.cgi?id=777239
2018-01-23 14:14:35 +00:00
Sebastian Dröge
b691700f5e directsoundsrc: Don't dynamically load one DirectSound symbol at runtime
Just link statically to it, like for all other DirectSound symbols.
2018-01-22 15:24:56 +02:00
Nirbheek Chauhan
1450851095 wasapi: Rewrite most of the code to make it work
Both the source and the sink elements were broken in a number of ways:

* prepare() was assuming that the format was always S16LE 2ch 44.1KHz.
  We now probe the preferred format with GetMixFormat().
* Device initialization was done with the wrong buffer size
  (buffer_time is in microseconds, not nanoseconds).
* sink_write() and src_read() were just plain wrong and would never
  write or read anything useful.
* Some functions in prepare() were always returning FALSE which meant
  trying to use the elements would *always* fail.
* get_caps() and delay() were not implemented at all.

TODO: support for >2 channels
TODO: pro-audio low-latency
TODO: SPDIF and other encoded passthroughs

Three new properties are now implemented: role, mute, and device.

* 'role' designates the stream role of the initialized device, see:
   https://msdn.microsoft.com/en-us/library/windows/desktop/dd370842(v=vs.85).aspx
* 'device' is a system-wide GUIDesque string for a specific device.
* 'mute' is a sink property and simply mutes it.

On my Windows 8.1 system, the lowest latency that works is:

  wasapisrc buffer-time=20000
  wasapisink buffer-time=10000

aka, 20ms and 10ms respectively. These values are close to the lowest
possible with the IAudioClient interface. Further improvements require
porting to IAudioClient2 or IAudioClient3.

https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/low-latency-audio
2018-01-22 14:18:53 +05:30
Víctor Manuel Jáquez Leal
568c552ac0 msdk: change plugin's description
There are not only encoders nowadays, there are decoders too and a
postprocessor in the future.
2018-01-11 11:29:38 +01:00
Sreerenj Balachandran
b6c26919df msdk: init the debug category for mpeg2dec
https://bugzilla.gnome.org/show_bug.cgi?id=792260
2018-01-10 18:24:07 -09:00
Sreerenj Balachandran
7536d12095 msdk: Add mpeg2 decoder
https://bugzilla.gnome.org/show_bug.cgi?id=792260
2018-01-10 10:40:24 -09:00
Vivia Nikolaidou
b5ff71fc3c decklinkaudiosrc: Extrapolate stream/hw reference timestamps when video frame is missing
Sometimes we might get an audio packet without a corresponding video
frame. In these cases, the stream and hardware reference timestamps
would be missing, because they're called on the video frame. Instead of
potentially breaking stuff downstream that might depend on these, we now
extrapolate them.

https://bugzilla.gnome.org/show_bug.cgi?id=792042
2018-01-04 15:51:16 +02:00
Vivia Nikolaidou
a3a7d2e0ff decklink: Detect gaps on incoming stream times, issue warnings
When we receive a video or audio buffer, we calculate the next stream
time based on the current stream time + buffer duration. If the next
buffer's stream time is after that, we issue a warning.

This happens because the stream time incoming from Decklink should be
really constant and without gaps. If there is a gap, it means that
something went wrong, e.g. the internal buffer pool is empty (too many
buffers queued up downstream).

https://bugzilla.gnome.org/show_bug.cgi?id=781776
2018-01-04 15:43:17 +02:00
Vivia Nikolaidou
42a03a8124 Revert "WIP: Revert "Revert "decklink: Detect gaps on incoming stream times, issue warnings"""
This reverts commit 8dceeb5ccd.
2018-01-04 15:41:51 +02:00
Vivia Nikolaidou
8ee1534b80 Revert "decklinkaudiosrc: Extrapolate stream/hw reference timestamps when video frame is missing"
This reverts commit 6af863916a.
2018-01-04 15:41:44 +02:00
Vivia Nikolaidou
6af863916a decklinkaudiosrc: Extrapolate stream/hw reference timestamps when video frame is missing
Sometimes we might get an audio packet without a corresponding video
frame. In these cases, the stream and hardware reference timestamps
would be missing, because they're called on the video frame. Instead of
potentially breaking stuff downstream that might depend on these, we now
extrapolate them.

https://bugzilla.gnome.org/show_bug.cgi?id=792042
2018-01-04 13:54:37 +02:00
Vivia Nikolaidou
8dceeb5ccd WIP: Revert "Revert "decklink: Detect gaps on incoming stream times, issue warnings""
This reverts commit 07819afda4.
2018-01-04 13:54:37 +02:00
Olivier Crête
e19e02db93 shmsink: Block in preroll_wait on unlock
The correct behaviour of anything stuck in the ->render() function
between ->unlock() and ->unlock_stop() is to call
gst_base_sink_wait_preroll() and only return an error if this returns an
error, otherwise, it must continue where it left off!

https://bugzilla.gnome.org/show_bug.cgi?id=774950
2017-12-19 17:41:43 -05:00
Marcin Lewandowski
9a128603c9 smhsink: Check return values of functions working on memory
https://bugzilla.gnome.org/show_bug.cgi?id=768530
2017-12-19 17:32:19 -05:00
Tim-Philipp Müller
f4b9d8c299 applemedia: don't include private cocoa gl header 2017-12-19 21:35:31 +00:00
Tim-Philipp Müller
3010afa976 applemedia: fix build after gl move to -base 2017-12-19 17:57:22 +00:00
Tim-Philipp Müller
06e4403fdb gl: update plugins to use GstGL from -base 2017-12-19 12:02:31 +00:00
Sebastian Dröge
2b8f82f929 decklinkaudiosink: Start audio pre-rolling if the output is not started yet in render()
This seems to allow to schedule audio samples correctly at their right
times already.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge
011649790d decklinkvideosink: Only start if both sinks are set to PLAYING already
Not only if the video sink is set to PLAYING so far. Also give more
useful debug output about why we don't start, and don't start if already
started.

Also refactor the function to early-return instead of having a huge
if-else block over the whole function.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge
a38cf7d8a9 decklinkaudiosink: Include final flow return in debug output
https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge
3e70f00209 decklinkaudiosink: Check also against the clock if we run ahead of the clock too much
The buffer level as reported by the Decklink driver is completely
unreliable, and we could otherwise easily run ahead >1s if we're
unlucky.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge
118b2967e7 decklinkaudiosink: Implement resampling/buffer reversing for trick-modes
https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge
86888d9918 decklinkaudiosink: Re-implement around GstBaseSink instead of GstAudioBaseSink
The Decklink and GstAudioBaseSink APIs don't fit very well together,
which causes various problems due to inaccuracies in the clock
calculations and the actual ringbuffer and GStreamer's copy getting of
sync.

Problems are audio drop-outs and A/V sync getting wrong after
pausing/seeking.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Josep Torra
5676005235 vtenc: fix a warning when building in MacOS 10.12
vtenc.c:564:20: error: incompatible pointer types passing 'GstVTEnc *' (aka 'struct _GstVTEnc *')
to parameter of type 'GstVideoEncoder *' (aka 'struct _GstVideoEncoder *')
2017-12-12 08:40:33 +01:00
Nicolas Dufresne
44dabe21d9 kmssink: Fix CropMeta support
We copy the meta's from the original buffer to the wrapper or copied
buffer.

https://bugzilla.gnome.org/show_bug.cgi?id=790473
2017-12-06 13:34:19 -05:00