Add property "handle-segment-change" for user to allow pushing
custom segment event. For now, this property can work only for
time format GstSegment.
This property can be useful in case application controls timeline
of stream such as there is timestamp discontinuity but playback is
expected to be continuous. Multi-period scenario of MPEG-DASH is an
example of this use case.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/663>
To document it, we instantiate a subclass and inspect the properties
on the created object. Subclasses (in that case textrender) may
initialize those properties with a different default, we do not
want to expose that in the base class documentation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/723>
Simple addition for supporting EXT_platform_device typed display.
It's a kind of special display type (part of EGL specification)
which has no window at all.
To use EGLDevice explicitly, set environment "GST_GL_WINDOW=egl-device"
See also https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_platform_device.txt
Introduce HDR signalling methods
* GstVideoMasteringDisplayInfo: Representing display color volume info.
Defined by SMPTE ST 2086
* GstVideoContentLightLevel: Representing content light level specified in
CEA-861.3, Appendix A.
Closes https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/400
This allows us to output audio samples without discarding
any input frames, which is useful for some formats/codecs
(e.g. the MonkeysAudio decoder implementation in ffmpeg
which will might return e.g. 16 output buffers for an
input buffer for certain files).
In the past decoder implementations just concatenated
the returned audio buffers until a full frame had been
decoded, but that's no longer possible to do efficiently
when the decoder returns audio samples in non-interleaved
layout.
Allowing subframes to be output before the entire input
frame is decoded can also be useful to decrease startup
latency/delay.
https://gitlab.freedesktop.org/gstreamer/gst-libav/issues/49
The use of mediump as a specifier in GLSL shaders will have limited
resolution and when used as texture coordinates may become inaccurate
over texture sizes of 1024.
This makes it unnecessary for callers to first merge together all
memories, and it allows API like GstRTSPConnection to write them out
without first copying all memories together or using writev()-style API
to write multiple memories out in one go.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/370