Flesh out the video filter base class. Make it parse the input and output caps
and turn them into GstVideoInfo. Map buffers as video frames and pass them to
the transform functions.
This allows us to also implement the propose and decide_allocation vmethods.
Implement the transform size method as well.
Update subclasses with the new improvements.
With the new video bufferpool we can now implement the propose_allocation
vmethod on some video filter elements so that we can also use video metadata and
bufferpools when not operating in passthrough mode.
This reverts commit bd539753eb.
Adding the supported metadata to the query does nothing at this stage. Proposing
allocation parameters and supported metadata for upstream should use the
propose_allocation vmethod.
The output size of a buffer does not depend on the input size but simply on the
caps of the output buffers. Don't let the base implementation deal with
unit_sizes, because input buffers might not be a multiple of that when they have
padding or non-default strides. instead, implement a transform size function
that simply calculate the natural size of an output buffer based on the caps.
Make enums for the chroma siting for easier use in the videoinfo.
Make enums for the color range, color matrix, transfer function and the
color primaries. Add these values to the video info structure in a Colorimetry
structure. These values define the exact colors and are needed to perform
correct colorspace conversion. Use a couple of predefined colorimetry specs
because in practice only a few combinations are in use.
Add view_id to the video frames to identify the view this frame represents in
multiview video.
Remove old gst_video_parse_caps_framerate, use the videoinfo for this.
Port elements to new colorimetry info.
Remove deprecated colorspace property from videotestsrc.
Make a new GstVideoFormatinfo structure that contains the specific information
related to a format such as the number of planes, components, subsampling,
pixel stride etc. The result is that we are now able to introduce the concept of
components again in the API.
Use tables to specify the formats and its properties.
Use macros to get information about the video format description.
Move code to set strides, offsets and size into one function.
Remove methods that are not handled with the structures.
Add methods to retrieve pointers and strides to the components in the video.