Sebastian Dröge
a373e75949
egl: Add support for different orientations of the EGLImage
...
The content of the EGLImages can be at least in GStreamer orientation,
meaning top line first in memory, or OpenGL orientation, meaning
bottom line first in memory.
2013-03-13 12:23:49 +01:00
Sebastian Dröge
5e948472ed
egl: Rename gst_egl_image_memory_can_map() to is_mappable()
2013-03-03 12:31:05 +01:00
Sebastian Dröge
4ca26a3c45
egl: Remove buffer pool option
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This should be done differently via the allocators in the allocation query.
2013-03-03 12:31:05 +01:00
Sebastian Dröge
a47f52bb96
egl: Mark memory as not mappable if it isn't
2013-03-03 12:31:05 +01:00
Sebastian Dröge
0a5ff713e7
egl: Implement sharing of memory
2013-03-03 12:31:05 +01:00
Sebastian Dröge
4dd09a12dd
egl: Add infrastructure for EGLImage handling
2013-03-03 12:31:04 +01:00