This is to avoid having to create a reference chain in decoders from
GstVideoCodecFrame to GstH264PIcture to implementation wrapper.
So this change introduces:
- gst_h264_dpb_remove_outputed (dpb)
- gst_h264_dpb_get_picture(dpb, system_frame_num)
- gst_h264_decoder_get_picture (dec, system_frame_num)
In order to ensure that frames can be looked up during the draining
process, we now first remove all (including reference) frames that
have been outputed but are still in the DPB. Then for each remaining
buffers, we remove it from the DPB to reach reference 1 and output it.
Previously we could take all not outputed outside of the DPB which would
prevent lookup by the base class.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1449>
All subclasses are retrieving list to get target output frame, which
can be done by baseclass. And pass the ownership of the GstH264Picture
to subclass so that subclass can clear implementation dependent resources
before finishing the frame.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1449>
On new_segment, the decoder is expected to negotiate. The decoder may want to
pre-allocate the needed buffers. Pass the max_dpb_size as this is needed to
determin how many buffers should be allocated.
This introduce a library which contains a set of base classes which
handles the parsing and the state tracking for the purpose of decoding
different CODECs. Currently H264, H265 and VP9 are supported. These
bases classes are used to decode with low level decoding API like DXVA,
NVDEC, VDPAU, VAAPI and V4L2 State Less decoders. The new library is
named gstreamer-codecs-1.0 / libgstcodecs.
2020-03-05 03:06:16 +00:00
Renamed from sys/d3d11/gsth264decoder.h (Browse further)