Nicolas Dufresne
dc5dd864e6
gldownload: Add missing ifdef for dmabuf and egl
...
This fixes the build for platforms that don't support one or the other.
2017-12-09 19:32:31 +00:00
Nicolas Dufresne
b769f02261
gldisplay: Prefer wayland over X11
...
As most Wayland compositors supports XWayland, X11 backend get
selected. This also realign better GStreamer decision to what
happens with GTK and other stack out there.
2017-12-09 19:32:31 +00:00
Nicolas Dufresne
4cb1a1ca97
gldisplay: Add missing GL API to the doc
2017-12-09 19:32:31 +00:00
Matt Fischer
c98f92ee03
gldownload: Add dmabuf exporting
...
This patch adds code to gldownload to export the image as a
dmabuf if requested. The element now exposes memory:DMABuf as
a cap feature, and if it is selected, the element exports the
texture to an EGL image and then a dmabuf. It also implements a
fallback to system memory download in case the exportation failed.
https://bugzilla.gnome.org/show_bug.cgi?id=776927
2017-12-09 19:32:31 +00:00
Tim-Philipp Müller
b5dee0fe5b
Remove GstAggregator from -bad, moved to core
...
https://bugzilla.gnome.org/show_bug.cgi?id=739010
2017-12-09 19:32:31 +00:00
Matthew Waters
1abd0804f4
gl/caopengllayer: use public GstGLContext instead of Cocoa-specific one
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Allows keeping the GstGLCAOpenGLLayer public but not the winsys-specific
context/display/window.
2017-12-09 19:32:31 +00:00
Matthew Waters
6533e25e9c
Revert "gl: cocoa: sprinkle some GST_EXPORT"
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This reverts commit 94d798c333
.
cocoac headers don't need to be public as all the functionality can be
provided by the base class
2017-12-09 19:32:31 +00:00
Tim-Philipp Müller
84249c6f55
gl: cocoa: sprinkle some GST_EXPORT
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Undefined symbols for architecture x86_64:
"_gst_gl_context_cocoa_get_type", referenced from:
__create_layer in libgstopengl_la-caopengllayersink.o
Might need some more in other headers, but first need to
clarify what exactly should be exported, there are some
inconsistencies (installed header files vs. funcs in docs).
2017-12-09 19:32:31 +00:00
Nicolas Dufresne
ecab99a7a9
sdlshare: Destroy GL backend buffer before the GL Context
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This was otherwise leading to a deadlock in the GL library.
2017-12-09 19:32:31 +00:00
Nicolas Dufresne
9e208ba0b6
sdlshare2: Fix race conditions
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The client-draw callback is running on the GL Thread, which will
be required to map the buffer. Map early, and pass the mapped
frame instead. On top of that, make sure to signal any pending
draw before trying to push EOS, as some pad locks might be taken.
This is the cost of using the same thread to control GStreamer and
to render GL.
2017-12-09 19:32:31 +00:00
Nicolas Dufresne
dea918a835
meson: Build gl/sdl examples
2017-12-09 19:32:31 +00:00
Jan Schmidt
a4834c4352
viv-fb: Don't destroy the native FB display
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It causes crashes in applications because the result of
fbGetDisplay() might be in use elsewhere in the application
and Vivante doesn't seem to do any refcounting
2017-12-09 19:32:31 +00:00
Jan Schmidt
7d1f3db884
Revert "gl: Use GstGLDisplayEGL directly instead of creating a GstGLDisplayVIVFb subclass"
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This reverts commit 47fd4d391e
.
This patch is incorrect. It doesn't actually compile, and causes a crash
because the viv-fb window implementation needs a native EGL handle
to pass to fbCreateWindow, but the GstGLDisplayEGL handleis actually
an EGLDisplay now (and gets cast to the wrong type)
2017-12-09 19:32:31 +00:00
Jan Schmidt
bbe084de9d
3dvideo example: Correct video overlay for HiDPI
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Use the GTK scaling factor to scale the video allocation
so video displays correctly on hi-dpi screens
2017-12-09 19:32:31 +00:00
Tim-Philipp Müller
4e2ede5e6d
meson: remove outdated comment in build file
2017-12-09 19:32:31 +00:00
Mathieu Duponchelle
d5addcb352
aggregator: Remove klass->sinkpads_type
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This posed problems for the python bindings (and possibly others).
Instead, subclasses now use add_pad_template_with_gtype.
https://bugzilla.gnome.org/show_bug.cgi?id=789986
2017-12-09 19:32:31 +00:00
Edward Hervey
5915f45e27
all: Fix left-shift undefined behaviour
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Cast to the target type before shifting (or use macro if available)
2017-12-09 19:32:31 +00:00
Matthew Waters
d7f43bb06b
gl/tests: add some simple shader testing
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Making sure that the default shaders compile and are usable
2017-12-09 19:32:31 +00:00
Matthew Waters
0063e63fe3
gltestsrc: guard stop in gl thread
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So we don't result in a critical when we've never created the GL context:
gst_gl_context_thread_add: assertion 'GST_IS_GL_CONTEXT (context)' failed
2017-12-09 19:32:31 +00:00
Matthew Waters
5345acac54
glbasefilter: actually indicate start internally
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Otherwise when we stop, the necessary stop functions will not be called
and things may be leaked.
https://bugzilla.gnome.org/show_bug.cgi?id=788280
2017-12-09 19:32:30 +00:00
Matthew Waters
5793dfe881
gltestsrc: free in the GL thread on stop
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Calling GL functions not on the GL thread may crash in some GL
implementations.
https://bugzilla.gnome.org/show_bug.cgi?id=789665
2017-12-09 19:32:30 +00:00
Tim-Philipp Müller
77277c46f9
gl: use new gst_element_foreach_sink_pad()
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Instead of gst_aggregator_iterate_sinkpads() which will
soon be removed.
https://bugzilla.gnome.org/show_bug.cgi?id=785679
2017-12-09 19:32:30 +00:00
Matthew Waters
a534d8d74c
gl/shader: allow setting non-square matrices as uniforms on gles platforms
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It is possible with GLES3
2017-12-09 19:32:30 +00:00
Matthew Waters
fab729c61f
gl/query: split tests and fix some corresponding issues in usage
2017-12-09 19:32:30 +00:00
Jérôme Laheurte
247e232ec4
Use value instead of version macro when testing for mac OS version
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https://bugzilla.gnome.org/show_bug.cgi?id=788404
2017-12-09 19:32:30 +00:00
Cassandra Rommel
2ed379c732
gl: Use GstGLDisplayEGL directly instead of creating a GstGLDisplayVIVFb subclass
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This simplifies the code a lot without any functional changes apart from
not closing the display connection. Closing the display connection is
not safe to do as it is shared between all other code in the same
process and no reference counting or anything happens at the platform
layer.
2017-12-09 19:32:30 +00:00
Justin Kim
5b35e2339a
glcontext_egl: Add gstglwindow header
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Otherwise, compiler complains implicit function declaration warning.
https://bugzilla.gnome.org/show_bug.cgi?id=788413
2017-12-09 19:32:30 +00:00
Ponnam Srinivas
e686f1b628
glfilter: Unmap video frame in error case
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https://bugzilla.gnome.org/show_bug.cgi?id=788194
2017-12-09 19:32:30 +00:00
Ponnam Srinivas
601e274c95
glmixer: Unmap video frame in error case
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https://bugzilla.gnome.org/show_bug.cgi?id=788127
2017-12-09 19:32:30 +00:00
Haihua Hu
29973b7d6c
glvidemixer: need reconfigure output gemotry after caps renegotiated
2017-12-09 19:32:30 +00:00
Matthew Waters
9fbd1930b7
Revert "glvideomixer: need update output geometry after src caps reconfigure"
...
This reverts commit d6e538dc56
.
2017-12-09 19:32:30 +00:00
Haihua Hu
60eeef12a0
glvideomixer: need update output geometry after src caps reconfigure
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Need update output geometry when sink caps changed and use
gst_structure_set to update caps if structure is fixed
https://bugzilla.gnome.org/show_bug.cgi?id=787820
2017-12-09 19:32:30 +00:00
Haihua Hu
c33fc416b2
gl/viv-fb: transform screen coordinate to viewport coordinate
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In y direction, screen coordinate are opposite to viewport coordinate.
https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-12-09 19:32:30 +00:00
Haihua Hu
8ef4a7ddaf
gl/viv-fb: fix wrong pos (x,y) calculate in queue_resize
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queue_resize viewport coordinate calculate is wrong and
force queue_resize when do _set_render_rectangle in case
user input pos changed
https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-12-09 19:32:30 +00:00
Haihua Hu
4fa5c37878
glimagesink: expose should do redisplay all the time
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when using internal window, window resize should work
when pause state, but expose only do redisplay when
window_id is valid. So expose should do redisplay all
the time.
https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-12-09 19:32:30 +00:00
Nicolas Dufresne
707385690d
Request minimum buffer even if need_pool is FALSE
...
When tee is used, it will not request a pool, but still it wants to
know how many buffers are required.
https://bugzilla.gnome.org/show_bug.cgi?id=730758
2017-12-09 19:32:30 +00:00
Matthew Waters
a5aff145a2
gl/wayland: call eglTerminate() before wl_display_disconnect()
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Calling these two functions in the wrong order will result in
use-after-free inside wayland.
https://bugzilla.gnome.org/show_bug.cgi?id=787293
2017-12-09 19:32:30 +00:00
Matthew Waters
143f9abf49
gtkglsink: expose the created display and context correctly
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1. Propagate the GstGLDisplay we create
2. Add the created GstGLContext to the propagated GstGLDisplay
Otherwise with multi-branch GL pipelines involving gtkglsink, things
will fall apart and errors will be genarated somewhere.
2017-12-09 19:32:30 +00:00
Philippe Normand
b9a2c64d8d
examples/gl/gtk: build fix for the 3dvideo example on macOS
2017-12-09 19:32:30 +00:00
Philippe Normand
0559b42d6c
examples/gl/gtk: fix overlay handling for macOS
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The GTK+ window requires a NSView sub-view, not an NSWindow.
2017-12-09 19:32:30 +00:00
Matthew Waters
ed7d0c48f6
gl: fix build for ios/win32/android after 2fd84a6c
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Some missing GL includes.
2017-12-09 19:32:30 +00:00
Tim-Philipp Müller
ccb27e7317
gl: install new glfuncs.h header
2017-12-09 19:32:30 +00:00
Matthew Waters
9620edc49e
gl/checks: fix build
2017-12-09 19:32:30 +00:00
Matthew Waters
66bdef894a
gl/meson: add build for the vivante fb backend
2017-12-09 19:32:30 +00:00
Matthew Waters
e15f116de2
gl/meson: detect valid configuration from enabled apis/platform/winsys
2017-12-09 19:32:30 +00:00
Matthew Waters
00498d2b30
gl/build: also check for the GL/gl.h header
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In order to successfully build against a detected libGL library we also need headers
2017-12-09 19:32:30 +00:00
Matthew Waters
21252d450c
glutils: fix matrix operations everywhere
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- correct the matrix multiplication
- Use column-major matrices
- reverse order of matrix multiplications
https://bugzilla.gnome.org/show_bug.cgi?id=785980
2017-12-09 19:32:30 +00:00
Matthew Waters
1dc074d401
gltransformation: draw with GL_TRIANGLES
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Drawing 5 vertices with GL_TRIANGLE_STRIP will draw an extra unneeded
triangle.
2017-12-09 19:32:30 +00:00
Philippe Normand
0214f4fb55
gl/cocoa: fix build after commit 2fd84a6c
2017-12-09 19:32:30 +00:00
Julien Isorce
d5563a0c06
gl: fix broken build due to previous commit 2fd84a6c
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Can reproduce after installing libgraphene-dev
Also fixes caopengllayersink.h to anticipate build error on osx.
https://bugzilla.gnome.org/show_bug.cgi?id=784779
2017-12-09 19:32:30 +00:00