Commit graph

10 commits

Author SHA1 Message Date
Haihua Hu
ff8898bbda glformat: Add missing GST_GL_RGB565 in some switch statement
https://bugzilla.gnome.org/show_bug.cgi?id=782736
2017-05-17 20:33:13 +02:00
Thibault Saunier
78022a6e0c docs: Port all docstring to gtk-doc markdown 2017-04-12 12:57:57 -03:00
Scott D Phillips
1586357a2f gl/format: correct return enums in gst_gl_format_from_video_info
In commit

> 956c4d0 gl/format: use our own GL format enum's instead of gstvideo's

the name and return type of gst_gl_format_from_video_info changed,
but some returns of the old type were missed. Here they are
updated to the correct type.

https://bugzilla.gnome.org/show_bug.cgi?id=780064
2017-03-15 14:32:14 +11:00
Matthew Waters
956c4d0bde gl/format: use our own GL format enum's instead of gstvideo's
They can describe in more detail (such as component sizes) the requested format.
2017-03-13 21:10:58 +11:00
Matthew Waters
d8d28e4426 gl/format: use the unsized format for RGB on GLES2
In GLES2 GL_RGB8 doesn't exist so we cannot use it, use GL_RGB
instead.

https://bugzilla.gnome.org/show_bug.cgi?id=776141
2016-12-17 01:13:44 +11:00
Matthew Waters
0dc003bf30 gl/docs: massive update
- add Since: markers where necessary.
- document structs
- add documentation headers for each module (short_description,
  see_also, etc)
- reduce the number of warnings gtk-doc outputs
- fix spelling mistakes
2016-11-03 16:16:11 +11:00
Matthew Waters
0daa380245 glformat: define our own set of formats from the GL defines
also add some depth/stencil formats
2016-07-26 14:07:24 +10:00
Matthew Waters
dff43480ee gl*memory: document new functionality and objects 2016-03-06 19:36:17 +11:00
Matthew Waters
359d0a31ee glformat: add compatibility definitions for OES/rectangle textures 2015-12-14 17:05:31 +11:00
Matthew Waters
2b7495bbc1 glmemory: base classify and add the pbo memory on top
The base class is useful for having multiple backing memory types other
than the default.  e.g. IOSurface, EGLImage, dmabuf?

The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.

This also moves the format utility functions into their own file.
2015-12-14 16:35:32 +11:00