Commit graph

13 commits

Author SHA1 Message Date
Philippe Normand
e38070d157 uridecodebin3: Activate suburi playback item
The suburi playback item has to be activated after the main playback item so
that playsink can properly enable text rendering.

Fixes #451
2020-04-10 07:26:49 +00:00
Dimitrios Katsaros
19b7b248cc uridecodebin3: Fixed defauts not being set on initialization
The default values were not being set on element initialization. This
was a problem for buffer_duration and buffer_size since they would be
zero initialized, rather then being set to -1. This would cause the
underlaying queue2 element to have no limits and depending on the
streamed file, could cause queue2 to allocate massive amounts of memory.
2020-01-17 13:34:27 +01:00
Víctor Manuel Jáquez Leal
f4bcf8290b playbin3: handle GST_PLAY_FLAG_FORCE_SW_DECODERS
In decodebin3 and uridecodebin3 the `force-sw-decoders` boolean property is
added. In uridecodebin3 it is only a proxy property which will forward
the value to decodebin3.

When decodebin3 has `force-sw-decoders` disabled, it will filter out in its
decoder and decodable factories those elements within the 'Hardware'
class, at reconfiguring output stream.

playbin3 adds by default GST_PLAY_FLAG_FORCE_SW_DECODERS, and sets
`force-sw-decoders` property accordingly to its internal uridecodebin, also
filters out the 'Hardware' class decoder elements when caps
negotiation.
2020-01-09 12:28:32 +00:00
Thibault Saunier
909baa2360 Pass the code through codespell 2019-08-30 13:05:36 +00:00
Niels De Graef
0314b482f3 Don't pass default GLib marshallers for signals
By passing NULL to `g_signal_new` instead of a marshaller, GLib will
actually internally optimize the signal (if the marshaller is available
in GLib itself) by also setting the valist marshaller. This makes the
signal emission a bit more performant than the regular marshalling,
which still needs to box into `GValue` and call libffi in case of a
generic marshaller.

Note that for custom marshallers, one would use
`g_signal_set_va_marshaller()` with the valist marshaller instead.
2019-08-27 07:31:57 +02:00
Seungha Yang
7e724bddf3 uridecodebin3: Fix GList leak
https://bugzilla.gnome.org/show_bug.cgi?id=795937
2018-05-09 07:03:13 +01:00
Seungha Yang
12694200d5 uridecodebin3: Fix string leak
uri and suburi should be free'd

https://bugzilla.gnome.org/show_bug.cgi?id=795932
2018-05-08 16:20:08 +01:00
hoonhee.lee
5b01f9bbc2 uridecodebin3: don't segfault if a pad is not a source pad when it is removed
Ignore to handling a pad of decodebin3 which doesn't have corresponding output
when it is removed.

https://bugzilla.gnome.org/show_bug.cgi?id=795529
2018-05-01 09:33:16 +02:00
Mathieu Duponchelle
faaa2423c2 uridecodebin3: free_play_items when READY_TO_PAUSED failed.
We will never go through the PAUSED_TO_READY transition if
that is the case, and thus never free the play items.
2018-04-12 19:33:18 +02:00
Edward Hervey
247b22ae1a playback: Remove subtitle-encoding property on uridecodebin3
For now, until we found a more future-proof solution
2018-03-12 13:48:18 +01:00
Edward Hervey
08044ab7e6 playback: New uridecodebin3 element
In the same vein as old uridecodebin except that it also
accepts a suburi and uses urisourcebin and decodebin3 internally
2018-02-10 12:24:09 +01:00
Edward Hervey
5baae6df6f playback: Remove uridecodebin3
This was committed by mistake. The solution forward is to use the
appropriate combination of urisourcebin and decodebin3
2016-06-30 17:27:53 +02:00
Edward Hervey
d514e79bee playback: New elements
With contributions from Jan Schmidt <jan@centricular.com>

* decodebin3 and playbin3 have the same purpose as the decodebin and
playbin elements, except make usage of more 1.x features and the new
GstStream API. This allows them to be more memory/cpu efficient.

* parsebin is a new element that demuxers/depayloads/parses an incoming
stream and exposes elementary streams. It is used by decodebin3.
It also automatically creates GstStream and GstStreamCollection for
elements that don't natively create them and sends the corresponding
events and messages

* Any application using playbin can use playbin3 by setting the env
variable USE_PLAYBIN3=1 without reconfiguration/recompilation.
2016-06-30 14:15:47 +02:00