Commit graph

9 commits

Author SHA1 Message Date
Seungha Yang
9b128f1841 d3d11decoder: Don't print error log on negotiation failure
It may not be a critical error and even expected when shutting down
pipeline or flushing.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2483>
2022-05-25 05:46:40 +09:00
Seungha Yang
858520932c d3d11decoder: Add hardcoded minimum resolution values to caps for NVIDIA
NVIDIA GPUs have undocumented limitation regarding minimum resolution
and it can be queried via a NVDEC API. However, since we don't want to
bring CUDA/NVDEC API into D3D11, use hardcoded values for now
until we find a nice way for capability check.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2406>
2022-05-12 18:20:26 +00:00
Seungha Yang
a8b2fbf77f d3d11decoder: Handle DPB size margin in a single place
... instead of each subclass

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2343>
2022-05-03 14:17:49 +00:00
Seungha Yang
6434d69f8c codecs: Stop claiming constness for refcounted object
It's almost pointless and makes little sense as subclass might
want to modify refcount of the object or so. And all subclasses
are already casting them to non-const version as well.
In a general sense, we need to avoid passing refcounted object
with const qualifier.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1238>
2022-02-06 17:17:22 +00:00
Seungha Yang
ea06439c39 d3d11decoder: Fix typo in doc
s/elemenet/element/g

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1598>
2022-01-29 04:47:16 +09:00
Seungha Yang
7fe08d8bed d3d11: Stop doc for non-default decoder and deinterlacer elements
Just skip doc for non-default decoder/deinterlacer elements
since there are multiple element in case that system has
multiple GPUs.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1360>
2021-11-19 13:38:19 +00:00
Seungha Yang
5707e487cf d3d11: d3d11decoder: Use DXGI adapter LUID
... instead of index of DXGI adapter.

The order of IDXGIAdapter1 enumerated via IDXGIFactory1::EnumAdapters1
can be varying even there's no rebooting in case that GPU preference order
is updated by user (for example, it can be done by using NVIDIA Control Panel
in case of multi-GPU laptop system) and eGPU is another possible case.

So, for an element which requires fixed target GPU requirement,
index based device enumeration is unreliable.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1098>
2021-10-10 03:23:58 +09:00
Seungha Yang
e322745763 codecs: h264decoder: Use GstFlowReturn everywhere
boolean return value is not sufficient for representing the reason
of error in most cases. For instance, any errors around new_sequence()
would mean negotiation error, not just *ERROR*.
And some subclasses will allocate buffer/memory/surface on new_picture()
but it could be failed because of expected error, likely flushing

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1019>
2021-10-04 20:56:46 +00:00
Thibault Saunier
019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
Renamed from sys/d3d11/gstd3d11h264dec.cpp (Browse further)