The action is generally useful but was implemented in a way that
was restricting its usage for no good reason. Refactor the
implementation adding more argument so it can be used in a wider
context, such as uvch264src.
Something like:
``` bash
echo "video-request-key-unit, direction=upstream, all-header=true, count=1, target-element-factory-name=h264parse, srcpad=src, playback-time=1.0" > tmp.scenario && \
echo "stop,playback-time=2.0" >> tmp.scenario && \
gst-validate-1.0 --set-scenario=tmp.scenario uvch264src \
device=/dev/video0 name=src iframe-period=33 auto-start=true src.vfsrc ! queue ! fakesink \
src.vidsrc ! queue ! video/x-h264,width=1280,height=720,framerate=30/1 ! h264parse ! fakesink
```
works now.
So it can be used directly in the documentation Also add a special "all"
argument to `gst-validate-1.0 --inspect-action-type` so we can generate
the documentation for all action types easily.
This is useful when you want to check only the demuxer output.
- Keep the information in the media file so that we can launch media-check
with the proper arguments in the launcher. Update it accordingly.
- Refactor compare_streams to simplify it, which in the end leads to
reporting all the issues instead of exiting on the first one.
In file included from ../subprojects/gst-devtools/validate/tools/gst-validate-rtsp-server.c:21:0:
.../gst/gst.h:31:10: fatal error: gst/gstenumtypes.h: No such file or directory
The fact that Scenario.pipeline was not accessible in a thread way lead
to the fact that all users had to take the unref the last pipeline ref
in the main thread, otherwise we were crying. This was an ugly
restriction which lead to issue when using scenario on gst-rtsp-server.
This break the API as this commit remove the GstValidateScenario.pipeline
field but it is worth it.
GOptionEntry's arg_data is of type gpointer which differs in
constness from const gchar*, so remove constness from outfolder.
This fixes a build issue with msvc.
https://bugzilla.gnome.org/show_bug.cgi?id=782031
It makes no sense to pause the pipeline and wait for buffering to be
done when the pipeline is just processing the data as it comes
in without synchronizing on the clock.
This allows validate to clean up before the 'leak' tracer list leaked
objects.
Reviewed-by: Thibault Saunier <tsaunier@gnome.org>
Differential Revision: https://phabricator.freedesktop.org/D1231
Pads returned using the playbin get-{audio,video}-pad are reffed.
Reviewed-by: Thibault Saunier <tsaunier@gnome.org>
Differential Revision: https://phabricator.freedesktop.org/D1027