The `switch (n_rear)` supports up to 5 rear channels, but our channel
set only had space for 3. Size the set properly to fix this.
This didn't actually cause any memory unsafety as `PUSH_CHAN` would stop
incrementing `n_rear` if the channel set is already full.
Thanks to @alatiera for noticing this.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4740>
when play rtsp stream with playbin3 enabled, there are some critical logs:
g_object_get_is_valid_property: object class 'GstPlayBin3' has no property named 'n-video'
g_object_get_is_valid_property: object class 'GstPlayBin3' has no property named 'n-audio'
g_object_get_is_valid_property: object class 'GstPlayBin3' has no property named 'n-text'
self->collection could be NULL when READY->PAUSED if the pipeline
is live, then it will fallback to query playbin2's property,
we can call gst_play_streams_info_create_from_collection
directly, it will check self->collection internal.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4666>
When transitioning from state PAUSED to READY, the sctpenc element
could previously be stuck in an endless loop trying to resend data
in case the underlying sctp stream was in the process of
resetting. usrsctp_sendv() would repeatedly return EAGAIN with the
result that 0 bytes were sent and then sctpenc would retry forever.
To bring sctpenc out of the resend loop we just need to inform the
sink pad that it is flushing, which is already done for the associated
data queue, but we also need to set the bools associated with the
sinkpads that are used as the loop criterion.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4636>
Current implementation can in some cases detect
that all data is sent but in reality it is not,
leading to a push to an unlinked pad.
This is a race between the probe used to track data sent and a
call to close.
This patch sends an EOS before starting the close procedure
and then waits for the EOS event to come through to the
src pad before commencing with tear down.
This ensures that any queued data before EOS is flushed.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4633>
A blocking pad probe is added on new sink pads, it's usually removed after the
caps have been negotiated or the signaling state switched to stable, but if that
never happens and the pad is released we kept the pad probe active, leaving the
pad blocked, preventing clean disposal.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4533>
On MacOS with homebrew, the openssl library is not
properly detected with pkg-config.
So disable the test compilation if openssl
is not properly detected along with libcrypto.
libcrypto is detected but it uses the system one
which leads to the error:
your binary is not an allowed client of /usr/lib/libcrypto.dylib for
architecture x86_64
See more details from Apple:
https://developer.apple.com/forums/thread/124782
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4483>
The addresses we get from `resolve_host_finish()` (via
`resolve_host_async()`, `resolve_host_main_cb()`, `on_resolve_host()`,
`g_resolver_lookup_by_name_finish()`) must be freed. Otherwise we leak
memory.
Leak found and confirmed fixed with GCC AddressSanitizer.
Change-Id: If32d24452d626234f01b253b77a7d6d16eac1cee
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4482>
The original code was:
if (!gst_structure_get (s, "srtp-key", GST_TYPE_BUFFER, &buf, NULL) || !buf) {
goto error;
} else {
stream->key = buf;
}
So use "srtp-key" if it is set so a non NULL buffer. The condition was
incorrectly inverted in ad7ffe64a6 to:
if (gst_structure_get (s, "srtp-key", GST_TYPE_BUFFER, &buf, NULL) || !buf) {
stream->key = buf;
} ...
Fix the condition so it works as originally intended and avoid accessing
'buf' uninitialised.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4423>
One race condition is the fact that the window object
can be destroyed while running some routine in the UI
thread (such as resizing). To avoid that situation we make
UI thread hold a reference on the window object while it's
running.
Other probpematic case is when the window handle is reused:
if we stop and start the pipeline very fast,
so the sink creates a new window object that is going to use
the same window handle as the previous one.
And finally the case when the pipeline is stopped immediatelly
right after starting, this one is also handled in this commit.
NOTE: a unit test that reproduces this cases have been added
in the previous commit.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4417>