Commit graph

677 commits

Author SHA1 Message Date
Nicolas Dufresne
afea9c6fe1 gl: Fix some of the error handling 2014-05-09 18:59:46 -04:00
Nicolas Dufresne
803f2c3dc0 glupload: Update GstVideoInfo after the buffer is mapped
gst_video_frame_map() will store an updated video info base
on the video meta. In order to have the right stride and offset
we should update that video info accordingly.
2014-05-09 17:59:43 -04:00
Sebastian Dröge
411f367dfc gl: Fix memory leak
CID #1212171
2014-05-09 15:42:08 +02:00
Matthew Waters
2dcbf08d73 gl/colorconvert: preserve alpha in AYUV <-> RGBA conversions
https://bugzilla.gnome.org/show_bug.cgi?id=729743
2014-05-09 22:32:11 +10:00
Matthew Waters
34b55f33f2 gl/colorconvert: implement lazy init 2014-05-09 22:32:11 +10:00
Julien Isorce
dff8abd57a gl/upload: set initted to TRUE when _init_upload succeeded 2014-05-09 13:07:16 +01:00
Sebastian Dröge
5c960069e4 gldisplay: Use GST_STR_NULL() for printing possibly NULL strings and print all variables we use
Fixes compiler warning about set but not used platform_choice variable
among other things.
2014-05-08 22:50:27 +02:00
Matthew Waters
ffe2c1f3c1 gl/upload: fix compilation on OS X 2014-05-08 17:28:11 +10:00
Matthew Waters
b0b630c69c gl/upload: fail propoerly if init fails 2014-05-08 15:40:33 +10:00
Matthew Waters
c247be334a gl: make all GObjects inherit from GstObject
Aids memory leak debugging with GST_TRACE=mem-live
2014-05-08 15:33:43 +10:00
Matthew Waters
a49a371710 gl/upload: implement lazy init
Rename init_format to set_format
2014-05-08 15:33:43 +10:00
Matthew Waters
5405273b0a gl/upload: add get_format method
Simply retreives the format set by init_format
2014-05-08 14:03:57 +10:00
Matthew Waters
810d6710d4 gl/filter: attempt to passthrough the pool if the caps are the same
Reduces the number of glbufferpool instances required for >=2
consecutive GL elements in a pipeline.
2014-05-08 14:03:57 +10:00
Matthew Waters
c2cdac278e gl/filter: always initialize the upload object 2014-05-08 14:03:50 +10:00
Matthew Waters
a27589629d gl: advertise GstGLMemory usage in the caps as capsfeatures
https://bugzilla.gnome.org/show_bug.cgi?id=729658
2014-05-07 21:48:57 +10:00
Matthew Waters
ee95595af0 gl/display: avoid endless recursion for cocoa 2014-05-07 19:07:23 +10:00
Julien Isorce
d4fe519c2e gl: do not allocate the target texture of an EGLImage
The target texture of an EGLImage is the texture bind just
before calling glEGLImageTargetTexture2D.

As we currently only support a gl texture as the source of an EGLImage
the gl texture is actually already allocated when creating the eglimage.

I also see some cases where it fails to upload an eglimage when
glTexImage2D is called on the target.
2014-05-06 15:39:12 +01:00
Julien Isorce
531e19214a gl: allow to avoid calling glTexImage2D(w, h, NULL) when generating a texture
Just pass 0 as width or height to gst_gl_context_gen_texture.
2014-05-06 15:39:12 +01:00
Julien Isorce
2115f11f0b gl: no need to initialize a frame buffer object to upload an eglimage
Fix https://bugzilla.gnome.org/show_bug.cgi?id=729588
2014-05-06 15:39:12 +01:00
Julien Isorce
65381ee664 gl: use GST_CAT_ERROR instead of GST_ERROR_OBJECT
It fixes segault when GST_DEBUG is at least level 1 and eglCreateImage fails
2014-05-06 15:39:12 +01:00
Julien Isorce
dd8929a272 gl: delete texture used with GstVideoGLTextureUploadMeta 2014-05-06 15:39:12 +01:00
Julien Isorce
73a3c173c7 gl: use gst_gl_context_gen_shader helper instead of duplicating code 2014-05-06 15:35:00 +01:00
Matthew Waters
f19e5abcb8 gl/display: clean up pre gstglcontext api and struct fields
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:08:30 +10:00
Matthew Waters
c28dd9b0d3 gl/display: add get_handle_type
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:08:30 +10:00
Matthew Waters
1eeecae29e gl/display: avoid opening the X11 display on systems with Cocoa (OS X)
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:08:30 +10:00
Matthew Waters
8743301af9 gl/window: fix string length check for eagl 2014-05-06 21:08:30 +10:00
Matthew Waters
b694b292b9 gl/display: check the correct env variable for choosing an egl display
GST_GL_WINDOW is used for window system specific choices.
An EGLDisplay can be created from window systems with egl support by using
eglGetDisplay().

https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:07:38 +10:00
Edward Hervey
48f770a2df gl/cocoa: Use OBJCFLAGS where needed
Should fix usage of c-compiler-only flags with an objective-c compiler
2014-05-06 12:57:36 +02:00
Matthew Waters
dfc6745143 gl: use the bufferpool's upload when available
Avoids duplicating GL resources

https://bugzilla.gnome.org/show_bug.cgi?id=728872
2014-05-02 15:59:28 +10:00
Julien Isorce
cf509574be gl: show internal cocoa window on top of others
Useful when your OSX terminal is fullscreen

https://bugzilla.gnome.org/show_bug.cgi?id=728127
2014-05-02 06:03:23 +01:00
Matthew Waters
b903c61ceb gl/pool: init the upload object on start
Theoretically, set_config could be called multiple times
2014-05-02 14:16:49 +10:00
Sebastian Dröge
cad1bb32c8 gl: Try harder to load symbols from the correct place
This commit makes the loading of the GModules threadsafe, and
always first tries to load the symbol for the GL library that
is selected for the current context. Only then it falls back
to looking into the current module (NULL), and only as a last
resort the context specific function (e.g. eglGetProcAddress())
is called.

Also add configure parameters to select the names of the library
modules instead of using the defaults, and let the defaults be
independent of the G_MODULE_SUFFIX.

https://bugzilla.gnome.org/show_bug.cgi?id=728753
2014-05-01 14:36:54 +02:00
Matthew Waters
598a79a5e2 gl/mem: implement texture copying between formats with strides properly
Previously, we used the width to determine the amount of data to be
copied using pbos.  This, makes it allocate enough data for the
the strides as well.
2014-05-01 14:00:04 +10:00
Matthew Waters
29ff67a60a gl/mem: pad the public struct 2014-05-01 14:00:04 +10:00
Nicolas Dufresne
441ac82d7f gl: no need to provide full lib path to load symbols
- Make gstgl work on Mali
- Keep it work on RPI
- fallback to NULL name module if fails with usual lib name

https://bugzilla.gnome.org/show_bug.cgi?id=728753
2014-04-30 15:16:06 -04:00
Julien Isorce
64e5b5a203 gl: add convenient functions to setup default vertex and fragment shaders
Most of our 2D filters use the same simple vertex shader.
Also define the default fragment shader as the identity.

Avoid duplicating the same vertex and fragment shader text.
2014-04-30 15:35:49 +01:00
Philippe Normand
eee4f95a1f gl: add missing G_BEGIN/END_DECLS in utils header 2014-04-29 19:24:08 +01:00
Jan Schmidt
4296dc12f7 gl: Reduce noisy Info level output to LOG 2014-04-29 22:19:37 +10:00
Julien Isorce
1525fa8bad gl: use gst_gl_platform_from_string because we support gl shareList on all platforms 2014-04-28 15:59:06 +01:00
Julien Isorce
6a18a1346b glfilter: only warn when other_context attribute is set
Fix false positive
2014-04-28 15:59:06 +01:00
Julien Isorce
9cb3f93b4a gl: fix string literal warning
warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2014-04-28 15:59:06 +01:00
Nicolas Dufresne
70350bd89e gl/x11: Removed unused variable 2014-04-24 13:59:51 -04:00
Sebastian Dröge
eb88f19c10 gl/x11: Get rid of unneeded second display connection and do everything from the main loop 2014-04-24 19:11:31 +02:00
Sebastian Dröge
42a3bb7d6e gl/x11: Block rendering until swapbuffers is called and don't go via X11 events as unneeded indirection
This should fix QoS problems, where basesink believed it was rendering with
20FPS but actually we were just queueing up X11 Expose events and only once
in a while something was rendered.
2014-04-24 19:11:31 +02:00
Julien Isorce
b92b86bdd9 gl/rpi: do not scale to full screen
Having a 640x360 movie being scaled to 1900x1200 does not look nice
2014-04-24 15:26:17 +01:00
Julien Isorce
562399a71a gl/rpi: change dispmanx attributes of existing element instead of creating a new one
I was lucky that:
e1 = vc_dispmanx_element_add ()
eglCreateWindowSurface (e1)
vc_dispmanx_element_remove (e1)
e2 = vc_dispmanx_element_add ()

resulted in having e2 equal to e1. And also having the egl surface
that does not allocate its buffers before the first draw.
2014-04-24 15:26:17 +01:00
Julien Isorce
9bae6a9c2e gl/rpi: ensure the dispmanx element to be opaque
So that we ensure it does not get alpha composited with other
dispmanx elements like the desktop.
2014-04-24 15:26:17 +01:00
Julien Isorce
510040e033 gl/cocoa: pass a NSView to set_window_handle instead of a NSWindow
Fix backwards compatibility

https://bugzilla.gnome.org/show_bug.cgi?id=728451
2014-04-24 10:37:00 +01:00
Julien Isorce
162dfcdf75 gl/cocoa: only draw once the window has been resized
It avoids to draw the first frame with an incorrect view port.
2014-04-24 09:09:20 +01:00
Julien Isorce
aa4bdcd707 gl/cocoa: set the view to use for drawing by the context
It avoids to draw to an invalid buffer.
Withtout this the default frame buffer is undefined:
glBindFramebuffer (GL_FRAMEBUFFER, 0)

Visually you could see some white frames at the beginning
when lunching videotestsrc ! glimagesink

With OpenGL Profiler from XCode you could see some
GL_INVALID_FRAMEBUFFER_OPERATION for the first frames
2014-04-24 09:09:13 +01:00