1) We need to lock and get a strong ref to the parent, if still there.
2) If it has gone away, we need to handle that gracefully.
This is necessary in order to safely modify a running pipeline. Has been
observed when a streaming thread is doing a buffer_alloc() while an
application thread sends an event on a pad further downstream, and from
within a pad probe (holding STREAM_LOCK) carries out the pipeline plumbing
while the streaming thread has its buffer_alloc() in progress.
since we are using the clock for sync, we need to also provide a clock for good
measure. The reason is that even if downstream elements provide a clock, we
don't want to have that clock selected because it might not be running yet.
When using RTP_JITTER_BUFFER_MODE_BUFFER, make sure that the ringbuffer doesn't
get stuck buffering forever when there isn't enough data left to fill the
buffer.
Set ->active to TRUE in _init so it can be set to FALSE after creating the
jitterbuffer and it won't be mistakenly reset to TRUE in the change_state
function.
This is needed to start the jitterbuffer as inactive when rtpbin is buffering.
There is no need to set the latency in the jittebuffer in _init, we will set
that later when going to PAUSED.
Set the jitterbuffer active and not buffering when starting.
When deactivating jitterbuffers when the buffering starts, keep the current
percent of the jitterbuffer and also set the jitterbuffer in the buffering state
so that we know when it's filled again.
Add property to get the buffering percentage of the jitterbuffer.
When we are in buffer mode, adjust the buffering low/high thresholds based on
the total configured latency. If we don't and there is a huge queue or element
with a big latency downstream we might drain the complete queue immediately and
start buffering again.
Return the next timestamp in the jitterbuffer.
Use the min-timestamp of the jitterbuffers to calculate an offset so that the
next timestamp is pushed with a timestamp equal to running_time.
Start producing timestamps from 0 in the buffering case too.
Add signal to pause the jitterbuffer. This will be emitted from gstrtpbin when
one of the jitterbuffers is buffering.
Make rtpbin collect the buffering messages and post a new buffering message with
the min value.
Remove the stats callback from jitterbuffer but pass a percent integer to
functions that affect the buffering state of the jitterbuffer. This allows us
then to post buffering messages from outside of the jitterbuffer lock.
Add callback for buffering stats.
Configure the latency in the jitterbuffer instead of passing it with _insert.
Calculate buffering levels when pushing and popping
Post buffering messages.
Release the jbuf lock before emiting the request-pt-map signal to avoid
deadlocks. We also need to catch the shutdown case when locking again.
Fixes#593354
When we receive a reordered packet with the same timestamp as the previous one
(which can happen for fragmented packets) don't consider the packet as lost but
instead wait for the reordered packet to arrive.
Switch the warning-level, so that a reordering does not get a warning, only
an actual produced lost-packet.
Fixes#594251
The priv->clock_rate variable could become -1 between when its checked to not
be -1 and when its used, causing an assertion. Fixed by taking the mutex
earlier in the chain() function.
Fixes#593955
When we construct a timestamp that would result in a timestamp that is earlier
than when the packet was received, reset the skew calculation as this is
probably a sign that the sender restarted or paused.
Fixes#593354