Since we started depending on GLib 2.44, we can be sure this macro is
defined (it will be a no-op on compilers that don't support it). For
plugins we should just start using `G_DECLARE_FINAL_TYPE` which means we
no longer need the macro there, but for most types in base/gst-libs we
don't want to break ABI, which means it's better to just keep it like it
is (and use the `#ifdef` instead).
The problem is that Gobject Introspections does not understand the const
gfloat matrix[16] as an matrix but as an array of gfloasts but as just
one gfloat.
To fix this i added the annotation to the parameter
descriptions.
This came up in the case where v4l2 sets caps with colorimetry=NULL, and
then tries to parse back the colorimetry, causing a crash in
gst_video_get_colorimetry() because of g_str_equal(). We fix this by
making sure the only caller of the function never calls it with a null
colorimetry string.
SMPTE ST 2084 transfer characteristics (a.k.a ITU-R BT.2100-1 perceptual quantization, PQ)
is used for various HDR standard.
With ST 2084, we can represent BT 2100 (Rec. 2100). BT 2100 defines
various aspect of HDR such as resolution, transfer functions, matrix, primaries
and etc. It uses BT2020 color space (primaries and matrix) with PQ or HLG
transfer functions.
Packed 10 bits per each R, G and B channel with MSB 2bits alpha channel.
This format is mapped to Windows' DXGI_FORMAT_R10G10B10A2_UNORM format which is
required for 10bits HDR rendering.
Note that this RGB10A2_LE format is R - B channel swapped version of BGR10A2_LE
... if subclass didn't update values. Note that the mastering-display-info
and content-light-level might be updated by user defined value (e.g., encoding option).
Introduce HDR signalling methods
* GstVideoMasteringDisplayInfo: Representing display color volume info.
Defined by SMPTE ST 2086
* GstVideoContentLightLevel: Representing content light level specified in
CEA-861.3, Appendix A.
Closes https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/400
video-anc.h💯 Error: GstVideo: identifier not found on the first line:
* Active Format Description (AFD) support
^
video-anc.h:207: Error: GstVideo: identifier not found on the first line:
* Bar data support
^
video-anc.h:228: Warning: GstVideo: "@top_bar_flag" parameter unexpected at this location:
* @top_bar_flag : flag indicating presence of top bar field
^
This is inconsistent with other add_meta methods such as
gst_buffer_add_video_meta , which will return NULL without
logging when gst_video_info_set_format fails.
It is up to the caller to check the return value of the
function, and log if appropriate.
It's invalid to have a 'interlace-mode=alternate' without the Interlaced caps
feature as well.
Modify gst_video_info_from_caps() to reject such case so we can easily
spot them in bugged elements.
The ->skip_buffer implementation in videoaggregator replicates
the behaviour of the aggregate method to determine whether a
buffer can be skipped
(https://bugzilla.gnome.org/show_bug.cgi?id=781928).
This fixes a typo that made it so the start time of the buffer
was calculated against the output segment, not the segment of
the relevant sinkpad, which caused buffers to be skipped when
for example a sinkpad had received a segment which base had
been modified by a pad offset somewhere along the way.
This simply makes the calculation of the buffer start time
identical to the calculation in aggregate()
gst_video_decoder_negotiate_default_caps() is meant to pick a default output
format when we need one earlier because of an incoming GAP.
It tries to use the input caps as a base if available and fallback to a default
format (I420 1280x720@30) for the missing fields.
But the framerate and pixel-aspect were not explicitly passed to
gst_video_decoder_set_output_state() which is solely relying on the input format
as reference to get the framerate anx pixel-aspect-ratio.
So there is no need to manually handling those two fields as
gst_video_decoder_set_output_state() will already use the ones from
upstream if available, and they will be ignored anyway if there are not.
This also prevent confusing debugging output where we claim to use a
specific framerate while actually none was set.
The start_time and end_time in this context have already
been adjusted for the input's rate by converting them to running
time above. What is needed afterwards is to compare these
with the output's start/stop running time, which also takes
into account the rate, so we are comparing equal things.
Multiplying these with the output's rate here is only breaking
this logic. In most cases the input and output rate is the same,
so this multiplication effectively reverses the rate adjustment
that happened while converting to running time, which is why
we see the video playing with the original rate in tests.
Fixes#541
We make an allocator for temporary lines and then use this for all
the steps in the conversion that can do in-place processing.
Keep track of the number of lines each step needs and use this to
allocate the right number of lines.
Previously we would not always allocate enough lines and we would
end up with conversion errors as lines would be reused prematurely.
Fixes#350