Optimize loop by moving condition outside of it and reuse the
find_next_fragment function to check if there is next instead of
replicating the same loop
Duration queries can be done a few times per second and would cause
the segment list to be traversed for every one. Caching the duration
prevents that.
type is truncated to 0-31 with "& 0x1f", but right after that it is checks if
the value is equivalent to GST_H265_NAL_VPS, GST_H265_NAL_SPS, and
GST_H265_NAL_PPS (which are 32, 33, and 34 respectively). Obviously, this will
never be True if the value is maximum 31 after the truncation.
The intention of the code was to truncate to 0-63.
After further investigation the previous commit is wrong. The code intended to
check if the type is 39 or the ranges 41-44 and 48-55. Just like gsth265parse.c
does. Type 40 would not be complete.
nal_type is the index for a GstH265NalUnitType enum. There are two types of dead
code here:
First, after checking if nal_type is >= 39 there are two OR conditionals that
check if the value is in ranges higher than that number, so if nal_type >= 39
falls in the True branch those other conditions aren't checked and if it falls
in the False branch and they are checked, they will always also be False. They
are redundant.
Second, the enum has a range of 0 to 40. So the checks for ranges higher than 41
should never be True.
Removing this redundant checks.
CID 1249684
Soon after setting two variables to 1, the code checks if their values are
different from each other. This would never be true. Removing this.
CID 1226443
Variable hands is already checked to contain a value previously at the beginning
of the current block (in line 504). There is no need to check again. This is
logically dead code.
CID 1197693
Everytime a buffer is being provided from baseparse, we are parsing all the data from the beginning.
But since we would have already parsed some of the data in the previous iterations,
it doesnt make much sense to keep parsing the same everytime.
Hence skipping the data which is already read in previous iterations to improve the parsing performance.
https://bugzilla.gnome.org/show_bug.cgi?id=740058
The duration values in playlists are approximate only, and for
playlist versions 2 and older they are only rounded integer values.
They cannot be used to timestamp buffers. This resulted in playback
gaps and skips because the actual duration of fragments is slightly
different. The solution is to only set the pts of the very first
buffer processed, not for each fragment.
q->bitrate is a guint64, but G_TYPE_INT may read fewer bits
off the stack, and if we pass more then the NULL sentinel
may not be found at the right place, which in turn might
lead to crashes.
https://bugzilla.gnome.org/show_bug.cgi?id=741751
The image capture mutex and the pad object lock would cause a race
if the pad query was made right when the image probe was running.
The image probe needs the capture mutex and the querying would need
the pad object lock.
hlsdemux assumes that seeking is not allowed for live streams,
however seek is possible if there are sufficient fragments in the
manifest. For example the BBC have live streams that contain 2 hours
of fragments.
The seek code for both live and on-demand is common code. The
difference between them is that an offset has to be calculated
for the timecode of the first fragment in the live playlist.
When hlsdemux starts to play a live stream, the possible seek range
is between 0 and A seconds. After some time has passed, the beginning of
the stream will no longer be available in the playlist and the seek
range is between B and C seconds.
Seek range:
start 0 ........... A
later B ........... C
This commit adds code to keep a note of the B and C values
and the highest sequence number it has seen. Every time it updates the
media playlist, it walks the list of fragments, seeing if there is a
fragment with sequence number > highest_seen_sequence. If so, the values
of B and C are updated. The value of B is used when timestamping
buffers.
It also makes sure the seek range is never closer than three fragments
from the end of the playlist - see 6.3.3. "Playing the Playlist file"
of the HLS draft.
https://bugzilla.gnome.org/show_bug.cgi?id=725435
No need to use an iterator for this which creates a temporary
structure every time and also involves taking and releasing the
object lock many times in the course of iterating. Not to mention
all that GList handling in gst_aggregator_iterate_sinkpads().