Don't jump backward to 3 files from the end of the playlist
when switching variants - it just means we downloaded
fragments fast and caught up to the end of the playlist.
Disable that by treating a variant switch as a playlist
update, not a restart due to a seek or so.
If the stream is discont, we must provide a timestamp in any case. Elements
like tsdemux are not going to output anything if we give a NONE timestamp
after a discont.
Also marking a stream as discont if a playlist change was not successful would
lead to the above situation, but in that case we are not required at all to
mark the stream discont as we're still at the old playlist.
If a (master) playlist contains a variant list entry without a
URI then during parsing of the next variant list entry we are
a) leaking the entry we're currently parsing (new_list), and
b) free'ing the pointer to the previous list entry (list) without
updating the pointer.
Hence when then adding the URI for the latest parsed entry, incorrect
information is stored, as the information is used from 'list' which
is not valid memory anymore, also leading to crashes.
Fix this by correctly storing the new variant list entry pointer
as needed.
https://bugzilla.gnome.org/show_bug.cgi?id=756861
Nicer to read, two lines of code less, and also the callback
function should've been a GCompareFunc that returns a gint
and not a boolean (it did work correctly, was just confusing).
In order to ensure the sequence_position will always be consistently updated,
store the current file duration.
This way, when we advance, we can always increment the position based on what
was previously outputted.
https://bugzilla.gnome.org/show_bug.cgi?id=752132
Allows playlists that are missing the mediasequence information to
be correctly parsed. If the playlist was updated without reseting
the mediasequence it would constantly increase over subsequent updates,
leading to issues during playback.
For live streams, we want to make sure there's a certain distance
between the sequence to play and the last (earliest) fragment.
The problem is that it assumes there are at least 3 fragments in
the playlist, which might not always be the case (like in the case
of a server restarting and gradually adding fragments).
In order to avoid ending up with negative sequence numbers (which
will just loop forever), limit the new target sequence number to
the highest of:
* either the first sequence number of the playlist (fallback)
* or 3 fragments from the last one (standard behaviour)
Move the TAG defines directly into the code, not sure what
their purposes is, these are printf format strings so having
them directly as literals in the code where they're used
makes the code easier to follow.
Remove playlist_str GString variable from GstM3U8Playlist struct,
since it's only used temporarily in playlist_render(). Might just
as well keep it local then.
Some live streams (eg youtube) don't remove fragments in order to allow
seeking back in time (live + vod).
When gst_m3u8_client_has_next_fragment is called, we are getting wrong fragment
because current_file points in first file of the fragments list resulting in
watching the stream from the beginning again.
This patch sets current_file to nth fragment for live streams, then on
gst_m3u8_client_has_next_fragment will keep up with the live stream.
https://bugzilla.gnome.org/show_bug.cgi?id=753344
This reverts commit 4ca3a22b6b.
The connection-speed=0 is used as a special value in the property
of hlsdemux to mean 'automatic' selection, m3u8.c doesn't need
to know about that as it should be as simple as possible.
So this patch hides this automatic selection documented in hlsdemux
into m3u8 logic and I think the gets harder to understand the code.
It also makes the hlsdemux unit tests work again
https://bugzilla.gnome.org/show_bug.cgi?id=749328
In live situations, it is not uncommon for the current fragment to end
up out of the (updated) play range (lowest/highest sequence). But the next
fragment to play *is* present in the play range.
When advancing, if we can't find the current GstM3U8MediaFile, don't abort
straight away. Instead, look if a GstM3U8MediaFile with the next sequence value
is present, and if so switch to it.
https://bugzilla.gnome.org/show_bug.cgi?id=750028
It's better to just select some random variant playlist instead of stopping,
chances are that it's still continuing to work and we might just have to
select a different variant again later.
We should only refresh the currently selected variant playlist (if any,
otherwise the main playlist), not the main playlist. And only try to
refresh the main playlist if updating the variant playlist fails.
Some servers (Wowza) use the request of the main playlist to create a
"session", which is then part of the URI of the variant playlist and
also the fragments. Refreshing the main playlist would generate a new
session, and the server rate limits that usually. And after a few retries
the server just kicks us out.
Also as a side effect we now use the same downloader for all playlists, so
that we only have 2 instead of 3 connections to the server. And also
previously we just ignored the downloaded data from the main playlist that
the base class gave to us.
When the segment is very short it might be the case that the
typefinding fails and when finishing the segment hlsdemux would
consider the remaining data (pending_buffer) as an encryption
leftover.
This patch fixes it and makes sure an error is properly posted
if typefind failed by refactoring buffer handling to a function
and using it from the data_received and finish_fragment functions.