With recent libvpx versions, multithreading can be enabled on
a per-tile basis, instead of on a per tile-column basis.
In combination with the new tile-rows property, this allows the
encoder to make much better use of the available CPU power.
Bump minimum libvpx version to 1.7.0
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-good/-/merge_requests/707>
Used to print:
|Run-time dependency vpx found: YES 1.7.0
|Message: libvpx provides VP8 encoder interface (vpx_codec_vp8_cx_algo)
|Message: libvpx provides VP8 decoder interface (vpx_codec_vp8_dx_algo)
|Message: libvpx provides VP9 encoder interface (vpx_codec_vp9_cx_algo)
|Message: libvpx provides VP9 decoder interface (vpx_codec_vp9_dx_algo)
|Dependency vpx found: YES (cached)
|Dependency vpx found: NO found '1.7.0' but need: '>=1.8.0'
|Run-time dependency vpx found: NO (tried pkgconfig and cmake)
We can check the version of the found dep in a way that
doesn't produce this confusing output.
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.