```
../subprojects/gst-plugins-base/ext/alsa/gstalsamidisrc.c:201:54: error: converting the result of '<<' to a boolean always evaluates to false [-Werror,-Wtautological-constant-compare]
snd_seq_ev_schedule_real (&ev, alsamidisrc->queue, SND_SEQ_TIME_MODE_ABS,
^
/usr/include/alsa/seq_event.h:215:34: note: expanded from macro 'SND_SEQ_TIME_MODE_ABS'
```
The ALSA API expects 0 or 1 here and will then add the flags accordingly,
and that's also what other code using this API does.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/777>
Removing gstalsadeviceprobe.[ch] as it was a relique from the 0.10
century.
This doesn't implement device monitoring but only probing, monitoring
should be implemented in its own commit.
This reverts commit 69c3c31608.
All devices have the same name, they are duplicated with pulseaudio one
and the provided does not respond to HW being plugged/unplugged. I think
it's not ready for 1.16.
Alsasrc introduced delay_lock in commit 519f85a43e73efb8f3fb2c7be45226e
because alsa-lib is not thread safe for the same handle.
Alsasrc uses the same threading pattern, it should be locked too.
https://bugzilla.gnome.org/show_bug.cgi?id=746015
Make buffer timestamps more accurate and, more importantly, actually
representative of the MIDI events timing.
Previously, buffers were only sent with timetamps aligned at a 10ms
boundary which was just wrong, now the buffer timestamp represents the
real time of the MIDI event.
Conveniently, the ALSA sequencer API supports scheduling events in the
future so the sequencer infrastructure can be used to have the tick
delivered at the right time, avoiding any custom scheduling mechanism.
The ticks scheduling starts on the first transition to PLAYING, and the
delay is also calculated when the pipeline goes into PLAYING.
https://bugzilla.gnome.org/show_bug.cgi?id=787683
When setting the "ports" property the value is duplicated but it's not
freed when the elements stops.
Reported by Valgrind (example run with "alsamidisrc ports=128:0"):
6 bytes in 1 blocks are definitely lost in loss record 30 of 1,911
at 0x4C2BBEF: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
by 0x5411528: g_malloc (gmem.c:94)
by 0x542A9FE: g_strdup (gstrfuncs.c:363)
by 0x775211E: gst_alsa_midi_src_set_property (gstalsamidisrc.c:284)
by 0x5184A4D: object_set_property (gobject.c:1439)
by 0x5184A4D: g_object_setv (gobject.c:2245)
by 0x51859DD: g_object_set_property (gobject.c:2529)
by 0x4F0474C: ??? (in /usr/lib/x86_64-linux-gnu/libgstreamer-1.0.so.0.1203.0)
by 0x4F065C8: ??? (in /usr/lib/x86_64-linux-gnu/libgstreamer-1.0.so.0.1203.0)
by 0x4F07557: ??? (in /usr/lib/x86_64-linux-gnu/libgstreamer-1.0.so.0.1203.0)
by 0x4EFE3EE: gst_parse_launch_full (in /usr/lib/x86_64-linux-gnu/libgstreamer-1.0.so.0.1203.0)
by 0x4EFE673: gst_parse_launchv_full (in /usr/lib/x86_64-linux-gnu/libgstreamer-1.0.so.0.1203.0)
https://bugzilla.gnome.org/show_bug.cgi?id=787683
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
The only way for ALSA to expose a position-less multi channels is to
return an array full of SND_CHMAP_MONO. Converting this to a
GST_AUDIO_CHANNEL_POSITION_MONO array would be invalid as
GST_AUDIO_CHANNEL_POSITION_MONO is meant to be used only with one
channel.
Fix this by using GST_AUDIO_CHANNEL_POSITION_NONE which is meant to be
used for position-less channels.
https://bugzilla.gnome.org/show_bug.cgi?id=763799
Usually these loops only run once, so there's no problem here. But sometimes
they run twice, and by adding the number of bytes to a 16 bit pointer type we
would advance twice as much as we should.
Also use snd_pcm_frames_to_bytes() in alsasrc to calculate
the number of bytes to skip, same as we do in alsasink.
Thanks to Lucio A. Hernandez <lucio.a.hernandez@gmail.com> for reporting.
The alsamidisrc element allows to get input event from ALSA MIDI
sequencer devices, and possibly convert them to sound using some
downstream element like fluiddec.
Fixes#738687