After a PAUSED->READY change the sink pads are currently not set to
blocking state. When the element is set back to PAUSED, the change will
be done asynchronously, but as the _pad_blocked_cb() callback is now not
called, the state change never completes.
Fix that by setting the sink pads to blocking state on a PAUSED->READY
change, which ensures that the _pad_blocked_cb() is called when needed
on any future READY->PAUSED change. The sink pads are already put to
blocking state on NULL->READY change, so this behavior is consistent.
Fixes bug #668097.
Previously we always used textoverlay for rendering the output of
a parser, now the same code as for the renderers is used and the
element with the highest rank is used.
Fixes bug #663822.
Add private replacements for deprecated functions such as
g_mutex_new(), g_mutex_free(), g_cond_new() etc., mostly
to avoid the deprecation warnings. We'll change these
over to the new API once we depend on glib >= 2.32.
Replace g_thread_create() with g_thread_try_new().
If the pad block never happens because there is no data flow at all, the
callback is never fired and the reference is never released. This causes a
reference cycle between the pad and element, so valgrind is not very vocal
about it (memory is still reachable).
Implement handling of non raw video streams by avoiding colorspace
elements and autoplugging a compatible renderer if available. Fallback
to passthrough if no compatible renderer is found.
For this add subtitle encoding properties to playsink and subtitleoverlay
and update the values in the containing elements.
Also update the font description in textoverlay or the used renderer
element if it is changed during playback.
Fixes bug #610310.