This new LCEVC encoder plugin is meant to implement all LCEVC encoder elements.
For now, it only implements the LCEVC H264 encoder (lcevch264enc) element. This
element essentially encodes raw video frames using a specific EIL plugin, and
outputs H264 frames with LCEVC data. Depending on the encoder properties, the
LCEVC data can be either part of the video stream as SEI NAL Units, or attached
to buffers as GstMeta.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7330>
This new LCEVC decoder plugin is meant to implement all LCEVC decoder elements.
For now, it only implements the LCEVC enhancement decoder (lcevcdec) element.
This element essentially enhances raw video frames using the LCEVC metadata
attached to input buffers into a higher resolution frame. The element is only
meant to be used after any base decoder (eg avdec_h264).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7330>
Adding NVIDIA nvCOMP library based plugin for lossless raw video
compression/decompression. To build this plugin, user should
install nvCOMP SDK first and specify the SDK path via
"nvcomp-sdk-path" build option or NVCOMP_SDK_PATH env.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6912>
lc3enc:
- encodes raw audio into lc3 format
- uses the default bitrate property and frame duration
from the caps to determine the byte count of
the encoded frames if it is not specified in
the downstream caps after negotiation
- uses the same byte count value for all the channels
- all the common session configuration parameters
are passed in the src caps
lc3dec:
- decodes an lc3 encoded audio
- sink caps should contain all the common session configuration
params
- uses frame_duration and frame_bytes (byte count) in the sink
caps as parameters along with sample rate and channel count
- byte count is same for all the channels
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4376>
Adding Direct3D11 backend Qt6 QML videosink element, qml6d3d11sink.
Implementation details are similar to the qt6 plugin in -good
but there are a few notable differences.
* qml6d3d11sink accepts all GstD3D11 supported video formats (e.g., NV12).
* Scene graph (owned by qml6d3d11sink) will hold dedicated and sharable
RGBA texture which belongs to Qt6's Direct3D11 device, instead of sharing
GStreamer's own texture with Qt6.
* All rendering operations will be done by using GStreamer's Direct3D11 device.
Specifically, upstream texture will be copied (in case of RGBA)
or converted to the above mentioned Qt6's sharable texture.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3707>
This is based on gtksink, but similar to waylandsink uses Wayland APIs
directly instead of rendering with Gtk/Cairo primitives.
Note that the long term plan is to move this into the existing extension
in `-good`, which requires the Wayland library to move the as well.
For this reason several files like `gstgtkutils.*` and `gtkgstbasewidget.*`
are straight copies and should be kept in sync.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1515>