Commit graph

8 commits

Author SHA1 Message Date
Alessandro Decina
bc2ffa26fa gldownload: allow video/x-raw as input
...and just passthrough. This is useful for pipelines where downstream must be
non-GL but upstream can optionally be GL.
2016-02-01 15:13:03 +11:00
Matthew Waters
2b7495bbc1 glmemory: base classify and add the pbo memory on top
The base class is useful for having multiple backing memory types other
than the default.  e.g. IOSurface, EGLImage, dmabuf?

The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.

This also moves the format utility functions into their own file.
2015-12-14 16:35:32 +11:00
Matthew Waters
d5a39896dc download: only start a download transfer for sysmem caps features 2015-07-07 22:38:08 +10:00
Matthew Waters
c3a47c910d glmemory: separate pbo transfer from texture transfers
When supported, the potentially longer pbo upload/download can be
initiated before the texture upload/download, potentially increasing
throughput.
2015-06-12 16:59:20 +10:00
Sebastian Dröge
917c395403 gldownloadelement: Download *from* OpenGL, not into 2015-04-17 15:20:12 +02:00
Sebastian Dröge
9ee29626c4 gldownloadelement: Fix element description 2015-04-17 14:06:03 +02:00
Sebastian Dröge
758fea90aa gldownloadelement: Remove unused ::finalize() implementation 2015-04-17 14:05:44 +02:00
Matthew Waters
a7cbc04aba gl: add new gldownloadelement
Simply transforms caps to/from raw/glmemory capsfeatures
2015-03-12 16:45:50 +00:00