The interaudiosrc might take buffers of different sizes from the audio adapter,
so keeping metas consistency would be an issue. So the sink now strips the audio
metas away and the src adds them back (for non-interleaved layouts only) when
taking buffers from the adapter.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5324>
Moves outputting frames to a task on the source pad, bringing vtdec in line with vtenc.
This brings possible performance improvements thanks to decoupling queueing new frames from outputting processed ones.
The queue length is limited to `2*DBP` to prevent decoding too far ahead compared to what we're pushing downstream.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5163>
This was easy to trigger when testing with e.g. vtenc ! vtdec ! glimagesink and closing the sink via window button,
causing GST_FLOW_ERROR to be received by the output loop, stopping it with the queue still full. This made the
enqueue_buffer() callback to lock waiting for space in our queue, while handle_frame() was waiting for the internal
VideoToolbox queue to free up, so that VTCompressionSessionEncodeFrame could finish. As the output loop was not
running, both functions waited forever.
Fixed by 1) immediately emptying our queue when GST_FLOW_ERROR is received (like we already did with _FLUSHING)
and 2) unconditionally setting the flushing flag in finish_encoding() when it sees the output loop stopped because
of GST_FLOW_ERROR, so that enqueue_buffer() will immediately discard any new frames coming out of VideoToolbox.
Both of those make sure we never run into the both-queues-full scenario.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5303>
As a short-term solution before full d3d12 rendering feature,
copy decoded d3d12 texture to shared d3d11 texture in order to use
existing various d3d11 implementations such as conversion, resizing,
and videosink.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5356>
There is no need to use DRM dumb pool if buffer to
render is already a DMABuf, just import it and render it.
This fixes a DMAbuf memory leakage when waylandsink downstream
element exports DMABuf while waylandsink is configured to be
DMABuf exporter (drm-device=/drv/dri/card0):
gst-launch-1.0 v4l2src io-mode=4 ! gtkwaylandsink drm-device=/dev/dri/card0
leakage identfied with command:
watch "cat /sys/kernel/debug/dma_buf/bufinfo | grep attached "
Fixes#2729
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5350>
There is no need to use DRM dumb pool if buffer to
render is already a DMABuf, just import it and render it.
This fixes a DMAbuf memory leakage when waylandsink downstream
element exports DMABuf while waylandsink is configured to be
DMABuf exporter (drm-device=/drv/dri/card0):
gst-launch-1.0 v4l2src io-mode=4 ! waylandsink drm-device=/dev/dri/card0
leakage identfied with command:
watch "cat /sys/kernel/debug/dma_buf/bufinfo | grep attached "
Fixes#2729
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5350>
Don't update info's size with the VA image reported data size for single plane
images, since drivers might allocate bigger space than the strictly required to
store the image, but when we dump the buffer as is (using filesink, for example)
the produced stream is corrupted. For multi-plane images video meta is required
to read/write them.
We updated info's size because gstreamer-vaapi did it too, but the reason to
update it there was for uploading and rendering surfaces (commit c698a015).
Furthermore, this patch adds an error message if the allocated data size for the
image by the driver is lesser than the expected because it would be a buggy
driver.
Fixes: #2959
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5308>
Even if decoder is negotiated with CUDA memory feature, if downstream
proposed no buffer pool, assume that the pool size is unknown.
And disable zero-copy if there's no more free output surface.
Or, in case of reverse playback, always copy frames.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5338>
Even if the segmentation feature value is not updated,
the parsed "segmentation_update_map" and "segmentation_temporal_update"
values should not be cleared as it's referenced during lower
level bitstream parsing. Also, don't use assert() in parser
unless it's clearly impossible condition.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5334>
If DPB is full already, GstH265Decoder::new_picture() might fail if
subclass uses fixed size picture pool and its size is equal to the DPB
size. Call the new_picture() after DPB is cleared in gst_h265_decoder_dpb_init()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5333>
Issue is that when amc was producing a codec-data buffer, a
GstVideoCodecFrame was being popped off the internal queue. This meant
that the codec-data was being associated with the first input frame and
the second (first encoded buffer) output buffer with the second input
frame. At the end (assuming one input produces one output which seems
to hold in my testing and how the encoder is currently implemented)
there would be an input frame missing and would be pushed without any
timing information. This would lead to e.g. muxers rejecting the buffer
without PTS and failing to mux.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5330>