The transform from mediacodec applies to the texture coords, but
GStreamer affine meta applies to the video geometry, which is the
opposite - so invert it to get display correct for decoders
that require transforming
According to msdk spec, there are two ways to enable filters:
1: Filters can be enabled by adding a filter ID
to mfxExtVPPDoUse. In this case, default filter parameters are used
2: Add filter configuration structures directly to mfxVideoParam.
Using 1 with 2 is optional but legal. Unfortunately it won't work
with some specific use cases like Detail/EdgeEnhancement.
Let's stick with option2 which works fine for all VPP operations.
https://bugzilla.gnome.org/show_bug.cgi?id=796468
Since we do the MSDK initializing in set_caps(), a FALSE
return may still cause the invokation of set_caps() again
and this will leads to buffer allocation and other mess-up.
So make sure the msdk initialized correctly before trying
to do any buffer allocation.
https://bugzilla.gnome.org/show_bug.cgi?id=796465
Make sure all the enabled filter structures are added in the
mfxVideoParm before doing the VPPQuery so that msdk
can do the input param validation
https://bugzilla.gnome.org/show_bug.cgi?id=796465
Update the license blurb in camconditionalaccess.[hc] from GPL to LGPL.
The plugin is LGPL and the GPL header in those two files was just a
copy/paste mistake.
Using NV12 layout in dmabuf mode giving mis-aligned
VPP output with the media-driver. Keep the NV12 support
(so that we can file the bug agianst msdk or mediadriver),
but lower the ordering so that BGRA picks as default.
NV12 issue can be reproduced with explicit capfilter:
vidoetestsrc ! msdkvpp ! video/x-raw\(memory:DMABuf\),format=NV12 ! glimagesink
Added a utility method to replace the MemID (interanl VASurfaceID)
associated with the mfxFrameSurface. This is usefull for dmabuf-import
where we need to replace the memID dynamically
https://bugzilla.gnome.org/show_bug.cgi?id=794817
Exporting DRM_PRIME fd to VASurface requires direct
invocation of VA api VACreateSurface with
VASurfaceAttribExternalBufferDescriptor and other
necessary surface attributes.
https://bugzilla.gnome.org/show_bug.cgi?id=794817
In case the wasapi buffer levels got low in shared mode we would still wait until
more buffer is available until writing something in it, which means we could never
catch up and recover.
Instead only wait for a new buffer in case the existing one is full and always write
what we can. Also don't loop until all data is written since the base class can handle
that for us and under normal circumstances this doesn't happen anyway.
This only works in shared mode, as in exclusive mode we have to exactly
fill the buffer and always have to wait first.
This fixes noisy (buffer underrun) playback with the wasapisink under load.
https://bugzilla.gnome.org/show_bug.cgi?id=796354
The calculation for the frame count in the non-aligned case resulted in
a one too low buffer frame count.
This resulted in:
1) exclusive mode not working as the frame count has to match
exactly there.
2) Buffer underruns in shared mode as the current write() code doesn't
handle catching up to low buffer levels (fixed in the next commit)
To fix just use the wasapi API to get the buffer size which will always
be correct.
https://bugzilla.gnome.org/show_bug.cgi?id=796354
S_FALSE is a valid return value which does not indicate an error.
For example IAudioClient_Stop() returns S_FALSE when it is already stopped.
Use the FAILED macro instead which just checks if an error occured or not.
This fixes spurious warnings when using the wasapisink element.
https://bugzilla.gnome.org/show_bug.cgi?id=796280
This is a new warning introduced by gcc 8
We already check just before that we have enough space, just do a regular
memcpy with the full string size.
camswclient.c:87:3: error: ‘strncpy’ specified bound depends on the length of the source argument [-Werror=stringop-overflow=]
'cuDeviceComputeCapability' was deprecated as of CUDA 5.0
gstnvenc.c: In function ‘gst_nvenc_create_cuda_context’:
gstnvenc.c:290:9: error: ‘cuDeviceComputeCapability’ is deprecated [-Werror=deprecated-declarations]
&& cuDeviceComputeCapability (&maj, &min, cdev) == CUDA_SUCCESS) {
^
https://bugzilla.gnome.org/show_bug.cgi?id=796203
The new property "output-order" can be set to either "display" order
which is the default where frames will be outputting in display order,
or "decoded-order" which will be outputting the frames in decoded order.
The "decoded order" output is generally useful for debugging. But there
are few
customers who use it for low-latency streaming. For eg if the customer
already knows that the stream doesn't have b-frames (which means no
algorithm requires for display order calculation), then they can use
"decoded-order"
output to skip some of the DPB logic to avoid the frame accumulation at
start-up.
The root cause of the above issue is a bit of unclarity in h264 spec +
lazy implementation of many H264 encoders; This is well handled in
gstreamer-vaapi using "low-latency" property:
https://bugzilla.gnome.org/show_bug.cgi?id=762509https://bugzilla.gnome.org/show_bug.cgi?id=795783
For packetized input, inform the msdk that the buffer has
a complete frame or complementary field pairs. For decoding,
this means that the decoder can proceed with this buffer without
waiting for the start of the next frame, which effectively reduces
decoding latency.
https://bugzilla.gnome.org/show_bug.cgi?id=795783
Currently we use an async depth of 4 as default (based on
recommendations
in msdk apps), which indicates how many asynchronous operations an
application performs
before the application explicitly synchronizes the result. As a result,
we
queue four frames in decoder which might not be good approach for
live streaming.
This patch reset the async-depth to 1 as default so that we do sync for
each frame we decode without queuing. Customer can play with already
exposed "async-depth" property for other use cases
https://bugzilla.gnome.org/show_bug.cgi?id=795783
So far msdk produced dmabuf fds are non-mappable.
If user wants to download the content of underlined surfaces,
dmabufcapsfeature negotiated pipeline will fail. So if the input surface
is dmabuf and downstream doesn't have support for dmabuf capsfeatures,
we do the vpp (no passthrough) and produce the mappable videomemory
buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=794946
prpose_allocation:
-- always instantiate a pool for for upstream
-- use async_depth + 1 as min buffer count
decide_allocation:
-- always create a new bufferpool for source pad.
Each of the msdk element has to create it's own mfxsurfacepool
which is an msdk contraint. For eg: Each Msdk component (vpp, dec and
enc)
will invoke the external Frame allocator for video-memory usage
So sharing the pool between gst-msdk elements might not be a good idea.
https://bugzilla.gnome.org/show_bug.cgi?id=793705
If the "output-cc" property is set to TRUE and there is CC present
in the VBI Ancillary Data, they will be extracted and set on the
outgoing buffer as GstVideoCaptionMeta.
Only CDP packets are supported.
https://bugzilla.gnome.org/show_bug.cgi?id=773863