Extensions and layers can be enabled before calling
gst_vulkan_instance_open() but after calling
gst_vulkan_instance_fill_info().
Use the list of available extensions to better choose a default display
implementation to use based on the available Vulkan extensions for surface
output.
Defaults are still the same.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1341>
* Fix meson build script for Windows. Since the Vulkan dependency
object was declared by us in case of Windows, the dependency object
shouldn't be used for finding header
* Fix build error by including Windows specific header
gstvkdisplay.c(563): error C2065: 'VK_KHR_WIN32_SURFACE_EXTENSION_NAME': undeclared identifier
NULL checking the main_context does not help as we've just destroyed the
GMainContext and set that field to NULL, not to mention it's unnecessary.
Fixes a leak of display's GSource.
It's almost a fork of glwindow_win32 implementation.
To build on Windows, Vulkan SDK (at https://vulkan.lunarg.com/sdk/home)
and VK_SDK_PATH environment are required. Note that VK_SDK_PATH environment
setting is a part of the SDK installation.