New plugin with an element for H.264 decoding with VA-API. This novel
approach, different from gstreamer-vaapi, uses gstcodecs library for
state handling.
The code is expected to looks cleaner because it uses VA-API without
further layers or wrappers.
* It uses the first supported DRM device as default VA display (other
displays will be supported through user's GstContext)
* Requires libva >= 1.6
* No multiview/stereo profiles neither interlaced streams because
gstcodecs doesn't handle them yet
* It is incompatible with gstreamer-vaapi
* Even if memory:VAMemory is exposed, it is not handled yet by any
other element
* Caps templates are generated dynamically querying VAAPI, but YV12
and I420 are added for system memory caps because they seem to be
supported for all the drivers when downloading frames onto main
memory, as they are used by xvimagesink and others, avoiding color
conversion.
* Surfaces aren't bounded to context, so they can grow beyond the DBP
size, allowing smooth reverse playback.
* There isn't yet error handling and recovery.
* 10-bit H.264 streams aren't supported by libva.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1379>
Add an element that converts AYUV video frames to a DVB
subpicture stream.
It's fairly simple for now. Later it would be good to support
input via a stream that contains only GstVideoOverlayComposition
meta.
The element searches each input video frame for the largest
sub-region containing non-transparent pixels and encodes that
as a single DVB subpicture region. It can also do palette
reduction of the input frames using code taken from
libimagequant.
There are various FIXME for potential improvements for now, but
it works.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1227>
Add a new wasapi implementation mainly to support UWP application.
Basically the core logic of this plugin is almost identical to
existing wasapi plugin, but main target is Windows 10 (+ UWP).
Since this plugin uses WinRT APIs, this plugin most likely might not
work Windows 8 or lower.
Compared with existing wasapi plugin, additional features of this plugin are
* Fully compatible with both Windows 10 desktop and UWP application
* Supports automatic stream routing (auto fallback when device was removed)
* Support device level mute/volume control
But some features of existing wasapi plugin are not implemented
in this plugin yet
* Exclusive streaming mode is not supported
* Loopback feature is not implemented
* Cross-compile is not possible with current mingw toolchain
(meaning that MSVC and Windows 10 SDK are required to build this plugin)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1264>
The Microsoft Media Foundation (MF) is the successor of DirectShow.
This commit includes two kinds of video capture implementation,
one uses IMFSourceReader interface which is available since Windows Vista
and the other is based on IMFCaptureEngine interface which is available
since Windows 8.
Note that this new video source element cannot be used in UWP app
for now, since device activation using those APIs are not allowed by MS.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/760>
This introduces a GstV4L2CodecDevice structure and helper to retrieve a
list of CODEC device drivers. In order to find the device driver we
enumerate all media devices with UDEV. We then get the media controller
topology and locate a entity with function encoder or decoder and make
sure it is linked to two V4L2 IO entity pointing to the same device
node.
The SVT-HEVC (Scalable Video Technology[0] for HEVC) Encoder is an
open source video coding technology[1] that is highly optimized for
Intel Xeon Scalable processors and Intel Xeon D processors.
[0] https://01.org/svt
[1] https://github.com/OpenVisualCloud/SVT-HEVC
Includes a new GstVulkanHandlePool base class for pooling different
resources togther. The descriptor cache object is ported to
GstVulkanHandlePool with the exact same functionality.
A new GstVulkanFenceCache is also implemented for caching fences
which is used internally by GstVulkanDevice for creating or reusing
fences.
The existing GstVulkanTrashFenceList object now caches trash objects.
... and put them into new nvcodec plugin.
* nvcodec plugin
Now each nvenc and nvdec element is moved to be a part of nvcodec plugin
for better interoperability.
Additionally, cuda runtime API header dependencies
(i.e., cuda_runtime_api.h and cuda_gl_interop.h) are removed.
Note that cuda runtime APIs have prefix "cuda". Since 1.16 release with
Windows support, only "cuda.h" and "cudaGL.h" dependent symbols have
been used except for some defined types. However, those types could be
replaced with other types which were defined by "cuda.h".
* dynamic library loading
CUDA library will be opened with g_module_open() instead of build-time linking.
On Windows, nvcuda.dll is installed to system path by CUDA Toolkit
installer, and on *nix, user should ensure that libcuda.so.1 can be
loadable (i.e., via LD_LIBRARY_PATH or default dlopen path)
Therefore, NVIDIA_VIDEO_CODEC_SDK_PATH env build time dependency for Windows
is removed.
Direct3D11 was shipped as part of Windows7 and it's obviously
primary graphics API on Windows.
This plugin includes HDR10 rendering if following requirements are satisfied
* IDXGISwapChain4::SetHDRMetaData is available (decleared in dxgi1_5.h)
* Display can support DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 color space
* Upstream provides 10 bitdepth format with smpte-st 2084 static metadata
This patch introduces the bootstrap code from the AVTP plugin (plugin
definition and init) as well as the build system files. Upcoming patches
will introduce payloaders, source and sink elements provided by the AVTP
plugin. These elements can be utilized by a GStreamer pipeline to
implement TSN audio/video applications.
Regarding the plugin build system files, both autotools and meson files
are introduced. The AVTP plugin is landed in ext/ since it has an
external dependency on libavtp, an opensource AVTP packetization
library. For further information about libavtp check [1].
[1] https://github.com/AVnu/libavtp
It's been replaced by NVENC/NVDEC and even NVIDIA doesn't
support VDPAU any longer and hasn't for quite some time.
The plugin has been unmaintained and unsupported for a very
long time, and given the track record over the last 10 years
it seems highly unlikely anyone is going to make it work well,
not to mention adding plumbing for proper zero-copy or
gst-gl integration.
Closes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/828
This is a re-implementation of the RTP elements that are submitted in
2013 to handle RTP streams. The elements handle a correct connection
for the bi-directional use of the RTCP sockets.
https://bugzilla.gnome.org/show_bug.cgi?id=703111
The rtpsink and rtpsrc elements add an URI interface so that streams
can be decoded with decodebin using the rtp:// interface.
The code can be used as follows
```
gst-launch-1.0 videotestsrc ! x264enc ! rtph264pay config-interval=3 ! rtpsink uri=rtp://239.1.1.1:1234
gst-launch-1.0 videotestsrc ! x264enc ! rtph264pay config-interval=1 ! rtpsink uri=rtp://239.1.2.3:5000
gst-launch-1.0 rtpsrc uri=rtp://239.1.2.3:5000?encoding-name=H264 ! rtph264depay ! avdec_h264 ! videoconvert ! xvimagesink
gst-launch-1.0 videotestsrc ! avenc_mpeg4 ! rtpmp4vpay config-interval=1 ! rtpsink uri=rtp://239.1.2.3:5000
gst-launch-1.0 rtpsrc uri=rtp://239.1.2.3:5000?encoding-name=MP4V-ES ! rtpmp4vdepay ! avdec_mpeg4 ! videoconvert ! xvimagesink
```
rtpmanagerbad: add pkg-config
rtpmanagerbad: Rtp should be uppercase
rtpmanagerbad: add G_OS_WIN32 for shielding unix headers
rtpmanagerbad: remove Since from documentation
rtpmanagerbad: rename lib name from nrtp to rtpmanagerbad
rtpmanagerbad: sync meson.build with other modules
rtpmanagerbad: add Makefile.am
rtpmanagerbad: use GstElement to count pads
rtpmanagerbad: use gst_bin_set_suppressed_flags
rtpmanagerbad: check element creation
rtpmanagerbad: post message when trying to access missing rtpbin
rtpmanagerbad: return FALSE with g_return tests
rtpmanagerbad: use gsocket multicast check
rtpmanagerbad: use gst_caps_new_empty_simple iso gst_caps_from_string
rtpmanagerbad: sync with gstrtppayloads.h
rtpmanagerbad: correct media type X-GST
rtpmanagerbad: test if a compatible pad was found
rtpmanagerbad: remove evil copy of GstRTPPayloadInfo
rtpmanagerbad: add gio_dep to meson
rtpmanagerbad: revert to old glib boilerplate
GStreamer 1.16 does not yet support the newer GLib templates, so revert.
rtpmanagerbad: return GST_STATE_CHANGE_NO_PREROLL for live sources
for live sources, NO_PREROLL should be returned for PLAYING->PAUSED and
READY->PAUSED transitions.
rtpmanagerbad: use GstElement pad counting
rtpmanagerbad: just use template name to request pad
rtpmanagerbad: remove commented code
rtpmanagerbad: use funnel to send multiple streams on one socket
rtpmanagerbad: avoid beaches
beaches should only be used during the summer, so rewrite the code to
return explicitly and avoid beaches during the winter.
rtpmanagerbad: add copyright to test code
rtpmanagerbad: g_free is NULL safe
rtpmanagerbad: do not trace rtpbin
rtpmanagerbad: return NULL explitly
rtpmanagerbad: warn when data port is not even
According to RFC 3550, RTP data should be sent on even ports, while RTCP
is sent on the following odd port.
rtpmanagerbad: document port allocation in rtpsink/src
rtpmanagerbad: improve uri description
rtpmanagerbad: add comment re-use socket
rtpmanagerbad: rename gst_object_set_properties_from_uri_query
rtpmanagerbad: loan prop/val setter from rist
rtpmanagerbad: rtpsrc: fix unitialised pointer
rtpmanagerbad: fix silly typo
rtpmanagerbad: test for empty key/value
rtpmanagerbad: rtpsrc: deprecate ssrc collision to INFO
rtpmanagerbad: sync debug with rist
rtpmanagerbad: small strings allocated on stack
rtpmanagerbad: correct rename
rtpmanagerbad: add locking on prop setters/getters
Locking is added because the URI allows to access the properties too.
rtpmanagerbad: allow for RTCP through NAT
rtpmanagerbad: move gio to header file
rtpmanagerbad: free small strings too
rtpmanagerbad: ttl_mc for ttl on dynudpsink
rtpmanagerbad: add comments on the URI registered
rtpmanagerbad: correct macro after file rename
rtpmanagerbad: code style
rtpmanagerbad: handle wrong URIs in setter
rtpmanagerbad: nit URI notation correction
In an URI, the first key/value pair should not have an ampersand, the
parser did not die though.
RIST TR-06-1 is a specification for video streaming made by the VSF
group. It is using a subset of RTP specification to which some
modification has been made to improve RTX behaviour and avoid any need
for signaling. The plugin implement ristrtxsend / ristrtxreceive element
which are the RIST specific equivalent of rtprtxsend/rtprtxreceive and
ristsink / ristsrc which implement rist transmitter and receiver. The
RIST protocol is meant to be used in unidirectional way. Typically, MPEG
TS over RTP is used.
Currently we support unicast and multicast streaming according to the
specification. This patch does not include any bonding support yet. The
ristsrc element introduce rist:// URI handling in parallel to it's
property configuration interface.
The VCD source was ported in 2014 (commit 89eb1e9), but the necessary
"cdxaparse" plugin, which is used to "Parse a .dat file (VCD) into
raw mpeg1" was never ported.
This means that the probable main user for the feature, totem, hasn't
actually been able to play back VCDs, since 2012, when it switched to
using GStreamer 1.0.
Note that even if cdxaparse was finally ported, a lot of work would
still be necessary before it is considered usable. Notably, it is
missing disc image support [1] and some VCDs just cannot be opened for
reading [2].
[1]: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/898
[2]: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/899
The wpe element is used to produce a video texture representing a web page
rendered off-screen by WPE. This element can be used to overlay HTML on top of
another video stream for instance.
Note that, since Nvidia does not provide nvEncodeAPI.lib file,
find_library() couldn't be used for build on Windows.
This patch changes to load nvEncodeAPI(64).dll or libnvidia-encode.so
in runtime