Julien Isorce
238edceda4
gl: add GstGLContextGPUProcess backend
...
It builds its GL vtable from a proc address provided
by the application.
2017-12-09 19:32:02 +00:00
Lasse Laursen
2e3d26192f
glapi: fix compilation with latest MSVC
...
https://bugzilla.gnome.org/show_bug.cgi?id=743041
2017-12-09 19:31:52 +00:00
Matthew Waters
892d056a44
gl: remove the use of glu
2017-12-09 19:31:51 +00:00
Sebastian Dröge
d70f6a9b5e
gl: Use numeric OSX version instead of the macro
...
The macro is not defined on older OSX versions and evaluates to 0.
https://bugzilla.gnome.org/show_bug.cgi?id=740201
2017-12-09 19:31:50 +00:00
Julien Isorce
ef707ee9d5
gl/cocoa: include gl3.h to have GL_CONTEXT_PROFILE_MASK
2017-12-09 19:31:49 +00:00
Matthew Waters
d7a465f9da
gl: add prototypes for KHR_debug/ARB_debug_output
2017-12-09 19:31:45 +00:00
Matthew Waters
1f8c784131
gl: move gles2 compat header to glprototypes
2017-12-09 19:31:43 +00:00
Matthew Waters
4a8b31afd6
glfeature: remove GST_GL_API_GLES3
...
instead check the gl version using gst_gl_context_check_gl_version()
2017-12-09 19:31:42 +00:00
Julien Isorce
bc52c7bb00
gl: use #ifdef instead of #if for __APPLE__
...
warning: "__APPLE__" is not defined [-Wundef]
with gcc version 4.7.2 20120731 (prerelease)
(crosstool-NG linaro-1.13.1+bzr2458 - Linaro GCC 2012.08)
2017-12-09 19:31:37 +00:00
Sebastian Dröge
3770d2a406
gl: Add support for iOS EAGL platform
...
https://bugzilla.gnome.org/show_bug.cgi?id=703341
2017-12-09 19:31:36 +00:00
Julien Isorce
c2471aec81
gl: add EGLImage support
...
* picked from old libgstegl:
- GstEGLImageMemory
- GstEGLImageAllocator
- last_buffer management from removed GstEGLImageBufferPool
* add-ons:
- GstEGLImageMemory now old a reference on GstGLContext
so that it can delete the EGLImage and its gltexture source
while having the associated gl context being current.
- add EGLImage support for GstVideoGLTextureUploadMeta which
mainly call EGLImageTargetTexture2D
- GstGLBufferPool now supports GstEGLImageAllocator
- glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
to upstream
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Matthew Waters
45c71eb3e1
gl: reorganize the extension headers by function rather than api
2017-12-09 19:31:35 +00:00
Julien Isorce
19d138601b
gl: silence warnings building for RPI related to 'vcos_*'
...
Similar than 1190a79b19
2017-12-09 19:31:34 +00:00
Julien Isorce
b30d15d4b8
gl: keep only one occurence of '#include <EGL/egl.h>'
...
To simply maintainance if we need to put specific includes around it.
2017-12-09 19:31:34 +00:00
Matthew Waters
f772bc1afc
[903/906] api: add GstGLPlatform to/from string
2017-12-09 19:31:34 +00:00
Matthew Waters
cd53fbba24
[883/906] api: provide from_string()
...
Also s/gst_gl_api_string/gst_gl_api_to_string/g
2017-12-09 19:31:33 +00:00
Sebastian Dröge
e4f45140d6
[775/906] configure: Check for GLeglImageOES and others again
...
https://bugzilla.gnome.org/show_bug.cgi?id=704498
2017-12-09 19:31:30 +00:00
Sebastian Dröge
52b44e4c07
[738/906] gl: Include glu.h after gl.h
2017-12-09 19:31:29 +00:00
Sebastian Dröge
f7998a2e98
[733/906] gl: Major header and include cleanup
2017-12-09 19:31:29 +00:00
Julien Isorce
d17a4381b1
[732/906] build: fix repeated typedefs
...
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2017-12-09 19:31:29 +00:00
Руслан Ижбулатов
9af1cee2f7
[722/906] gl: Fix build on Win32
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1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.
Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/
https://bugzilla.gnome.org/show_bug.cgi?id=703364
2017-12-09 19:31:28 +00:00
Matthew Waters
1a04002052
[681/906] win32: fix gl api calls on 32-bit
...
win has the bright idea of having 5 different calling conventions.
we should probably use the right one so we don't crash from stack
corruption.
2017-12-09 19:31:27 +00:00
Matthew Waters
267bf848de
[671/906] win32: #include GL/glext.h on windows
...
also add some GL default variables if some GL types are not defined
2017-12-09 19:31:27 +00:00
Matthew Waters
6bee9b9c93
[647/906] remove dependecy on glew
2017-12-09 19:31:27 +00:00
Matthew Waters
e983f02e87
[642/906] add gstglconfig.h for apps to find out what our capabilites are
...
ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00
Matthew Waters
1ec4ffc824
[630/906] display: add gl api checking
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i.e. check for cases where the window wants a different API than
what the library was compiled with
2017-12-09 19:31:26 +00:00
Matthew Waters
c3526080aa
[629/906] window: add GError for error handling of context creation
2017-12-09 19:31:26 +00:00
Matthew Waters
fd06db00b0
[625/906] add vtable for opengl functions
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The vtable provides the ability for one to compile (but not link)
against both OpenGL and GL|ES and starts the move away from GLEW
2017-12-09 19:31:26 +00:00
Matthew Waters
ee992ec531
[623/906] move GL includes into a single file
2017-12-09 19:31:26 +00:00
Matthew Waters
0be301af24
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2017-12-09 19:31:26 +00:00