The jitterbuffer shouldn't force clock-rate on its sink pad, this will cause a negotiation issue since rtpssrcdemux doesn't have the clock-rate and doesn't add it to the caps. The documentation states that the clock-rate can either be specified through the caps or through the request-pt-map signal, so we must remove clock-rate from the pad templates and we must accept the GST_EVENT_CAPS if the caps don't have the clock-rate.
https://bugzilla.gnome.org/show_bug.cgi?id=734322
Implement 3 different cases for handling the SR:
1) we don't have enough timing information to handle the SR packet and
we need to wait a little for more RTP packets. In that case we keep
the SR packet around and retry when we get an RTP packet in the
chain function.
2) the SR packet has a too old timestamp and should be discarded. It is
labeled invalid and the last_sr is cleared.
3) the SR packet is ok and there is enough timing information, proceed
with processing the SR packet.
Before this patch, case 2) and 1) were handled in the same way,
resulting that SR packets with too old timestamps were checked over and
over again for each RTP packet.
1) sources that have sent BYE in the past cannot be senders, since
they would have timed out to being receivers in the meantime...
2) sources that have sent BYE are now being removed earlier inside
this function
If we are inserting a packet into the jitter queue we need to keep
looping through the items until the right position is found. Currently,
the code stops as soon as an event is found in the queue.
Regarding events, we should only move packets before an event if there
is another packet before the event that has a larger seqnum.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=730078
If two streams request a retranmission for the same SSRC, ignore the second
one if the first oen is less than one second old, otherwise time out the first
one and ignore the second.
As we now replace the local RTPSource on a conflict, it's no longer possible
to keep local conflicts in the RTPSource, so they instead need to be kept
in the RTPSession.
Also fix the rtpcollision test to generate multiple collisions instead of
one by change the address, as otherwise we detected that it was a single one.
Rework the packet queue so that the most common action (insert a packet
at the tail of the queue) goes very fast.
Report if a packet was inserted at the head instead of the tail so that
we can know when to retry _pop or _peek.
They are very confusing for people, and more often than not
also just not very accurate. Seeing 'last reviewed: 2005' in
your docs is not very confidence-inspiring. Let's just remove
those comments.
Make a new method to disable the jitterbuffer buffering.
Rework the update_estimated_eos() method. Calculate how much time
there is left to play. If we have less than the delay of the
jitterbuffer, we disabled buffering because we might never be able to
fill the complete jitterbuffer again.
If we receive an EOS event, disable buffering. We will drain the
buffer and eventually push the EOS event out.
When we reach the estimated NPT timeout and we didn't receive an EOS
event, make one and queue it so that it can be pushed.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=728017
When the internal-ssrc property changes, we want to send a reconfigure
upstream to make payloaders use the new suggested ssrc.
Using the internal-ssrc property to change the SSRC of a stream is not a
good idea and doesn't work when there are multiple senders, we want to
set the SSRC directly on the payloaders. Therefore, deprecate this
property.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=725361
Rework the logic to make buffering messages a little, make sure we
don't make the same message multiple times.
Consider the buffer full when EOS was received.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=728017
When we are buffering, we can't block and wait for the serialized query
to complete because the jitterbuffer will not try to forward the query
while buffering. Instead, just refuse the query.
It is possible that the DTS is invalid (when we receive RTP packets from
TCP, for example). As a fallback, use the reconstructed PTS value to
calculate the buffer level.
gstrtpjitterbuffer.c: In function 'gst_rtp_jitter_buffer_loop':
gstrtpjitterbuffer.c:2978:3: error: 'result' may be used uninitialized in this function
while (result == GST_FLOW_OK);
^
Several conditional statements perform comparison on RTP sequence
numbers without taking the sequence number rollover into account.
Instead, use the gst_rtp_buffer_compare_seqnum function to perform the
comparison.
https://bugzilla.gnome.org/show_bug.cgi?id=725159
recv_rtp_sink: allow proxying of the allocation query.
send_rtp_sink: allow proxying of caps and allocation. This allows us to
query caps downstream as well as get an allocator from downstream.
send_rtp_src: allow proxy of caps, this makes the caps query do
upstream.
See https://bugzilla.gnome.org/show_bug.cgi?id=723850
If the expected packet (do_next_seqnum is TRUE) is the one we requested
for retranmission earlier, do the logic to update the retransmission
statistics as well before setting up the timers for the next expected
packet.
Also reset the retransmission counter if the timer is reused for another
seqnum.
Add an accumulator that stops the signal emission as soon as a caps has
been retrieved. Otherwise the default handler would continue emitting
the signal and possibly overwrite the result with NULL again.
To do that, enqueue the EOS event to be sent from the srcpad task
thread and flush the queue right afterwards, so that no more rtx
buffers can be sent, even if there are more requests coming in.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=722370
The reason behind this is to minimize the retransmission delay.
Previously, when a NACK was received, rtprtxsend would put a
retransmission packet in a queue and it would send it from chain(),
i.e. only after a new buffer would arrive.
This unfortunately was causing big delays, in the order of 60-100 ms,
which can be critical for the receiver side.
By having a separate GstTask for pushing buffers out of rtxsend,
we can push buffers out right after receiving the event, without
waiting for chain() to get called.
1) pt can be lower than 96
2) there is no point in checking that because rtprtxsend will not
even store buffers for payload types that it doesn't know about,
so this case will never be reached
This patch moves the creation of rtx packets to be done early,
in the src_event() function, when they are requested. The purpose
is to run gst_rtp_rtx_buffer_new() with the object locked to
protect internal data, because if it is done at the pushing stage,
we would have to lock and unlock multiple times in a row while we
are pushing the rtx buffers.
Previously there was no locking at all, which was terribly wrong.
This property allows you to specify the amount of buffers
to keep in the retransmission queue expressed as time (ms)
instead of buffer count (which is the max_size_buffers property).
The purpose of the sender RTX object is to keep a history
of RTP packets up to a configurable limit (in time). It will
listen for custom retransmission events from downstream. When
it receives a request for retransmission, it will look up the
requested seqnum in its list of stored packets. If the packet
is available, it will create a RTX packet according to RFC 4588
and send this as an auxiliary stream.
The receiver will listen to the custom retransmission events
from the downstream jitterbuffer and will remember the SSRC1
of the stream and seqnum that was requested. When it sees a
packet with one of the stored seqnum, it associates the SSRC2
of the stream with the SSRC1 of the master stream. From then
on it knows that SSRC2 is the retransmission stream of SSRC1.
This algorithm is stated in RFC 4588. For this algorithm to
work, RFC4588 also states that no two pending retransmission
requests can exist for the same seqnum and different SSRCs or
else it would be impossible to associate the retransmission with
the original requester SSRC.
When the RTX receiver has associated the retransmission packets,
it can depayload and forward them to the source pad of the element.
RTX is SSRC-multiplexed
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=711084
AUX elements are elements that can be inserted into the rtpbin
pipeline right before or after 1 or more session elements.
The AUX elements are essential for implementing functionality such
as error correction (FEC) and retransmission (RTX).
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=711087
Keep track of elements that are added to multiple sessions and make sure
we only add them to the rtpbin once and that we clean them when no
session refers to them anymore.
When a collision is found on the internal ssrc, we have to change it.
Ideally, we want also the payloader upstream to follow this change and use
the new internal ssrc. Ideally we want this condition to be always met:
if there is one payloader sending on this session, its ssrc should match the
internal ssrc.
* gst/rtpmanager/gstrtpbin.[ch]: four new action signals have been
added (request-rtp-encoder, request-rtp-decoder, request-rtcp-encoder
and request-rtcp-decoder). The user will be able to provide encoders
or decoders dynamically. The encoders must follow the srtpenc API and
the decoders the srtpdec API. Having separate signals for RTP and RTCP
allows the user to use different encoders/decoders or provide the same
one (e.g. that would be the case for srtpenc).
Also, rtpbin now allows application/x-srtp in its pads.
https://bugzilla.gnome.org/show_bug.cgi?id=719938
Use the round-trip-time and average jitter to dynamically calculate the
retransmission interval and expected packet arrival time.
Based on patches from Torrie Fischer <torrie.fischer@collabora.co.uk>
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=711412
Don't use the current time calculated from the tmieout loop for when we
last scheduled the NACK because it might be unscheduled because of a max
packet misorder and then we don't accurately calculate the current time.
Instead, take the current element running time using the clock.
According to RFC 5104 section 4.3.1.2, RTCP PSFB FIR message SHALL
have a media_ssrc field set to 0. The actual media ssrc is in the FCI.
So in that case, we ignore the retained feedback and just let it through
to the rtp_session_process_fir() function which will check for the actual
SSRC inside the FCI.
Fixes a regression introduced by commit 57c27ec3
Previously, when the session had multiple internal sender SSRCs, it would
issue SR reports with RB blocks only on the first RTCP timeout and afterwards
SR reports would be sent empty. This was because the "generation" number
in RTPSource would increase more than once during the same cycle and afterwards
it would always be greater than the session's generation, which would cause
it to be skipped from being included in RBs.
This commit fixes this problem by:
1) Increasing the RTPSource generation only at the end of each cycle,
which essentially fixes the problem but only when the internal senders
are less than GST_RTCP_MAX_RB_COUNT.
2) Keeping for each RTPSource a set of SSRCs which stores which SSRC's
SR the given RTPSource has been reported in, which also fixes the problem
when the internal senders are more than GST_RTCP_MAX_RB_COUNT. This is
necessary because of the fact that any RTPSource is marked as reported
in itself's SR and makes it impossible to know if it has been reported
in other SRs too or not, and which.
Keep an extra stats structure for scheduling the BYE packets. When we
decide to schedule BYE, make a copy of the current stats into the
bye_stats. Then while we schedule the BYE, update and use only the
bye_stats. When we finished scheduling the BYE packet, we use the
regular stats again.
When we are scheduling BYE packets, ignore all RTCP for the sources that
are scheduling a BYE packet. Other sources that are not scheduling BYE
should continue receiving RTCP packets as usual.
Don't reset the expected output seqnum when clearing the pt map because this
could stall the jitterbuffer forever.
Add a unit test for this.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=709800
Remove bogus reconfigure event on collision, we don't want to send the event on
the receiving RTP pad and the collision event is now handling this
case.
See https://bugzilla.gnome.org/show_bug.cgi?id=711560
The problem here was that the jitterbuffer lock was unlocked to push
the event, but that caused another thread to remove the timer currently
being processed, probably because the amount of rtx events
(and therefore timers) was getting too high. The solution is to
unlock and push the event only after timer processing has finished.
fixes https://bugzilla.gnome.org/show_bug.cgi?id=711131
An internal sender in a session is also a receiver of its own packets so update
the receiver stats. Other senders in the session will use this info to generate
correct RB blocks in their SR reports.
Add a new timestamp mode that assumes the local and remote clock are
synchronized. It takes the first timestamp as a base time and then uses the RTP
timestamps for the output PTS.
When flush-stop arrives before we process the result of the _push() in the
loop function, we might pause even though we are not flushing anymore. Fix this
race by waiting for the srcpad loop function to completely pause after doing the
flush-start.
If we were not waiting for the missing seqnum when we insert the lost packet
event in the jitterbuffer, we end up not updating the next_seqnum and wait
forever for the lost packets to arrive. Instead, keep track of the amount of
packets contained by the jitterbuffer item and update the next expected
seqnum only after pushing the buffer/event. This makes sure we correctly handle
GAPS in the sequence numbers.
Always prepare a lost event in the jitterbuffer, it is to wake up and make the
pushing thread continue. We drop the event when we are not supposed to push lost
events downstream.
Schedule the lost event by placing it inside the jitterbuffer with the seqnum
that was lost so that the pushing thread can interleave and push it properly.
Make the jitterbuffer operate on a structure containing all the packet
information. This avoids mapping the buffer multiple times just to get the RTP
information. It will also make it possible to store other miniobjects such as
events later.
Improve the order of the timeout events, if there are timers with the same
timeout, we want to trigger the lowest seqnum first. For this we need to loop
over the complete array of timers to find the best one before triggering the
timeout.
First send the lost event, then update the next_seqnum counter and then
send the signal to the pushing thread that it can retry to push a buffer. This
avoids pushing out buffers before the lost event is pushed.
There is no need to unschedule the timer in flush-start, flush-stop will remove
the timers and unschedule.
Unschedule the current timer before attempting to join the timer thread.
Keep a separate delay in the timer so that we still know the original timestamp
of the packet that this timer refers to. We can then place the correct
running-time in the Retransmission event.
Instead of pushing the lost event from the chain function, schedule a timeout
that will push the lost event from the timer thread. This avoid blocking the
upstream thread while we push and sync the event.
When we have a large number of missing packets, generate one lost event for all
the packets that have no chance of being pushed out in time.
Fix and activate unit test for large gaps.
Keep track of the current time in the timeout loop.
Loop over all timers and trigger all the expired ones, we can do this in the
same loop that selects the new best timer.
Also update the timers when retransmission is disabled. We need to
do this because when we added LOST timers when we detected missing packets and
we need to remove those timers when the packet finally arrives.
We keep the DTS and PTS in running-time inside the jitterbuffer. Make sure to
transform it back to a buffer timestamp before pushing out the buffer.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=707931
Don't update the next RTCP check time in all cases but only when we
reconsidered. This avoids delaying sending a full RTCP packet when we
are doing early feedback.