This just replaces every "$ERROR_CFLAGS" usage with a usage of
"$WARNING_CFLAGS $ERROR_CFLAGS" to get the same functionality as
previously.
Actually using that separation will happen later.
Add a "favor-new" property that tells the session to favor new sources when
there is a SSRC conflict. This is useful for SIP calls and other such cases
where a remote loop is extremely unlikely.
Fixes#607615
Use the length of the payload for estimating the receiver bitrate so that it
matches the calculations done on the sender side. Together with the number of
packets one can scale the bitrate with the header overhead of the lower
transport.
Don't reuse the same variable we need for stats for the bitrate estimation
because we're updating it.
Refactor the bitrate estimation code so that both sender and receivers use the
same code path.
Remove some code where we pass ntpnstime around, we can do most things with the
running_time just fine.
Rename a variable in the ArrivalStats struct so that it's clear that this is the
current system time.
Don't calculate the NTP time based on the running_time of the pipeline but from
the systemclock. This allows us to generate more accurate NTP timestamps in case
the systemclock is synchronized with NTP or similar.
If we detect backward timestamps on the server, don't try to resync when we
don't have an input timestamp (such as when using RTSP over TCP) instead, do
nothing but assume the timestamp was ok, it will correct itself when time goes
forwards.
There is no need to set the latency in the jittebuffer in _init, we will set
that later when going to PAUSED.
Set the jitterbuffer active and not buffering when starting.
When deactivating jitterbuffers when the buffering starts, keep the current
percent of the jitterbuffer and also set the jitterbuffer in the buffering state
so that we know when it's filled again.
Add property to get the buffering percentage of the jitterbuffer.
When we are in buffer mode, adjust the buffering low/high thresholds based on
the total configured latency. If we don't and there is a huge queue or element
with a big latency downstream we might drain the complete queue immediately and
start buffering again.
Return the next timestamp in the jitterbuffer.
Use the min-timestamp of the jitterbuffers to calculate an offset so that the
next timestamp is pushed with a timestamp equal to running_time.
Start producing timestamps from 0 in the buffering case too.
Keep track of the time we spend pausing the jitterbuffers when they were
buffering and distribute this elapsed time to the jitterbuffers.
Also keep the latency in nanosecond precision.
Pass the current running time to the jitterbuffer when pausing or resuming so
that it calculate the right offsets.
Small cleanups and comments.
Set the default rtspsrc latency to 2 seconds.
Add signal to pause the jitterbuffer. This will be emitted from gstrtpbin when
one of the jitterbuffers is buffering.
Make rtpbin collect the buffering messages and post a new buffering message with
the min value.
Remove the stats callback from jitterbuffer but pass a percent integer to
functions that affect the buffering state of the jitterbuffer. This allows us
then to post buffering messages from outside of the jitterbuffer lock.
Add callback for buffering stats.
Configure the latency in the jitterbuffer instead of passing it with _insert.
Calculate buffering levels when pushing and popping
Post buffering messages.
Don't make copied in the getter and setter for SDES in the RTPSource. This
avoids a couple of copies of the SDES structure when generating RTCP
packets.
We ref the buffer before pushing it downstream in order to get the CSRCs of it
after pushing. This causes performance problems when downstream elements want to
change the metadata because the buffer needs to be subbuffered.
Instead, read and store the CSRCs of the buffer in an array before pushing it
and process the array after pushing the buffer. This allows us to remove the
ref/unref pair.
Fixes#603376
Release the jbuf lock before emiting the request-pt-map signal to avoid
deadlocks. We also need to catch the shutdown case when locking again.
Fixes#593354
Add a parameter 'ignore-pt' that disables creating a gstrtpptdemux module and
ghosts the pads of gstrtpjitterbuffer instead of the ones of gstrtpptdemux.
Fixes#594490
When we receive a reordered packet with the same timestamp as the previous one
(which can happen for fragmented packets) don't consider the packet as lost but
instead wait for the reordered packet to arrive.
Switch the warning-level, so that a reordering does not get a warning, only
an actual produced lost-packet.
Fixes#594251
When receiving a sync-packet, all sessions with the same cname will be compared
and synced together. In this process, there could still be references to a
session that has been shut down in the meanwhile.
This patch makes sure that these references are removed when shutting down a
session, so that the syncing can be done safely.
Fixes#594283
The priv->clock_rate variable could become -1 between when its checked to not
be -1 and when its used, causing an assertion. Fixed by taking the mutex
earlier in the chain() function.
Fixes#593955
This reintroduces the fix for bug #593391. It also applies it in
gst_rtp_session_sync_rtcp() which has very similar code to
gst_rtp_session_send_rtcp().
When we construct a timestamp that would result in a timestamp that is earlier
than when the packet was received, reset the skew calculation as this is
probably a sign that the sender restarted or paused.
Fixes#593354
After a BYE packet from a source, stop forwarding the SR packets for lip-sync
to rtpbin. Some senders don't update their SR packets correctly after sending a
BYE and then we break lip-sync. We prefer to let the jitterbuffers drain with
the current lip-sync instead.
Connect to the pad-removed signal of the ptdemux elements so that we remove the
ghostpads for them. Fixes cleanup when going to NULL as well as when releasing
the sinkpads.
Fixes#561752
Remove all individual SDES properties and use one sdes property that takes a
GstStructure instead. This will allow us to add more custom stuff to the SDES
messages later.
Remove all individual SDES properties and use one sdes property that takes a
GstStructure instead. This will allow us to add more custom stuff to the SDES
messages later.