Seungha Yang
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efc023e76e
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d3d12: Rework command scheduling
* Use single fence object per queue and remove GstD3D12Fence
implementation
* Add a helper method for texture copy
* Run background thread and release unused resource from the thread
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
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2023-12-29 14:38:59 +00:00 |
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Seungha Yang
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c0572f8749
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d3d12memory: Add GstD3D12AllocationParams struct
Will be used for buffer pool configuration. And update C++ helper
to reduce the number of required arguments
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
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2023-09-19 08:52:04 +00:00 |
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Seungha Yang
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73744df6e4
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d3d12memory: Make d3d12memory CPU accessible
Add support for gst_memory_{map,unmap} without GST_MAP_D3D12 flag
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
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2023-09-19 08:52:04 +00:00 |
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Seungha Yang
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734dd50879
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d3d12: Add H.264 decoder
Adding Direct3D12 h264 decoder
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4161>
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2023-09-17 18:53:24 +09:00 |
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