Original commit message from CVS:
This is a megapatch with the following changes:
- moved the gchar *name to GstObject, removed the ones in GstElement and
GstPad.
- moved the parent handling completely into GstObject. This cause *all* of
the plugins to fail (except those that used gst_pad_get_parent)
- rearanged the XML save handling.
- GstObject now has a class function save/restore_thyself.
- GstObject has a generic method gst_object_save_thyself, this makes it
possible to fire a signal wehever a new object is loaded. This is needed
so we can add XML save hooks.
- GstXML API has changed slightly. You now have to create a GstXML object
first before you can actually load something. This makes it possible to
attach a signal to GstXML whenever an object is loaded. I'm not sure we
will keep this interface.
- GstObject can now print the path_string without knowing about the GstPad and
GstElement types.
- Added gst_bin_get_by_name_recurse_up to lookup an element in the current
element hierarchy.
- added XML namespaces to the saved pipelines the namespace is:
http://gstreamer.net/gst-core/1.0/
namespaces are needed to distinguish user generated XML from the core XML.
Note that the plugins still contain a macro GST_OBJECT_PARENT that will be
replaced with gst_pad_get_parent shortly.
Original commit message from CVS:
Lots of editor changes:
- restucturing of object creation
- loading of xml files
- visual eye candy: color changes on mouseover
- active object is indicated
- property box changes for boolean and enum types
- property box: create properties per element
- show pads/caps in propertybox
added gst_util_get_bool_arg in gstutils.c
added default properties for audiosink
Original commit message from CVS:
some editor changes= loading of save pipelines (not working)
added include in gstdebug.h for getpid
property loading implemented
GstXML can now be queried for the toplevel elements.