Julien Isorce
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e870244e39
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gl: keep only one occurence of '#include <EGL/egl.h>'
To simply maintainance if we need to put specific includes around it.
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2014-03-19 14:43:13 +00:00 |
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Matthew Waters
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32f40b28a5
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[796/906] move egl into its own directory
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2014-03-15 18:37:01 +01:00 |
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Matthew Waters
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95c08c2ee2
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[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
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2014-03-15 18:37:01 +01:00 |
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Sebastian Dröge
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a5a46aa833
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[733/906] gl: Major header and include cleanup
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2014-03-15 18:36:57 +01:00 |
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Sebastian Dröge
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a8d5b21013
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[727/906] egl: Refactor EGL logic into a helper object
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2014-03-15 18:36:57 +01:00 |
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Matthew Waters
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118b947e57
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[711/906] wayland: support choosing Desktop GL as the api
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2014-03-15 18:36:56 +01:00 |
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Matthew Waters
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9e8eb32080
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[669/906] window: seperate object creation and context creation
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2014-03-15 18:36:53 +01:00 |
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Matthew Waters
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76dfdd656f
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[629/906] window: add GError for error handling of context creation
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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bbd3b4dbd9
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[623/906] move GL includes into a single file
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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fd998dc0a5
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[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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46082f2c02
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[620/906] wayland_egl: attempt at resizing the video
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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4a07c73c0c
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[618/906] add wayland-egl window backend
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2014-03-15 18:36:50 +01:00 |
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