remove_format_info was a bit confusing to read, this removes
it in favor of standard gst_caps_map_in_place calls.
This no longer simplifies the resulting caps, but I
consider this should be the job of basetransform.
https://bugzilla.gnome.org/show_bug.cgi?id=785471
channels=1 is always mono, having it 'unpositioned' does not make
sense.
This fixes pipeline such as:
gst-validate-1.0 audiotestsrc ! audio/x-raw,channels=2,rate=44100,layout=interleaved ! audioconvert ! audioresample ! audio/x-raw, rate=44100, channels=1 ! avenc_mp2 ! fakesink
https://bugzilla.gnome.org/show_bug.cgi?id=785407
Optimize LE<->BE conversion by adding a dedicated fast path instead of
using the generic converter. Implement transform_ip function in order to do the
endian swap in place.
This saves buffer allocation for the intermediate format, can be done in place
and also performs the conversion in one step instead of unpack-convert-pack.
For all bit widths the naive algorithm is implemented, which provides the best
performance when compiled with -O3. ORC was considered but eventually removed
as it requires a dedicated function for in-place conversion (due to the
"restrict" parameters).
A more complex algorithm for the 24-bit conversion with unrolled loop and
32-bit processing is implemented in the #if 0 section. It performs better if
compiled with -O2. With -O3 however the naive algorithm performs better.
https://bugzilla.gnome.org/show_bug.cgi?id=773073
find_suitable_mask() had complexity O(n^2) on the number of bits.
For common case like 2-channel audio the mask was calculated in about 4k loop
cycles.
Optimize both n_bits_set() and find_suitable_mask() to O(n) where n is the
number of bits set in the mask.
https://bugzilla.gnome.org/show_bug.cgi?id=772864
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
Pass flags in _converter_new() so that we can configure ourselves
differently depending on some options.
SOURCE_WRITABLE -> IN_WRITABLE because the array is called 'in'
Simplify the API, we don't need the consumed and produced output
arguments. The caller needs to use the _get_in_frames/get_out_frames API
to check how much input is needed and how much output will be produced.
In this specific case it wouldn't cause problems as we only ever access the
first array element, but let's make explicit what is happening here.
CID 1346530 and 1346529
Remove the format and layout from the mix_samples function and use the
format when creating the channel mixer object. Also use a flag to handle
the unlikely case of non-interleaved samples like we do elsewhere.
Add docs for the internal audioconvert object before moving it to the
audio library.
Remove get_sizes and implement the trivial logic in the element.
Remove some unused orc functions
Move the audio quantize code from audioconvert to the audio library.
work on making an audio converter helper function similar to the video
converter.
Fold fastrandom directly into the quantizer, add some ORC code to
optimize this later.
Rename _get_default_mask() to _get_fallback_mask() to make it more
clear that the function only provides a fallback if nothing else can be
done. Also clarify this in the documentation.
API: gst_audio_channel_get_fallback_mask()
Add a TRUNCATE_RANGE flag for unpack functions to fill the least
significate bits with 0 (as did the old code). Also add functions
that don't truncate. Use the TRUNC flag in audioconvert for
backwards compatibility for now.
Use (1 << 31) as the multiplier for int<->float conversions. This makes
sure that int->float conversions always end up with floats between
[-1.0, 1.0].
For the conversion from float to int, this multiplier will give the complete
int range after we perform clipping.
Change the unit test to take this into consideration.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=755301
Rewrite audioconvert to try to make it more clear what steps are
executed during conversion.
Add passthrough step that just does a memcpy when possible.
Add ORC optimized dither and quantization functions.
Implement noise-shaping on S32 samples only and allow for arbitrary
noise shaping coefficients if we want this later.
Rework the converter to use the pack/unpack functions
Because the unpack functions can only unpack to 1 format, add a separate
conversion step for doubles when the unpack function produces int.
Do conversion to S32 in the quantize function directly.
Tweak the conversion factor for doing float->int conversion slightly to
get the full range of negative samples, use clamp to make sure we don't
exceed our int range on the positive axis (see also #755301)